Player Matchup

Izanami
Izanami
DawgYoAce
Izanami
Level 89
God Stats
4W - 2L
1,473 SR
Queue Stats
249W - 242L
1,476 Elo+
Solo
Maui
Maui
DeIdorbaginz
Maui
Level 30
God Stats
2W - 0L
1,510 SR
Queue Stats
6W - 4L
1,515 Elo+
Solo
Bellona
Bellona
killshot0227
Bellona
Level 92
God Stats
239W - 267L
1,467 SR
Queue Stats
674W - 793L
1,425 Elo+
Party 1
Chiron
Chiron
mindlessdead
Chiron
Level 51
God Stats
2W - 0L
1,642 SR
Queue Stats
67W - 101L
1,318 Elo+
Solo
Cabrakan
Cabrakan
temp-950121
Cabrakan
Level 103
God Stats
83W - 81L
1,581 SR
Queue Stats
691W - 832L
1,430 Elo+
Party 1
Team Averages
Level 73
1,535 SR
1,433 Elo+

VS

Team Averages
Level 100
1,554 SR
1,455 Elo+
Loki
Loki
LordYoloFast
Loki
Level 122
God Stats
3W - 2L
1,638 SR
Queue Stats
85W - 107L
1,443 Elo+
Solo
Janus
Janus
MrGreatPerfect
Janus
Level 119
God Stats
5W - 2L
1,698 SR
Queue Stats
311W - 318L
1,591 Elo+
Solo
Kumbhakarna
Kumbhakarna
iBomB3rmaN
Kumbhakarna
Level 53
God Stats
10W - 12L
1,507 SR
Queue Stats
201W - 212L
1,428 Elo+
Solo
Merlin
Merlin
kamdenthekiller
Merlin
Level 47
God Stats
1W - 3L
1,574 SR
Queue Stats
44W - 39L
1,398 Elo+
Solo
Tiamat
Tiamat
kingslaayer87
Tiamat
Level 158
God Stats
24W - 43L
1,353 SR
Queue Stats
83W - 93L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DawgYoAce
Izanami
16
3 / 0 / 6
10,493
1,049
8,083
5,219
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 0 / 9
10,398
1,040
10,888
10,440
10,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
killshot0227
Bellona
16
2 / 0 / 5
9,806
981
9,252
8,592
6,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
16
2 / 0 / 9
10,349
1,035
6,860
8,653
4,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
temp-950121
Cabrakan
16
3 / 0 / 9
10,286
1,029
9,320
8,085
6,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

326

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
9,066
907
10,965
15,443
7,923
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 0 / 0
9,353
935
8,268
4,282
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
iBomB3rmaN
Kumbhakarna
15
0 / 2 / 0
10,087
1,009
3,479
14,484
19,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 0
9,286
929
10,241
12,575
5,993
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 0
8,798
880
2,720
1,478
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
13
Kills
0
0
Deaths
13
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
DawgYoAce
Izanami
3
0
6
6
W
3
0
9
7.5
L
0
6
0
0
L
0
0
0
0
L
Kumbhakarna
iBomB3rmaN
Kumbhakarna
0
2
0
0
L
0
5
0
0
W
Bellona
killshot0227
Bellona
2
0
5
4.5
L
0
0
0
0
W
Chiron
2
0
9
6.5
W
Cabrakan
temp-950121
Cabrakan
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,403
Damage
35,673
40,989
Taken
48,262
30,582
Mitigated
37,686
9,480
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DawgYoAce
Izanami
8,083
4,412
517
1,884
5,219
2,344
0
1,965
3,254
0
36,478
W
10,888
1,335
323
2,529
10,440
10,808
0
6,651
3,789
20,768
0
L
10,965
2,504
279
346
15,443
7,923
0
4,671
9,971
0
21,596
L
8,268
663
0
662
4,282
2,055
0
1,498
2,487
30,452
0
L
Kumbhakarna
iBomB3rmaN
Kumbhakarna
3,479
209
0
1,518
14,484
19,989
0
3,531
10,415
15,756
0
L
10,241
485
0
0
12,575
5,993
0
8,527
3,496
26,016
0
W
Bellona
killshot0227
Bellona
9,252
552
0
676
8,592
6,583
0
5,771
2,821
0
18,492
L
2,720
692
0
56
1,478
1,726
0
665
813
6,959
0
W
Chiron
6,860
3,301
1,219
2,067
8,653
4,187
0
5,860
2,793
0
32,691
W
Cabrakan
temp-950121
Cabrakan
9,320
523
84
181
8,085
6,660
0
4,461
3,624
18,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,332
Gold Earned
46,590
245
Minions Killed
148
7
Camps Cleared
4
1,060,454
Distance Traveled
788,784
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,493
1,049
88
9
4
197,524
3
W
Maui
10,398
1,040
20
2
1
196,340
0
L
Loki
9,066
907
19
2
1
188,080
0
L
Janus
9,353
935
63
6
1
190,001
1
L
Kumbhakarna
10,087
1,009
15
2
0
191,788
0
L
Merlin
9,286
929
40
4
2
174,023
0
W
Bellona
9,806
981
31
3
0
229,994
0
L
Tiamat
8,798
880
11
1
0
44,892
0
W
Chiron
10,349
1,035
75
8
2
225,306
1
W
Cabrakan
10,286
1,029
31
3
0
211,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role