Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
german1245
Sol
Level 99
God Stats
2W - 0L
1,769 SR
Queue Stats
11W - 24L
1,390 Elo+
Party 1
Cernunnos
Cernunnos
pablodel03
Cernunnos
Level 88
God Stats
1W - 0L
1,505 SR
Queue Stats
9W - 6L
1,597 Elo+
Party 1
Team Averages
Level 91
1,591 SR
1,496 Elo+

VS

Team Averages
Level 114
1,502 SR
1,421 Elo+
Geb
Geb
Easty
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,439 Elo+
Party 2
Hel
Hel
Easty585
Hel
Level 90
God Stats
0W - 1L
1,506 SR
Queue Stats
6W - 9L
1,385 Elo+
Party 2
Achilles
Achilles
lunygoose
Achilles
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
2 / 1 / 7
10,323
794
6,106
12,532
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 1 / 7
9,472
729
15,440
9,773
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
pablodel03
Cernunnos
17
5 / 0 / 4
10,030
772
14,745
8,834
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Easty
Geb
12
0 / 3 / 0
7,383
568
7,324
17,660
19,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 3 / 2
7,997
615
4,868
9,563
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
lunygoose
Achilles
12
2 / 3 / 0
8,225
633
11,478
16,626
10,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
7
5.5
L
Geb
Easty
Geb
0
3
0
0
L
0
3
2
0.33
W
2
1
7
5.5
L
Achilles
lunygoose
Achilles
2
3
0
0.67
W
Cernunnos
pablodel03
Cernunnos
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,291
Damage
23,670
31,139
Taken
43,849
23,937
Mitigated
35,355
15,799
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,106
1,288
0
3,468
12,532
14,466
0
4,789
7,743
19,365
0
L
Geb
Easty
Geb
7,324
664
0
460
17,660
19,346
0
7,669
9,991
18,207
0
L
4,868
137
5,653
3,940
9,563
5,060
0
4,981
4,582
28,337
0
W
15,440
5,785
0
5,933
9,773
4,761
2,432
3,159
6,614
49,388
4,257
L
Achilles
lunygoose
Achilles
11,478
1,615
0
850
16,626
10,949
0
8,186
8,440
0
33,360
W
Cernunnos
pablodel03
Cernunnos
14,745
7,402
0
6,398
8,834
4,710
468
4,356
4,478
0
60,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
23,605
195
Minions Killed
106
0
Camps Cleared
0
703,743
Distance Traveled
751,094
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,323
794
16
1
0
238,173
4
L
Geb
7,383
568
21
2
0
265,467
1
L
Hel
7,997
615
50
4
0
231,440
1
W
Sol
9,472
729
80
6
0
236,413
0
L
Achilles
8,225
633
35
3
0
254,187
3
W
Cernunnos
10,030
772
99
8
0
229,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role