Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ASGPro20
Danzaburou
Level 53
God Stats
0W - 2L
1,622 SR
Queue Stats
202W - 83L
1,605 Elo+
Solo
Anubis
Anubis
ElChenkoRHR
Anubis
Level 120
God Stats
16W - 19L
1,448 SR
Queue Stats
258W - 288L
1,509 Elo+
Solo
Geb
Geb
Nightmare4000
Geb
Level 128
God Stats
37W - 20L
1,663 SR
Queue Stats
640W - 506L
1,517 Elo+
Solo
Fenrir
Fenrir
antsupreme88
Fenrir
Level 123
God Stats
9W - 11L
1,548 SR
Queue Stats
556W - 621L
1,396 Elo+
Solo
Team Averages
Level 117
1,556 SR
1,505 Elo+

VS

Team Averages
Level 115
1,558 SR
1,471 Elo+
Cernunnos
Cernunnos
Beeshup_
Cernunnos
Level 67
God Stats
4W - 1L
1,665 SR
Queue Stats
245W - 264L
1,452 Elo+
Solo
Xing Tian
Xing Tian
Chico Amaro9874
Xing Tian
Level 72
God Stats
1W - 2L
1,163 SR
Queue Stats
109W - 135L
1,376 Elo+
Solo
Tyr
Tyr
Cynderous6
Tyr
Level 159
God Stats
29W - 47L
1,484 SR
Queue Stats
634W - 626L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
Legendarykam
Tsukuyomi
Level 142
God Stats
6W - 4L
1,488 SR
Queue Stats
171W - 177L
1,470 Elo+
Solo
Agni
Agni
xxzzLegionxxzz
Agni
Level 134
God Stats
12W - 8L
1,989 SR
Queue Stats
169W - 169L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 1
6,339
1,268
3,874
3,298
1,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ASGPro20
Danzaburou
11
1 / 2 / 2
6,264
1,253
6,348
6,326
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
11
0 / 4 / 2
6,011
1,202
3,299
5,404
2,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 0
5,151
1,030
69
264
128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
10
0 / 4 / 2
5,470
1,094
3,489
7,341
2,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

343

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beeshup_
Cernunnos
11
0 / 1 / 8
6,151
1,230
1,983
3,179
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Chico Amaro9874
Xing Tian
11
0 / 0 / 5
6,030
1,206
987
2,852
1,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
7 / 2 / 3
7,261
1,452
7,703
6,576
2,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Legendarykam
Tsukuyomi
11
3 / 0 / 4
6,534
1,307
3,928
4,951
2,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 6
6,410
1,282
5,146
3,673
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
3
Kills
11
11
Deaths
3
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
1
2.5
L
Danzaburou
ASGPro20
Danzaburou
1
2
2
1
W
Cernunnos
Beeshup_
Cernunnos
0
1
8
4
W
Xing Tian
Chico Amaro9874
Xing Tian
0
0
5
2.5
W
7
2
3
4.25
L
Anubis
0
4
2
0.25
W
Tsukuyomi
Legendarykam
Tsukuyomi
3
0
4
5
L
0
0
0
0
L
Fenrir
0
4
2
0.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,079
Damage
19,747
22,633
Taken
21,231
9,282
Mitigated
9,185
2,420
Healing
2,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,874
208
582
627
3,298
1,186
0
1,080
2,218
13,263
0
L
Danzaburou
ASGPro20
Danzaburou
6,348
1,965
0
649
6,326
2,477
0
1,412
4,914
0
15,792
W
Cernunnos
Beeshup_
Cernunnos
1,983
1,188
0
866
3,179
1,381
0
940
2,239
0
9,712
W
Xing Tian
Chico Amaro9874
Xing Tian
987
239
0
528
2,852
1,872
0
1,199
1,653
3,949
0
W
7,703
553
0
694
6,576
2,579
0
2,843
3,697
0
11,747
L
Anubis
3,299
46
0
286
5,404
2,611
0
1,248
4,156
21,070
0
W
Tsukuyomi
Legendarykam
Tsukuyomi
3,928
920
0
304
4,951
2,073
0
940
4,011
0
13,692
L
69
33
0
36
264
128
0
0
264
695
0
L
Fenrir
3,489
452
0
240
7,341
2,880
0
2,393
4,948
0
7,598
W
5,146
274
0
0
3,673
1,280
0
1,284
2,389
25,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,235
Gold Earned
32,386
100
Minions Killed
101
5
Camps Cleared
6
433,535
Distance Traveled
472,212
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,339
1,268
26
5
1
105,683
3
L
Danzaburou
6,264
1,253
22
4
3
94,841
0
W
Cernunnos
6,151
1,230
19
4
3
80,845
0
W
Xing Tian
6,030
1,206
6
1
0
66,518
2
W
Tyr
7,261
1,452
1
0
0
116,761
1
L
Anubis
6,011
1,202
46
9
1
93,093
1
W
Tsukuyomi
6,534
1,307
16
3
2
113,447
0
L
Geb
5,151
1,030
0
0
0
31,985
0
L
Fenrir
5,470
1,094
6
1
0
107,933
0
W
Agni
6,410
1,282
59
12
1
94,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role