Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
JealousGolem31
Xbalanque
Level 160
God Stats
1W - 3L
1,192 SR
Queue Stats
214W - 202L
1,442 Elo+
Party 1
Ratatoskr
Ratatoskr
OIMaverickIO350
Ratatoskr
Level 31
God Stats
5W - 0L
1,643 SR
Queue Stats
133W - 65L
1,700 Elo+
Party 1
Vulcan
Vulcan
TogusaSenpai
Vulcan
Level 160
God Stats
1W - 1L
1,465 SR
Queue Stats
127W - 100L
1,538 Elo+
Party 1
Team Averages
Level 131
1,460 SR
1,536 Elo+

VS

Team Averages
Level 113
1,455 SR
1,461 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
FallenPlayz96
Terra
Level 160
God Stats
0W - 1L
1,522 SR
Queue Stats
17W - 17L
1,511 Elo+
Party 2
Hercules
Hercules
McBadAxx
Hercules
Level 129
God Stats
0W - 2L
1,304 SR
Queue Stats
81W - 85L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
OJ_Killuh
Ao Kuang
Level 148
God Stats
0W - 4L
1,449 SR
Queue Stats
287W - 321L
1,477 Elo+
Party 2
Xing Tian
Xing Tian
Pikachu-Gotchu
Xing Tian
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
4 / 1 / 18
9,229
839
10,264
13,995
12,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
 
Kuzenbo
15
0 / 3 / 19
8,454
769
8,716
16,006
23,130
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
JealousGolem31
Xbalanque
16
3 / 1 / 17
9,547
868
25,548
15,997
9,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
OIMaverickIO350
Ratatoskr
16
8 / 2 / 11
9,961
906
16,338
15,841
21,619
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
17
10 / 3 / 12
10,267
933
27,354
11,487
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 4 / 5
9,062
824
23,211
11,913
7,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 2 / 3
7,890
717
6,620
20,114
24,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
McBadAxx
Hercules
13
0 / 6 / 4
7,500
682
5,746
24,919
24,063
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
OJ_Killuh
Ao Kuang
15
7 / 8 / 1
9,802
891
13,858
21,596
16,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Pikachu-Gotchu
Xing Tian
14
0 / 5 / 2
7,802
709
7,254
20,418
24,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
25
Kills
10
10
Deaths
25
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
1
18
13
W
Kuzenbo
 
Kuzenbo
0
3
19
3.17
L
Heimdallr
 
Heimdallr
3
4
5
1.38
L
0
2
3
0.75
W
Xbalanque
JealousGolem31
Xbalanque
3
1
17
11.5
L
Hercules
McBadAxx
Hercules
0
6
4
0.33
W
Ratatoskr
OIMaverickIO350
Ratatoskr
8
2
11
6.75
L
Ao Kuang
OJ_Killuh
Ao Kuang
7
8
1
0.94
L
Xing Tian
Pikachu-Gotchu
Xing Tian
0
5
2
0.2
W
Vulcan
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,220
Damage
56,689
73,326
Taken
98,960
73,111
Mitigated
96,106
43,106
Healing
33,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,264
1,071
13,814
6,580
13,995
12,133
168
4,028
9,967
15,644
0
W
Kuzenbo
 
Kuzenbo
8,716
3,473
0
1,093
16,006
23,130
979
5,278
10,728
13,185
0
L
Heimdallr
 
Heimdallr
23,211
8,254
584
1,179
11,913
7,292
441
6,483
5,430
0
47,405
L
6,620
423
6,798
7,564
20,114
24,028
29
9,273
10,841
11,880
0
W
Xbalanque
JealousGolem31
Xbalanque
25,548
11,366
1,459
6,958
15,997
9,881
1,592
8,387
7,610
0
41,233
L
Hercules
McBadAxx
Hercules
5,746
1,695
547
8,343
24,919
24,063
445
13,638
11,281
0
13,794
W
Ratatoskr
OIMaverickIO350
Ratatoskr
16,338
5,611
2,915
5,312
15,841
21,619
684
5,053
10,580
0
27,793
L
Ao Kuang
OJ_Killuh
Ao Kuang
13,858
4,476
0
6,585
21,596
16,401
0
7,523
14,073
23,272
0
L
Xing Tian
Pikachu-Gotchu
Xing Tian
7,254
686
789
1,483
20,418
24,322
0
9,417
11,001
14,488
0
W
Vulcan
27,354
9,744
2,577
2,398
11,487
6,348
517
4,487
6,709
41,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,458
Gold Earned
42,056
121
Minions Killed
119
0
Camps Cleared
0
1,210,392
Distance Traveled
981,503
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,229
839
7
1
0
263,161
0
W
Kuzenbo
8,454
769
8
1
0
211,786
4
L
Heimdallr
9,062
824
62
6
0
184,677
1
L
Terra
7,890
717
11
1
0
222,859
0
W
Xbalanque
9,547
868
50
5
0
193,618
0
L
Hercules
7,500
682
14
1
0
181,614
1
W
Ratatoskr
9,961
906
18
2
0
276,721
0
L
Ao Kuang
9,802
891
17
2
0
186,336
0
L
Xing Tian
7,802
709
15
1
0
206,017
0
W
Vulcan
10,267
933
38
3
0
265,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role