Player Matchup

Lancelot
Lancelot
MrTikku
Lancelot
Level 87
God Stats
2W - 2L
1,658 SR
Queue Stats
292W - 306L
1,411 Elo+
Party 3
Chaac
Chaac
Mr_Lucky_37
Chaac
Level 28
God Stats
3W - 5L
1,399 SR
Queue Stats
38W - 71L
1,344 Elo+
Party 2
Athena
Athena
Snellac
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 39L
1,247 Elo+
Solo
Neith
Neith
gangstakiller
Neith
Level 89
God Stats
11W - 15L
1,511 SR
Queue Stats
62W - 80L
1,354 Elo+
Party 2
Yu Huang
Yu Huang
sauhusauli
Yu Huang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 130L
1,448 Elo+
Party 3
Team Averages
Level 58
1,514 SR
1,361 Elo+

VS

Team Averages
Level 79
1,332 SR
1,440 Elo+
Yemoja
Yemoja
GlitterHeart
Yemoja
Level 26
God Stats
22W - 20L
1,440 SR
Queue Stats
47W - 69L
1,361 Elo+
Party 1
Chiron
Chiron
Rendycor
Chiron
Level 152
God Stats
2W - 6L
1,165 SR
Queue Stats
303W - 320L
1,472 Elo+
Party 1
Bellona
Bellona
oalexke
Bellona
Level 18
God Stats
3W - 6L
1,187 SR
Queue Stats
23W - 25L
1,405 Elo+
Party 1
Arachne
Arachne
rezanya1
Arachne
Level 90
God Stats
31W - 23L
1,561 SR
Queue Stats
224W - 265L
1,383 Elo+
Party 1
Anubis
Anubis
showmethecoffee
Anubis
Level 109
God Stats
1W - 1L
1,305 SR
Queue Stats
23W - 15L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MrTikku
Lancelot
13
2 / 7 / 2
8,113
477
10,928
17,960
6,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 1
8,110
477
7,434
15,340
13,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Snellac
Athena
12
1 / 3 / 3
7,603
447
2,732
15,754
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 9 / 3
8,446
497
8,693
14,403
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
sauhusauli
Yu Huang
14
2 / 5 / 3
8,277
487
9,238
12,972
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
5 / 1 / 13
10,243
603
5,271
9,272
8,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
Rendycor
Chiron
17
13 / 1 / 3
10,951
644
20,483
15,891
6,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
oalexke
Bellona
14
0 / 1 / 2
8,667
510
6,184
9,553
8,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
rezanya1
Arachne
15
7 / 3 / 7
9,950
585
11,171
17,712
7,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 10
9,654
568
13,704
14,458
7,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
9
Kills
28
28
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
5
1
13
11.5
L
Lancelot
MrTikku
Lancelot
2
7
2
0.43
L
1
4
1
0.38
W
Chiron
Rendycor
Chiron
13
1
3
14.5
L
Athena
Snellac
Athena
1
3
3
0.83
L
3
9
3
0.5
W
Bellona
oalexke
Bellona
0
1
2
1
W
Arachne
rezanya1
Arachne
7
3
7
3.5
L
Yu Huang
sauhusauli
Yu Huang
2
5
3
0.7
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,025
Damage
56,813
76,429
Taken
66,886
45,836
Mitigated
38,886
9,108
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,271
1,776
5,236
2,064
9,272
8,278
837
2,270
7,002
20,557
5,867
L
Lancelot
MrTikku
Lancelot
10,928
2,594
0
520
17,960
6,851
0
5,501
12,459
0
59,147
L
7,434
1,221
0
3,527
15,340
13,753
0
734
14,606
0
58,071
W
Chiron
Rendycor
Chiron
20,483
11,037
458
5,638
15,891
6,769
3,638
1,652
14,239
0
93,920
L
Athena
Snellac
Athena
2,732
1,004
172
2,198
15,754
13,095
0
2,418
13,336
21,099
0
L
8,693
3,814
0
1,535
14,403
6,384
738
4,933
9,470
0
50,806
W
Bellona
oalexke
Bellona
6,184
868
0
4,084
9,553
8,804
744
0
9,553
0
44,211
W
Arachne
rezanya1
Arachne
11,171
8,368
0
3,042
17,712
7,742
2,046
2,893
14,819
0
65,891
L
Yu Huang
sauhusauli
Yu Huang
9,238
683
0
1,156
12,972
5,753
0
4,827
8,145
61,310
0
W
13,704
1,262
0
5,990
14,458
7,293
960
6,212
8,246
70,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
49,465
407
Minions Killed
422
0
Camps Cleared
0
1,633,886
Distance Traveled
1,567,802
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,243
603
39
2
0
302,400
5
L
Lancelot
8,113
477
93
5
0
371,431
3
L
Chaac
8,110
477
92
5
0
332,170
2
W
Chiron
10,951
644
116
7
0
329,511
1
L
Athena
7,603
447
36
2
0
342,033
4
L
Neith
8,446
497
81
5
0
297,199
1
W
Bellona
8,667
510
75
4
0
298,843
0
W
Arachne
9,950
585
101
6
0
348,615
0
L
Yu Huang
8,277
487
105
6
0
291,053
5
W
Anubis
9,654
568
91
5
0
288,433
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role