Player Matchup

Mercury
Mercury
GaryTheGlue
Mercury
Level 44
God Stats
4W - 1L
1,577 SR
Queue Stats
42W - 44L
1,395 Elo+
Solo
Xing Tian
Xing Tian
Itsjellyy22
Xing Tian
Level 46
God Stats
23W - 16L
1,544 SR
Queue Stats
142W - 186L
1,406 Elo+
Party 2
Ishtar
Ishtar
KilkennyCobbler
Ishtar
Level 89
God Stats
12W - 25L
1,318 SR
Queue Stats
274W - 310L
1,415 Elo+
Party 2
Eset
Eset
RankCascade3728
Eset
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 157L
1,315 Elo+
Solo
Cthulhu
Cthulhu
Turtarian
Cthulhu
Level 119
God Stats
8W - 2L
1,796 SR
Queue Stats
354W - 415L
1,412 Elo+
Party 2
Team Averages
Level 71
1,547 SR
1,389 Elo+

VS

Team Averages
Level 38
1,458 SR
1,308 Elo+
Nu Wa
Nu Wa
Javidbkun
Nu Wa
Level 6
God Stats
0W - 4L
1,206 SR
Queue Stats
5W - 13L
1,322 Elo+
Party 3
Mulan
Mulan
JnMakaveli
Mulan
Level 8
God Stats
4W - 10L
1,500 SR
Queue Stats
16W - 20L
1,223 Elo+
Party 1
Ares
Ares
NeoMitch
Ares
Level 88
God Stats
22W - 18L
1,583 SR
Queue Stats
65W - 65L
1,428 Elo+
Solo
Neith
Neith
Xwariox972
Neith
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 20L
1,223 Elo+
Party 1
Pele
Pele
tello_18_04
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GaryTheGlue
Mercury
18
7 / 0 / 5
11,204
560
12,219
18,871
9,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Itsjellyy22
Xing Tian
16
3 / 0 / 12
10,895
545
7,963
16,595
17,548
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 0 / 4
11,421
571
19,165
15,604
7,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 3 / 5
12,054
603
15,283
14,805
8,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Turtarian
Cthulhu
19
6 / 1 / 2
12,477
624
16,024
13,417
15,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Javidbkun
Nu Wa
13
0 / 8 / 2
7,964
398
8,819
14,880
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
15
1 / 5 / 0
9,514
476
10,479
23,222
16,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
12
0 / 6 / 0
7,484
374
7,798
24,418
21,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
14
1 / 6 / 0
8,039
402
12,385
13,096
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 2
9,562
478
5,318
19,335
8,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
30
Kills
4
4
Deaths
30
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
GaryTheGlue
Mercury
7
0
5
9.5
W
Xing Tian
Itsjellyy22
Xing Tian
3
0
12
9
L
Nu Wa
Javidbkun
Nu Wa
0
8
2
0.13
L
Mulan
1
5
0
0.2
W
8
0
4
10
L
Ares
0
6
0
0
W
6
3
5
2.83
W
Cthulhu
Turtarian
Cthulhu
6
1
2
7
L
Neith
1
6
0
0.17
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,654
Damage
44,799
79,292
Taken
94,951
57,880
Mitigated
58,946
29,804
Healing
24,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
GaryTheGlue
Mercury
12,219
5,319
0
2,740
18,871
9,455
1,186
1,343
17,528
38
113,061
W
Xing Tian
Itsjellyy22
Xing Tian
7,963
1,484
3,504
4,576
16,595
17,548
684
4,973
11,622
34,471
0
L
Nu Wa
Javidbkun
Nu Wa
8,819
2,519
0
1,846
14,880
5,972
0
10,492
4,388
61,586
0
L
Mulan
10,479
712
0
11,837
23,222
16,890
0
14,705
7,927
0
72,224
W
19,165
12,105
0
10,738
15,604
7,604
3,078
4,150
11,454
0
106,606
L
Ares
7,798
345
0
4,465
24,418
21,625
0
4,632
19,786
35,117
0
W
15,283
932
1,128
6,533
14,805
8,090
1,683
5,852
8,953
101,576
0
W
Cthulhu
Turtarian
Cthulhu
16,024
1,901
0
585
13,417
15,183
0
299
13,118
101,509
0
L
Neith
12,385
6,163
0
2,637
13,096
6,432
0
3,105
9,991
0
52,797
L
5,318
1,489
0
4,205
19,335
8,027
0
5,700
13,551
0
76,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,051
Gold Earned
42,563
740
Minions Killed
438
0
Camps Cleared
0
2,005,658
Distance Traveled
1,800,408
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,204
560
135
7
0
475,669
1
W
Xing Tian
10,895
545
30
2
0
396,480
0
L
Nu Wa
7,964
398
77
4
0
348,447
5
L
Mulan
9,514
476
134
7
0
348,863
4
W
Ishtar
11,421
571
188
9
0
356,387
4
L
Ares
7,484
374
29
1
0
355,977
2
W
Eset
12,054
603
183
9
0
363,873
0
W
Cthulhu
12,477
624
204
10
0
413,249
0
L
Neith
8,039
402
76
4
0
323,929
0
L
Pele
9,562
478
122
6
0
423,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role