Player Matchup

Loki
Loki
Sos1sska
Loki
Level 126
God Stats
0W - 2L
1,527 SR
Queue Stats
86W - 83L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Spinxking
Sylvanus
Level 117
God Stats
2W - 3L
1,374 SR
Queue Stats
18W - 18L
1,480 Elo+
Party 2
Ymir
Ymir
TotoshkaPro
Ymir
Level 156
God Stats
4W - 16L
1,253 SR
Queue Stats
816W - 839L
1,492 Elo+
Solo
Artemis
Artemis
kanatohibiki
Artemis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,420 Elo+
Party 2
Discordia
Discordia
levisama69
Discordia
Level 86
God Stats
26W - 18L
1,280 SR
Queue Stats
241W - 267L
1,439 Elo+
Solo
Team Averages
Level 118
1,387 SR
1,473 Elo+

VS

Team Averages
Level 87
1,494 SR
1,455 Elo+
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
KekmaDisorder
Bacchus
Level 99
God Stats
13W - 5L
1,659 SR
Queue Stats
291W - 294L
1,470 Elo+
Solo
Bakasura
Bakasura
LefErgin
Bakasura
Level 66
God Stats
10W - 8L
1,473 SR
Queue Stats
210W - 213L
1,458 Elo+
Solo
Hera
Hera
german1245
Hera
Level 98
God Stats
3W - 2L
1,523 SR
Queue Stats
49W - 58L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
pablodel03
Cernunnos
Level 88
God Stats
5W - 4L
1,314 SR
Queue Stats
12W - 15L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 5 / 3
8,282
487
7,720
15,168
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Spinxking
Sylvanus
11
0 / 1 / 2
7,337
432
6,448
15,285
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 1 / 1
10,021
589
10,855
14,861
8,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kanatohibiki
Artemis
11
0 / 7 / 1
6,671
392
6,832
15,782
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
levisama69
Discordia
14
6 / 5 / 0
8,723
513
11,789
13,113
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 5 / 6
9,129
537
7,476
11,580
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
12
4 / 1 / 7
8,423
495
10,509
14,203
19,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
LefErgin
Bakasura
15
5 / 1 / 5
9,193
541
12,889
15,849
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 1
8,333
490
6,401
10,714
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
pablodel03
Cernunnos
15
7 / 0 / 6
9,656
568
13,320
14,599
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
13
Kills
19
19
Deaths
14
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
5
6
1.2
W
Bacchus
4
1
7
7.5
W
Bakasura
LefErgin
Bakasura
5
1
5
7.5
L
Loki
1
5
3
0.5
L
Sylvanus
Spinxking
Sylvanus
0
1
2
1
L
6
1
1
6.5
W
0
7
1
0.07
L
Artemis
kanatohibiki
Artemis
0
7
1
0.07
L
Discordia
levisama69
Discordia
6
5
0
1.2
W
Cernunnos
pablodel03
Cernunnos
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,644
Damage
50,595
74,209
Taken
66,945
39,005
Mitigated
43,275
28,786
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,476
698
164
1,777
11,580
5,026
0
6,649
4,931
69,285
0
W
Bacchus
10,509
2,089
599
2,565
14,203
19,729
0
3,622
10,557
27,914
4,112
W
Bakasura
LefErgin
Bakasura
12,889
9,468
198
2,977
15,849
7,265
0
4,850
10,825
0
67,039
L
Loki
7,720
785
0
6,015
15,168
5,585
0
3,242
11,796
0
57,836
L
Sylvanus
Spinxking
Sylvanus
6,448
1,916
2,178
6,787
15,285
14,047
56
4,426
10,344
30,989
0
L
10,855
1,499
0
6,366
14,861
8,082
0
6,676
7,320
74,798
0
W
6,401
2,817
0
750
10,714
5,138
0
7,556
2,839
64,414
0
L
Artemis
kanatohibiki
Artemis
6,832
2,331
0
4,137
15,782
5,862
228
4,318
11,139
0
42,134
L
Discordia
levisama69
Discordia
11,789
1,388
0
3,303
13,113
5,429
0
4,768
8,345
65,419
0
W
Cernunnos
pablodel03
Cernunnos
13,320
6,518
0
6,895
14,599
6,117
0
6,294
8,305
0
82,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,034
Gold Earned
44,734
446
Minions Killed
536
0
Camps Cleared
0
1,522,208
Distance Traveled
1,529,659
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,129
537
118
7
0
289,494
1
W
Bacchus
8,423
495
34
2
0
321,221
1
W
Bakasura
9,193
541
123
7
0
363,413
2
L
Loki
8,282
487
101
6
0
317,234
5
L
Sylvanus
7,337
432
44
3
0
314,126
3
L
Ymir
10,021
589
131
8
0
282,152
10
W
Hera
8,333
490
121
7
0
242,362
0
L
Artemis
6,671
392
61
4
0
305,440
2
L
Discordia
8,723
513
109
6
0
303,256
5
W
Cernunnos
9,656
568
140
8
0
313,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role