Player Matchup

Danzaburou
Danzaburou
FUNNYBANE
Danzaburou
Level 142
God Stats
3W - 2L
1,423 SR
Queue Stats
229W - 249L
1,502 Elo+
Solo
Hera
Hera
Mogotogo090
Hera
Level 141
God Stats
63W - 59L
1,586 SR
Queue Stats
996W - 1,045L
1,478 Elo+
Solo
Ymir
Ymir
PhukaShetLord
Ymir
Level 155
God Stats
1W - 1L
1,309 SR
Queue Stats
155W - 145L
1,602 Elo+
Party 1
Vulcan
Vulcan
RageTostes
Vulcan
Level 151
God Stats
6W - 4L
1,366 SR
Queue Stats
191W - 177L
1,495 Elo+
Solo
Hercules
Hercules
Wawapuntsby
Hercules
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,671 Elo+
Party 1
Team Averages
Level 146
1,437 SR
1,549 Elo+

VS

Team Averages
Level 118
1,575 SR
1,491 Elo+
Cthulhu
Cthulhu
BryceDaniela
Cthulhu
Level 106
God Stats
18W - 11L
1,632 SR
Queue Stats
283W - 302L
1,460 Elo+
Solo
Neith
Neith
Godofredo65
Neith
Level 112
God Stats
4W - 2L
1,774 SR
Queue Stats
663W - 682L
1,519 Elo+
Solo
Olorun
Olorun
JOKERLAW
Olorun
Level 160
God Stats
0W - 1L
1,747 SR
Queue Stats
86W - 102L
1,461 Elo+
Solo
Nox
Nox
eduxmojang
Nox
Level 141
God Stats
113W - 109L
1,524 SR
Queue Stats
220W - 248L
1,432 Elo+
Solo
Loki
Loki
sourcreamguy
Loki
Level 72
God Stats
0W - 2L
1,200 SR
Queue Stats
360W - 373L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FUNNYBANE
Danzaburou
16
2 / 3 / 5
10,585
1,059
12,981
11,219
5,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 6
9,717
972
13,421
4,253
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 9
11,176
1,118
6,990
11,619
12,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
RageTostes
Vulcan
16
4 / 0 / 6
10,960
1,096
19,075
6,745
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Wawapuntsby
Hercules
16
2 / 1 / 7
10,005
1,001
10,199
15,191
14,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

275

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BryceDaniela
Cthulhu
15
0 / 2 / 4
10,199
1,020
8,154
20,704
22,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 3 / 3
9,942
994
17,199
14,983
7,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
JOKERLAW
Olorun
15
0 / 2 / 2
9,226
923
7,128
11,478
5,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 1 / 2
8,887
889
2,139
4,185
2,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 2
10,257
1,026
7,272
14,532
6,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
12
Kills
5
5
Deaths
12
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BryceDaniela
Cthulhu
0
2
4
1
W
Danzaburou
FUNNYBANE
Danzaburou
2
3
5
1.5
L
2
3
3
1.17
L
Olorun
JOKERLAW
Olorun
0
2
2
0.5
W
1
1
6
4
W
3
0
9
7.5
W
Vulcan
RageTostes
Vulcan
4
0
6
7
W
Hercules
Wawapuntsby
Hercules
2
1
7
5.5
L
0
1
2
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,666
Damage
41,892
49,027
Taken
65,882
38,764
Mitigated
43,817
12,663
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BryceDaniela
Cthulhu
8,154
161
2,467
2,100
20,704
22,013
0
13,169
6,788
20,256
0
W
Danzaburou
FUNNYBANE
Danzaburou
12,981
5,762
0
2,972
11,219
5,975
0
3,278
7,941
0
36,427
L
17,199
5,500
0
1,773
14,983
7,465
0
7,950
6,751
0
36,996
L
Olorun
JOKERLAW
Olorun
7,128
3,126
705
2,277
11,478
5,523
0
7,515
3,664
29,708
0
W
13,421
3,838
0
0
4,253
2,073
0
1,598
2,655
34,346
0
W
6,990
1,638
2,266
1,906
11,619
12,612
0
4,377
7,242
10,584
0
W
Vulcan
RageTostes
Vulcan
19,075
5,940
58
1,249
6,745
3,439
0
2,720
4,025
43,623
0
W
Hercules
Wawapuntsby
Hercules
10,199
3,300
0
4,212
15,191
14,665
0
5,448
9,743
398
15,487
L
2,139
44
0
0
4,185
2,054
0
2,309
1,752
8,697
0
L
7,272
626
0
13
14,532
6,762
0
7,934
6,238
0
35,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,443
Gold Earned
48,511
195
Minions Killed
208
7
Camps Cleared
6
994,804
Distance Traveled
956,824
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,199
1,020
29
3
2
219,632
5
W
Danzaburou
10,585
1,059
67
7
3
181,562
1
L
Neith
9,942
994
50
5
0
183,174
1
L
Olorun
9,226
923
62
6
2
198,887
0
W
Hera
9,717
972
45
5
0
198,607
1
W
Ymir
11,176
1,118
5
1
0
188,898
1
W
Vulcan
10,960
1,096
66
7
3
226,230
2
W
Hercules
10,005
1,001
12
1
1
199,507
1
L
Nox
8,887
889
11
1
1
124,593
0
L
Loki
10,257
1,026
56
6
1
230,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role