Player Matchup

Horus
Horus
Platinum V
Huggie oRo
Horus
Platinum V
Level 124
God Stats
111W - 107L
1,545 SR
Queue Stats
122W - 124L
1,575 MMR
Solo
Osiris
Osiris
Gold III
Inoki9058
Osiris
Gold III
Level 122
God Stats
3W - 7L
1,360 SR
Queue Stats
356W - 362L
1,621 MMR
Solo
Charybdis
Charybdis
Gold III
MyEZ Akame
Charybdis
Gold III
Level 129
God Stats
2W - 0L
1,606 SR
Queue Stats
33W - 25L
1,590 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Tuff_1806
Ao Kuang
Gold II
Level 152
God Stats
4W - 1L
1,676 SR
Queue Stats
69W - 58L
1,593 MMR
Solo
Kukulkan
Kukulkan
Gold I
twich_vititepela
Kukulkan
Gold I
Level 126
God Stats
62W - 44L
1,634 SR
Queue Stats
243W - 231L
1,649 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,564 SR
1,606 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,556 SR
1,624 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold II
Big Pilzzy
Anhur
Gold II
Level 129
God Stats
22W - 20L
1,622 SR
Queue Stats
424W - 436L
1,597 MMR
Solo
Ganesha
Ganesha
Gold I
JOSHM-_-99
Ganesha
Gold I
Level 91
God Stats
6W - 11L
1,555 SR
Queue Stats
519W - 523L
1,642 MMR
Solo
Da Ji
Da Ji
Gold I
NICK K0Z
Da Ji
Gold I
Level 160
God Stats
8W - 8L
1,594 SR
Queue Stats
255W - 259L
1,651 MMR
Solo
Camazotz
Camazotz
Platinum IV
T2BOLO
Camazotz
Platinum IV
Level 71
God Stats
39W - 50L
1,511 SR
Queue Stats
155W - 158L
1,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
2 / 1 / 3
5,991
545
3,837
9,536
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
Inoki9058
Osiris
13
3 / 0 / 2
7,623
693
7,828
8,880
7,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
MyEZ Akame
Charybdis
12
4 / 0 / 2
6,823
620
5,174
6,554
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
Tuff_1806
Ao Kuang
10
4 / 0 / 2
6,209
564
6,919
7,292
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 1
6,344
577
7,142
3,187
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SusanoLokiAthenaKali

VS

Bans
HadesThorGebSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 0
5,342
486
2,729
4,489
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
9
0 / 5 / 0
5,162
469
4,142
10,610
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
JOSHM-_-99
Ganesha
7
0 / 3 / 1
4,680
425
2,512
10,851
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
NICK K0Z
Da Ji
7
0 / 1 / 0
4,566
415
2,740
7,011
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
T2BOLO
Camazotz
8
0 / 5 / 0
4,949
450
5,525
13,703
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
1
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
0
1
L
Anhur
0
5
0
0
W
Horus
2
1
3
3.5
W
Osiris
Inoki9058
Osiris
3
0
2
4
L
Ganesha
JOSHM-_-99
Ganesha
0
3
1
0.17
W
Charybdis
MyEZ Akame
Charybdis
4
0
2
5
L
Da Ji
NICK K0Z
Da Ji
0
1
0
0
L
Camazotz
T2BOLO
Camazotz
0
5
0
0
W
Ao Kuang
Tuff_1806
Ao Kuang
4
0
2
5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
17,648
35,449
Taken
46,664
18,736
Mitigated
18,953
17,548
Healing
17,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,729
123
930
2,273
4,489
1,734
0
1,846
2,643
37,383
0
L
Anhur
4,142
2,319
0
3,628
10,610
2,797
0
1,835
8,775
0
36,595
W
Horus
3,837
1,719
896
4,737
9,536
5,721
133
2,986
6,550
0
14,926
W
Osiris
Inoki9058
Osiris
7,828
4,335
0
5,106
8,880
7,335
186
0
8,323
0
56,609
L
Ganesha
JOSHM-_-99
Ganesha
2,512
238
0
1,360
10,851
5,904
0
4,760
6,091
9,214
0
W
Charybdis
MyEZ Akame
Charybdis
5,174
2,575
0
3,875
6,554
1,892
858
173
6,381
0
51,659
L
Da Ji
NICK K0Z
Da Ji
2,740
365
0
2,722
7,011
2,598
0
2,472
4,539
0
21,009
L
Camazotz
T2BOLO
Camazotz
5,525
2,375
0
6,517
13,703
5,920
0
3,148
10,555
0
28,817
W
Ao Kuang
Tuff_1806
Ao Kuang
6,919
1,359
0
2,014
7,292
2,426
0
1,194
6,098
41,859
0
W
7,142
1,299
0
920
3,187
1,362
0
888
2,257
63,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,990
Gold Earned
24,699
385
Minions Killed
262
0
Camps Cleared
0
1,075,488
Distance Traveled
927,204
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,342
486
82
7
0
210,293
6
L
Anhur
5,162
469
83
8
0
168,320
2
W
Horus
5,991
545
18
2
0
209,002
1
W
Osiris
7,623
693
109
10
0
218,647
1
L
Ganesha
4,680
425
0
0
0
199,419
0
W
Charybdis
6,823
620
85
8
0
189,964
1
L
Da Ji
4,566
415
42
4
0
163,947
0
L
Camazotz
4,949
450
55
5
0
185,225
5
W
Ao Kuang
6,209
564
69
6
0
246,250
1
W
Kukulkan
6,344
577
104
9
0
211,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role