Player Matchup

Bacchus
Bacchus
Gold III
God Tier NRG
Bacchus
Gold III
Level 160
God Stats
8W - 7L
1,527 SR
Queue Stats
904W - 890L
1,418 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
TheRealMoose199
Ah Muzen Cab
Gold IV
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,578 MMR
Solo
Vulcan
Vulcan
Gold I
Vanillashakezz
Vulcan
Gold I
Level 158
God Stats
25W - 22L
1,595 SR
Queue Stats
298W - 297L
1,652 MMR
Solo
Thor
Thor
Silver I
lynxsafe14
Thor
Silver I
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 0L
1,601 MMR
Solo
Hades
Hades
Platinum IV
ricosavage77
Hades
Platinum IV
Level 143
God Stats
186W - 125L
1,653 SR
Queue Stats
786W - 776L
1,595 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,555 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,418 SR
1,523 MMR
The Morrigan
The Morrigan
Gold III
 
The Morrigan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Precantus
Erlang Shen
Silver I
Level 129
God Stats
2W - 3L
1,408 SR
Queue Stats
55W - 56L
1,230 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
WockInMyVeins
Xing Tian
Platinum IV
Level 103
God Stats
2W - 3L
1,367 SR
Queue Stats
252W - 253L
1,731 MMR
Party 2
Ravana
Ravana
Platinum I
slumbrosmars
Ravana
Platinum I
Level 87
God Stats
1W - 5L
1,234 SR
Queue Stats
366W - 358L
1,703 MMR
Party 2
Skadi
Skadi
Silver III
xXWhaleKing22Xx
Skadi
Silver III
Level 125
God Stats
0W - 1L
1,583 SR
Queue Stats
8W - 14L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
God Tier NRG
Bacchus
14
4 / 0 / 8
10,623
590
6,502
16,598
21,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
TheRealMoose199
Ah Muzen Cab
17
8 / 0 / 5
11,819
657
9,351
13,947
5,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
3 / 1 / 4
10,653
592
9,445
6,240
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
7 / 0 / 8
11,772
654
14,262
13,183
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 10
11,242
625
9,446
18,172
9,884
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
KumbhakarnaHeraMulanAmaterasuSusano

VS

Bans
MerlinKing ArthurLokiNe ZhaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 5 / 0
7,699
428
6,132
13,096
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Precantus
Erlang Shen
12
1 / 6 / 1
7,587
422
5,165
17,797
9,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
WockInMyVeins
Xing Tian
10
1 / 4 / 0
6,898
383
5,173
16,993
12,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
12
0 / 3 / 0
7,162
398
9,238
11,315
10,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 7 / 0
8,110
451
5,303
13,004
4,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
24
Kills
2
2
Deaths
25
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
0
0
W
Bacchus
God Tier NRG
Bacchus
4
0
8
8
L
Erlang Shen
Precantus
Erlang Shen
1
6
1
0.25
W
Ah Muzen Cab
TheRealMoose199
Ah Muzen Cab
8
0
5
10.5
W
3
1
4
5
L
Xing Tian
WockInMyVeins
Xing Tian
1
4
0
0.25
W
7
0
8
11
W
2
1
10
7
L
Ravana
0
3
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,006
Damage
31,011
68,140
Taken
72,205
45,838
Mitigated
42,872
34,255
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,132
844
0
1,663
13,096
5,364
0
5,241
7,821
71,924
735
W
Bacchus
God Tier NRG
Bacchus
6,502
1,290
0
5,504
16,598
21,160
317
4,168
12,363
30,296
0
L
Erlang Shen
Precantus
Erlang Shen
5,165
1,733
0
3,938
17,797
9,714
0
4,354
13,443
0
56,586
W
Ah Muzen Cab
TheRealMoose199
Ah Muzen Cab
9,351
2,776
0
6,197
13,947
5,953
8,082
2,701
11,232
0
93,246
W
9,445
1,767
0
1,866
6,240
2,533
2,597
2,782
3,388
91,920
0
L
Xing Tian
WockInMyVeins
Xing Tian
5,173
515
0
2,136
16,993
12,918
0
6,927
10,066
23,884
3,088
W
14,262
3,003
0
7,294
13,183
6,308
1,873
1,356
11,743
0
103,174
W
9,446
1,076
591
12,803
18,172
9,884
4,290
1,568
16,604
66,120
0
L
Ravana
9,238
3,502
0
5,002
11,315
10,234
0
4,993
6,322
0
53,693
L
5,303
1,585
0
156
13,004
4,642
0
3,878
9,126
0
70,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,109
Gold Earned
37,456
565
Minions Killed
501
0
Camps Cleared
0
1,803,766
Distance Traveled
1,490,502
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,699
428
139
8
0
298,649
3
W
Bacchus
10,623
590
40
2
0
358,484
3
L
Erlang Shen
7,587
422
114
6
0
370,450
3
W
Ah Muzen Cab
11,819
657
132
7
0
347,162
4
W
Vulcan
10,653
592
139
8
0
378,994
4
L
Xing Tian
6,898
383
31
2
0
280,988
1
W
Thor
11,772
654
141
8
0
380,039
0
W
Hades
11,242
625
113
6
0
339,087
5
L
Ravana
7,162
398
76
4
0
248,399
3
L
Skadi
8,110
451
141
8
0
292,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role