Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Dav3 P
Ishtar
Level 155
God Stats
13W - 12L
1,569 SR
Queue Stats
177W - 204L
1,493 Elo+
Solo
Kukulkan
Kukulkan
DripCrunchyKekZ_
Kukulkan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,458 Elo+
Party 2
Thor
Thor
DripNutZ_
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,525 Elo+
Party 2
Atlas
Atlas
Monster-_-UN76
Atlas
Level 107
God Stats
1W - 3L
1,468 SR
Queue Stats
359W - 282L
1,537 Elo+
Solo
Team Averages
Level 128
1,507 SR
1,503 Elo+

VS

Team Averages
Level 145
1,604 SR
1,465 Elo+
Sylvanus
Sylvanus
Neko971
Sylvanus
Level 123
God Stats
1W - 0L
1,665 SR
Queue Stats
7W - 12L
1,372 Elo+
Solo
Nemesis
Nemesis
PENTAKILL1999
Nemesis
Level 160
God Stats
9W - 6L
1,641 SR
Queue Stats
749W - 704L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
PushingFlower31
Nu Wa
Level 160
God Stats
3W - 2L
1,582 SR
Queue Stats
782W - 700L
1,511 Elo+
Party 1
Ishtar
Ishtar
adrian_bl1505
Ishtar
Level 140
God Stats
5W - 4L
1,598 SR
Queue Stats
174W - 188L
1,467 Elo+
Solo
Chang'e
Chang'e
wolpiotr
Chang'e
Level 142
God Stats
40W - 41L
1,535 SR
Queue Stats
509W - 528L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 2 / 0
4,162
520
2,335
6,949
4,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ishtar
Dav3 P
Ishtar
6
1 / 4 / 0
3,851
481
1,735
4,487
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 0
4,532
567
2,765
2,151
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
7
0 / 1 / 0
4,161
520
2,397
6,514
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
4,304
538
2,826
6,509
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Neko971
Sylvanus
7
2 / 1 / 1
4,654
582
2,556
5,927
2,875
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
8
1 / 0 / 1
4,737
592
2,429
6,053
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 0 / 2
5,219
652
3,294
3,285
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
3 / 0 / 1
5,591
699
3,513
5,544
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
wolpiotr
Chang'e
9
2 / 0 / 0
5,348
669
5,214
3,856
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Ishtar
Dav3 P
Ishtar
1
4
0
0.25
L
0
1
0
0
L
Thor
0
1
0
0
L
0
0
1
0.5
W
Sylvanus
Neko971
Sylvanus
2
1
1
2.5
W
Nemesis
1
0
1
1.5
W
0
0
2
1
W
3
0
1
3.5
W
Chang'e
wolpiotr
Chang'e
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,058
Damage
17,006
26,610
Taken
24,665
11,800
Mitigated
9,147
4,723
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,335
367
0
1,423
6,949
4,147
0
4,413
2,536
0
23,541
L
Ishtar
Dav3 P
Ishtar
1,735
959
0
148
4,487
1,340
0
936
3,551
0
12,700
L
2,765
625
0
447
2,151
930
0
1,379
772
31,022
0
L
Thor
2,397
910
0
690
6,514
2,219
0
1,682
4,832
0
24,328
L
2,826
998
0
2,015
6,509
3,164
0
2,334
4,175
14,383
0
W
Sylvanus
Neko971
Sylvanus
2,556
682
740
1,986
5,927
2,875
0
1,826
3,987
10,042
1,639
W
Nemesis
2,429
1,272
0
658
6,053
1,799
0
732
5,301
0
23,966
W
3,294
889
0
500
3,285
1,193
0
1,815
1,360
35,946
0
W
3,513
2,028
0
3,331
5,544
2,056
1,068
974
4,570
0
40,960
W
Chang'e
wolpiotr
Chang'e
5,214
962
355
2,343
3,856
1,224
0
0
3,856
32,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,010
Gold Earned
25,549
194
Minions Killed
283
0
Camps Cleared
0
726,761
Distance Traveled
775,779
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,162
520
37
5
0
163,340
1
L
Ishtar
3,851
481
22
3
0
81,407
0
L
Kukulkan
4,532
567
68
9
0
143,891
3
L
Thor
4,161
520
54
7
0
175,677
1
L
Atlas
4,304
538
13
2
0
162,446
1
W
Sylvanus
4,654
582
21
3
0
130,384
2
W
Nemesis
4,737
592
50
6
0
193,746
0
W
Nu Wa
5,219
652
79
10
0
162,653
0
W
Ishtar
5,591
699
72
9
0
131,515
0
W
Chang'e
5,348
669
61
8
0
157,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role