Player Matchup

Achilles
Achilles
CHRISTOPHERx206
Achilles
Level 129
God Stats
3W - 0L
1,503 SR
Queue Stats
72W - 48L
1,616 Elo+
Party 1
Ares
Ares
GReeN HORnnET
Ares
Level 159
God Stats
2W - 0L
1,696 SR
Queue Stats
81W - 82L
1,524 Elo+
Party 1
Bellona
Bellona
Mr Melon987
Bellona
Level 43
God Stats
1W - 1L
1,367 SR
Queue Stats
50W - 41L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
semsilvanya
Ao Kuang
Level 101
God Stats
1W - 9L
1,004 SR
Queue Stats
355W - 390L
1,261 Elo+
Solo
Apollo
Apollo
wP Apollyon
Apollo
Level 147
God Stats
4W - 2L
1,653 SR
Queue Stats
153W - 139L
1,688 Elo+
Party 1
Team Averages
Level 116
1,445 SR
1,528 Elo+

VS

Team Averages
Level 84
1,563 SR
1,414 Elo+
Ymir
Ymir
DoozyFish
Ymir
Level 43
God Stats
5W - 5L
1,474 SR
Queue Stats
32W - 39L
1,320 Elo+
Solo
Cernunnos
Cernunnos
GameTeamBrasil
Cernunnos
Level 105
God Stats
19W - 14L
1,731 SR
Queue Stats
76W - 96L
1,421 Elo+
Solo
Lancelot
Lancelot
Makomatters
Lancelot
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,439 Elo+
Solo
Poseidon
Poseidon
SpiritVast
Poseidon
Level 100
God Stats
6W - 5L
1,656 SR
Queue Stats
168W - 153L
1,450 Elo+
Solo
Pele
Pele
ajump08
Pele
Level 104
God Stats
7W - 10L
1,457 SR
Queue Stats
91W - 101L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
9 / 1 / 3
9,517
634
10,736
11,581
7,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 11
9,328
622
9,316
16,265
15,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Mr Melon987
Bellona
13
1 / 2 / 0
7,938
529
8,193
12,011
13,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
semsilvanya
Ao Kuang
13
3 / 4 / 2
7,787
519
3,179
13,466
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
16
7 / 0 / 8
10,153
677
12,921
15,007
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 7 / 0
6,052
403
2,840
14,192
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
GameTeamBrasil
Cernunnos
11
0 / 3 / 1
6,611
441
10,714
9,866
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Makomatters
Lancelot
13
3 / 0 / 0
7,669
511
8,997
12,254
10,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SpiritVast
Poseidon
11
4 / 7 / 0
7,094
473
11,757
9,317
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
ajump08
Pele
12
0 / 6 / 6
7,253
484
7,662
14,992
5,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
23
Kills
7
7
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
9
1
3
10.5
L
Ymir
0
7
0
0
W
3
0
11
8.5
L
Cernunnos
GameTeamBrasil
Cernunnos
0
3
1
0.17
L
Lancelot
Makomatters
Lancelot
3
0
0
3
W
Bellona
Mr Melon987
Bellona
1
2
0
0.5
L
Poseidon
SpiritVast
Poseidon
4
7
0
0.57
L
Pele
ajump08
Pele
0
6
6
0.5
W
Ao Kuang
semsilvanya
Ao Kuang
3
4
2
1
W
Apollo
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,345
Damage
41,970
68,330
Taken
60,621
51,040
Mitigated
29,969
23,363
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,736
3,537
0
2,972
11,581
7,728
1,493
1,408
10,173
0
67,793
L
Ymir
2,840
1,044
418
1,781
14,192
8,301
0
3,965
10,183
9,989
0
W
9,316
1,388
0
5,017
16,265
15,600
186
5,541
10,724
34,724
0
L
Cernunnos
GameTeamBrasil
Cernunnos
10,714
4,700
0
3,488
9,866
3,089
0
1,578
8,277
0
57,027
L
Lancelot
Makomatters
Lancelot
8,997
1,419
0
3,943
12,254
10,158
195
0
11,351
0
51,667
W
Bellona
Mr Melon987
Bellona
8,193
2,413
0
4,030
12,011
13,897
736
165
11,846
0
47,939
L
Poseidon
SpiritVast
Poseidon
11,757
1,648
0
575
9,317
2,987
0
3,204
6,064
49,485
0
L
Pele
ajump08
Pele
7,662
2,320
0
2,146
14,992
5,434
264
3,630
11,201
0
56,234
W
Ao Kuang
semsilvanya
Ao Kuang
3,179
653
0
2,026
13,466
6,591
1,543
5,276
8,190
43,726
0
W
Apollo
12,921
9,044
0
9,318
15,007
7,224
2,146
2,911
12,096
0
86,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,723
Gold Earned
34,679
444
Minions Killed
331
0
Camps Cleared
0
1,516,705
Distance Traveled
1,373,841
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,517
634
110
7
0
320,402
5
L
Ymir
6,052
403
13
1
0
242,412
0
W
Ares
9,328
622
32
2
0
284,575
3
L
Cernunnos
6,611
441
88
6
0
254,321
2
L
Lancelot
7,669
511
82
5
0
321,857
2
W
Bellona
7,938
529
86
6
0
303,263
2
L
Poseidon
7,094
473
63
4
0
269,512
0
L
Pele
7,253
484
85
6
0
285,739
2
W
Ao Kuang
7,787
519
78
5
0
298,962
2
W
Apollo
10,153
677
138
9
0
309,503
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role