Player Matchup

Cthulhu
Cthulhu
SlatRatt
Cthulhu
Level 43
God Stats
0W - 10L
1,051 SR
Queue Stats
83W - 132L
1,355 Elo+
Party 3
Anubis
Anubis
The-Rickist-Rick
Anubis
Level 109
God Stats
0W - 2L
1,260 SR
Queue Stats
338W - 359L
1,401 Elo+
Party 1
Loki
Loki
btcffkk
Loki
Level 65
God Stats
13W - 13L
1,515 SR
Queue Stats
217W - 274L
1,455 Elo+
Party 3
Amaterasu
Amaterasu
dashcake
Amaterasu
Level 88
God Stats
3W - 3L
1,510 SR
Queue Stats
31W - 35L
1,400 Elo+
Party 1
Freya
Freya
sillilywiggle
Freya
Level 118
God Stats
0W - 1L
1,734 SR
Queue Stats
44W - 51L
1,381 Elo+
Solo
Team Averages
Level 85
1,414 SR
1,398 Elo+

VS

Team Averages
Level 120
1,384 SR
1,402 Elo+
Zhong Kui
Zhong Kui
A Fat Raider
Zhong Kui
Level 109
God Stats
4W - 5L
1,411 SR
Queue Stats
146W - 164L
1,420 Elo+
Party 2
Lancelot
Lancelot
A Fat Swine
Lancelot
Level 160
God Stats
1W - 1L
1,239 SR
Queue Stats
359W - 360L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
Stalone62
Sylvanus
Level 160
God Stats
21W - 29L
1,376 SR
Queue Stats
294W - 331L
1,367 Elo+
Solo
Neith
Neith
alyssadashep
Neith
Level 66
God Stats
12W - 16L
1,380 SR
Queue Stats
61W - 78L
1,333 Elo+
Solo
Hera
Hera
rocket2592
Hera
Level 104
God Stats
17W - 15L
1,516 SR
Queue Stats
51W - 59L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SlatRatt
Cthulhu
12
0 / 1 / 0
6,580
506
2,955
9,781
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 1
5,622
432
4,410
9,384
3,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
btcffkk
Loki
13
2 / 1 / 0
7,139
549
4,263
9,505
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
dashcake
Amaterasu
9
0 / 3 / 1
5,602
431
1,716
14,288
9,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
5,201
400
6,993
7,946
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A Fat Raider
Zhong Kui
13
0 / 0 / 2
7,825
602
6,535
7,298
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lancelot
A Fat Swine
Lancelot
13
5 / 0 / 0
7,862
605
6,163
7,454
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Stalone62
Sylvanus
11
0 / 0 / 4
7,168
551
4,381
10,935
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 1 / 1
6,946
534
9,773
9,117
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 3
7,815
601
5,838
8,590
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A Fat Raider
Zhong Kui
0
0
2
1
W
Lancelot
A Fat Swine
Lancelot
5
0
0
5
L
Cthulhu
SlatRatt
Cthulhu
0
1
0
0
W
Sylvanus
Stalone62
Sylvanus
0
0
4
2
L
0
5
1
0.1
W
5
1
1
5.5
L
Loki
btcffkk
Loki
2
1
0
2
L
Amaterasu
dashcake
Amaterasu
0
3
1
0.17
W
2
1
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,337
Damage
32,690
50,904
Taken
43,394
25,285
Mitigated
23,411
16,485
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A Fat Raider
Zhong Kui
6,535
1,379
0
5,199
7,298
5,384
810
2,086
4,605
50,955
0
W
Lancelot
A Fat Swine
Lancelot
6,163
1,020
0
1,392
7,454
2,942
300
1,295
6,126
0
47,964
L
Cthulhu
SlatRatt
Cthulhu
2,955
442
0
3,250
9,781
5,999
0
4,585
4,898
40,782
0
W
Sylvanus
Stalone62
Sylvanus
4,381
2,091
2,038
4,556
10,935
8,358
862
2,070
8,553
24,050
2,798
L
4,410
223
0
2,851
9,384
3,939
0
2,725
6,659
32,435
0
W
9,773
3,102
350
2,520
9,117
3,710
1,737
4,754
3,863
0
43,746
L
Loki
btcffkk
Loki
4,263
834
0
4,216
9,505
3,686
0
2,293
7,190
0
55,339
L
Amaterasu
dashcake
Amaterasu
1,716
570
1,419
1,843
14,288
9,029
0
4,048
10,240
0
17,549
W
5,838
1,805
31
4,122
8,590
3,017
996
2,614
5,889
56,250
0
L
6,993
1,867
0
2,906
7,946
2,632
0
2,477
5,469
28,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
37,616
308
Minions Killed
403
0
Camps Cleared
0
1,207,576
Distance Traveled
1,201,172
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,825
602
115
9
0
218,333
0
W
Lancelot
7,862
605
84
6
0
333,893
0
L
Cthulhu
6,580
506
85
7
0
250,108
4
W
Sylvanus
7,168
551
42
3
0
177,418
0
L
Anubis
5,622
432
49
4
0
222,263
3
W
Neith
6,946
534
68
5
0
222,724
2
L
Loki
7,139
549
93
7
0
284,677
1
L
Amaterasu
5,602
431
32
2
0
226,434
4
W
Hera
7,815
601
94
7
0
248,804
3
L
Freya
5,201
400
49
4
0
224,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role