Player Matchup

Nox
Nox
Doghnotdruit2
Nox
Level 68
God Stats
1W - 0L
1,663 SR
Queue Stats
15W - 14L
1,470 Elo+
Party 2
Bellona
Bellona
DrRubberduck1
Bellona
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,459 Elo+
Party 2
Lancelot
Lancelot
jayos2016
Lancelot
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,444 Elo+
Party 2
Team Averages
Level 58
1,554 SR
1,458 Elo+

VS

Team Averages
Level 154
1,582 SR
1,552 Elo+
Skadi
Skadi
AmMikayla
Skadi
Level 146
God Stats
5W - 3L
1,644 SR
Queue Stats
108W - 76L
1,560 Elo+
Party 1
Ra
Ra
AryCalamari
Ra
Level 157
God Stats
4W - 9L
1,354 SR
Queue Stats
116W - 122L
1,512 Elo+
Party 1
Yemoja
Yemoja
aDeerInTheROAD
Yemoja
Level 160
God Stats
4W - 3L
1,746 SR
Queue Stats
385W - 297L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 15
16,724
697
18,828
24,473
10,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
20
16 / 5 / 7
20,520
855
42,270
40,563
43,517
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
jayos2016
Lancelot
20
8 / 9 / 10
18,308
763
22,696
30,507
24,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AmMikayla
Skadi
20
11 / 11 / 8
18,393
766
27,045
27,320
14,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 10 / 10
17,911
746
27,232
32,780
20,943
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 5 / 13
18,492
771
17,950
32,115
55,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
54
26
Kills
23
23
Deaths
26
32
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Skadi
AmMikayla
Skadi
11
11
8
1.36
L
5
10
10
1
W
2
9
15
1.06
W
Bellona
16
5
7
3.9
L
7
5
13
2.7
W
Lancelot
jayos2016
Lancelot
8
9
10
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,794
Damage
72,227
95,543
Taken
92,215
78,913
Mitigated
91,532
17,283
Healing
22,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AmMikayla
Skadi
27,045
10,974
0
1,428
27,320
14,643
1,821
7,191
20,129
0
110,133
L
27,232
200
2,037
9,955
32,780
20,943
647
9,205
23,575
95,707
0
W
18,828
1,345
94
3,526
24,473
10,678
583
10,601
13,872
88,518
0
W
Bellona
42,270
19,954
1,981
6,930
40,563
43,517
3,391
20,485
20,078
16,872
91,464
L
17,950
4,291
5,441
3,327
32,115
55,946
756
9,282
22,833
44,155
0
W
Lancelot
jayos2016
Lancelot
22,696
5,809
0
4,752
30,507
24,718
386
14,177
16,330
0
57,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,552
Gold Earned
54,796
228
Minions Killed
240
0
Camps Cleared
0
1,206,225
Distance Traveled
1,075,724
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
18,393
766
104
4
0
362,135
4
L
Ra
17,911
746
104
4
0
363,452
2
W
Nox
16,724
697
110
5
0
350,959
1
W
Bellona
20,520
855
80
3
0
419,132
1
L
Yemoja
18,492
771
32
1
0
350,137
3
W
Lancelot
18,308
763
38
2
0
436,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role