Player Matchup

Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
 
Ares
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
JerkCur
Sol
Gold V
Level 67
God Stats
3W - 9L
1,483 SR
Queue Stats
191W - 203L
1,315 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Ēthereal
Ao Kuang
Gold V
Level 87
God Stats
0W - 1L
1,795 SR
Queue Stats
48W - 40L
1,475 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,556 SR
1,458 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,610 SR
1,376 MMR
Serqet
Serqet
Gold V
InTheDarkk
Serqet
Gold V
Level 120
God Stats
3W - 2L
1,555 SR
Queue Stats
64W - 70L
1,222 MMR
Party 2
Cthulhu
Cthulhu
Gold V
JAVIEEFROZE
Cthulhu
Gold V
Level 123
God Stats
5W - 3L
1,686 SR
Queue Stats
166W - 171L
1,259 MMR
Party 1
Apollo
Apollo
Silver I
NonstopCorn
Apollo
Silver I
Level 83
God Stats
9W - 7L
1,580 SR
Queue Stats
31W - 37L
1,346 MMR
Party 1
Nox
Nox
Gold V
Uberec
Nox
Gold V
Level 149
God Stats
9W - 5L
1,643 SR
Queue Stats
360W - 359L
1,381 MMR
Solo
Tyr
Tyr
Gold II
g43soulja
Tyr
Gold II
Level 71
God Stats
12W - 11L
1,588 SR
Queue Stats
56W - 57L
1,671 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 2 / 0
5,935
540
5,218
4,197
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
 
Anhur
10
0 / 2 / 0
5,706
519
3,661
5,793
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
8
0 / 2 / 0
4,994
454
2,799
9,251
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
10
0 / 3 / 0
5,552
505
5,517
7,441
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
Ēthereal
Ao Kuang
7
0 / 2 / 0
4,758
433
1,264
6,833
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
ThorHadesLancelotAthena

VS

Bans
Ne ZhaIshtarAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
InTheDarkk
Serqet
11
3 / 0 / 3
6,316
574
4,969
7,885
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
JAVIEEFROZE
Cthulhu
10
3 / 0 / 4
6,363
578
4,803
6,153
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
11
3 / 0 / 1
6,502
591
4,233
6,748
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
Uberec
Nox
10
0 / 1 / 3
5,788
526
2,709
5,760
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 2
6,729
612
5,080
12,020
9,043
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
10
11
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
0
0.5
L
Anhur
 
Anhur
0
2
0
0
L
Ares
 
Ares
0
2
0
0
W
Serqet
InTheDarkk
Serqet
3
0
3
4.5
W
Cthulhu
JAVIEEFROZE
Cthulhu
3
0
4
5
L
Sol
0
3
0
0
W
Apollo
3
0
1
3.5
W
Nox
Uberec
Nox
0
1
3
1.5
W
1
0
2
2
L
Ao Kuang
Ēthereal
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,459
Damage
21,794
33,515
Taken
38,566
14,759
Mitigated
19,955
8,930
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,218
108
0
614
4,197
1,495
0
1,968
2,229
41,452
0
L
Anhur
 
Anhur
3,661
1,797
0
1,768
5,793
2,401
0
1,010
4,783
0
46,557
L
Ares
 
Ares
2,799
237
0
1,425
9,251
5,636
0
3,289
5,530
14,376
0
W
Serqet
InTheDarkk
Serqet
4,969
1,312
0
1,234
7,885
3,131
0
3,466
4,419
26
43,734
W
Cthulhu
JAVIEEFROZE
Cthulhu
4,803
471
85
2,207
6,153
3,064
0
823
5,330
20,834
0
L
Sol
5,517
2,461
0
2,341
7,441
2,984
0
133
7,110
36,235
3,605
W
Apollo
4,233
2,593
0
4,317
6,748
2,234
0
708
6,040
0
48,540
W
Nox
Uberec
Nox
2,709
659
0
464
5,760
2,483
0
4,621
1,139
38,944
0
W
5,080
276
0
7,532
12,020
9,043
0
4,795
7,225
0
50,345
L
Ao Kuang
Ēthereal
Ao Kuang
1,264
280
0
2,782
6,833
2,243
0
1,138
5,632
21,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
31,698
301
Minions Killed
358
0
Camps Cleared
0
979,575
Distance Traveled
1,140,662
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,935
540
84
8
0
206,641
1
L
Anhur
5,706
519
80
7
0
198,278
5
L
Ares
4,994
454
20
2
0
206,009
7
W
Serqet
6,316
574
79
7
0
254,203
4
W
Cthulhu
6,363
578
17
2
0
224,679
1
L
Sol
5,552
505
64
6
0
200,230
2
W
Apollo
6,502
591
96
9
0
199,988
2
W
Nox
5,788
526
75
7
0
215,591
4
W
Tyr
6,729
612
91
8
0
246,201
2
L
Ao Kuang
4,758
433
53
5
0
168,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role