Player Matchup

Poseidon
Poseidon
Platinum I
LaFondant
Poseidon
Platinum I
Level 139
God Stats
8W - 3L
1,648 SR
Queue Stats
196W - 210L
1,896 MMR
Solo
Chaac
Chaac
Gold V
SUM3rr
Chaac
Gold V
Level 63
God Stats
4W - 1L
1,573 SR
Queue Stats
24W - 21L
1,552 MMR
Party 2
Charybdis
Charybdis
Gold I
rivercrown1724
Charybdis
Gold I
Level 118
God Stats
7W - 10L
1,526 SR
Queue Stats
104W - 103L
1,581 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,582 SR
1,676 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,619 SR
1,451 MMR
Jormungandr
Jormungandr
Silver I
Warriors_CAN
Jormungandr
Silver I
Level 146
God Stats
1W - 1L
1,835 SR
Queue Stats
8W - 11L
1,614 MMR
Party 1
Sol
Sol
Silver II
erikonerikone
Sol
Silver II
Level 119
God Stats
49W - 63L
1,427 SR
Queue Stats
512W - 601L
1,124 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
pencil763strange
Cu Chulainn
Silver I
Level 107
God Stats
0W - 1L
1,593 SR
Queue Stats
8W - 11L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LaFondant
Poseidon
20
11 / 5 / 3
13,969
873
19,342
14,628
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
SUM3rr
Chaac
18
4 / 0 / 12
12,088
756
12,774
21,412
22,429
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
rivercrown1724
Charybdis
16
1 / 6 / 12
11,089
693
14,234
17,000
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasCerberusShivaXing TianMulan

VS

Bans
SylvanusBaron SamediAresBaba YagaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Warriors_CAN
Jormungandr
15
3 / 7 / 5
10,816
676
17,139
22,804
13,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 7
11,471
717
10,804
14,578
7,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
pencil763strange
Cu Chulainn
16
6 / 5 / 3
12,162
760
15,318
23,550
24,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
16
Kills
11
11
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
LaFondant
Poseidon
11
5
3
2.5
W
Chaac
SUM3rr
Chaac
4
0
12
10
L
Jormungandr
Warriors_CAN
Jormungandr
3
7
5
0.79
L
2
4
7
1.38
L
Cu Chulainn
pencil763strange
Cu Chulainn
6
5
3
1.5
W
Charybdis
rivercrown1724
Charybdis
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,350
Damage
43,261
53,040
Taken
60,932
35,690
Mitigated
45,389
17,087
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
LaFondant
Poseidon
19,342
3,420
0
2,281
14,628
6,025
1,746
8,476
6,152
86,387
0
W
Chaac
SUM3rr
Chaac
12,774
1,767
269
9,244
21,412
22,429
183
11,087
10,178
0
29,269
L
Jormungandr
Warriors_CAN
Jormungandr
17,139
5,702
0
3,081
22,804
13,414
308
6,746
16,058
53,206
0
L
10,804
2,710
0
4,015
14,578
7,192
269
4,369
10,209
38,632
1,939
L
Cu Chulainn
pencil763strange
Cu Chulainn
15,318
4,864
0
126
23,550
24,783
0
8,300
15,250
0
48,666
W
Charybdis
rivercrown1724
Charybdis
14,234
8,722
0
5,293
17,000
7,236
1,392
7,856
9,091
0
44,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
34,449
220
Minions Killed
201
0
Camps Cleared
0
888,839
Distance Traveled
809,716
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,969
873
115
7
0
282,520
6
W
Chaac
12,088
756
30
2
0
339,323
0
L
Jormungandr
10,816
676
70
4
0
240,695
0
L
Sol
11,471
717
71
4
0
280,935
2
L
Cu Chulainn
12,162
760
60
4
0
288,086
0
W
Charybdis
11,089
693
75
5
0
266,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role