Player Matchup

Chiron
Chiron
AyTony
Chiron
Level 160
God Stats
2W - 7L
1,451 SR
Queue Stats
269W - 252L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
DiffedU2EZ
Zhong Kui
Level 35
God Stats
4W - 4L
1,514 SR
Queue Stats
64W - 68L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
FrostedGolem
Cthulhu
Level 66
God Stats
2W - 5L
1,552 SR
Queue Stats
233W - 239L
1,548 Elo+
Solo
Loki
Loki
Rektaphobia
Loki
Level 158
God Stats
0W - 3L
1,211 SR
Queue Stats
99W - 90L
1,574 Elo+
Party 2
Amaterasu
Amaterasu
strawwork
Amaterasu
Level 49
God Stats
69W - 55L
1,556 SR
Queue Stats
98W - 95L
1,515 Elo+
Solo
Team Averages
Level 94
1,457 SR
1,539 Elo+

VS

Team Averages
Level 87
1,441 SR
1,571 Elo+
Hou Yi
Hou Yi
Brombly
Hou Yi
Level 43
God Stats
2W - 1L
1,527 SR
Queue Stats
112W - 59L
1,616 Elo+
Party 1
Chang'e
Chang'e
DrTwoSpooon
Chang'e
Level 96
God Stats
35W - 22L
1,615 SR
Queue Stats
45W - 35L
1,508 Elo+
Solo
Sol
Sol
GrabMeDaddy
Sol
Level 137
God Stats
1W - 4L
1,253 SR
Queue Stats
666W - 631L
1,558 Elo+
Party 1
Thanatos
Thanatos
HamothyTheGreat
Thanatos
Level 129
God Stats
22W - 30L
1,437 SR
Queue Stats
527W - 555L
1,491 Elo+
Solo
Nox
Nox
ikitsxne
Nox
Level 28
God Stats
1W - 1L
1,373 SR
Queue Stats
54W - 27L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AyTony
Chiron
17
2 / 2 / 3
10,730
511
10,532
13,092
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
DiffedU2EZ
Zhong Kui
17
7 / 3 / 0
11,062
527
13,340
18,748
14,021
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
FrostedGolem
Cthulhu
12
1 / 7 / 5
8,542
407
10,477
21,559
13,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 3 / 2
9,580
456
9,266
17,368
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
strawwork
Amaterasu
16
0 / 5 / 2
10,208
486
6,515
25,104
23,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Brombly
Hou Yi
17
2 / 4 / 7
10,342
492
8,244
15,067
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
DrTwoSpooon
Chang'e
19
4 / 1 / 6
12,386
590
22,166
16,464
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 3 / 7
11,137
530
17,941
12,036
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
18
9 / 2 / 4
11,726
558
11,999
17,372
9,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 2 / 4
10,016
477
6,354
14,468
13,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
12
Kills
20
20
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
AyTony
Chiron
2
2
3
1.75
W
Hou Yi
Brombly
Hou Yi
2
4
7
1.38
L
Zhong Kui
DiffedU2EZ
Zhong Kui
7
3
0
2.33
W
Chang'e
DrTwoSpooon
Chang'e
4
1
6
7
L
Cthulhu
FrostedGolem
Cthulhu
1
7
5
0.5
W
4
3
7
2.5
W
Thanatos
9
2
4
5.5
L
2
3
2
1
W
1
2
4
1.5
L
Amaterasu
strawwork
Amaterasu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,130
Damage
66,704
95,871
Taken
75,407
64,348
Mitigated
40,736
31,282
Healing
39,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AyTony
Chiron
10,532
4,489
185
4,572
13,092
6,184
644
2,383
10,709
0
92,881
W
Hou Yi
Brombly
Hou Yi
8,244
3,769
0
3,424
15,067
5,999
0
3,417
11,470
0
79,613
L
Zhong Kui
DiffedU2EZ
Zhong Kui
13,340
1,011
0
9,170
18,748
14,021
972
11,331
7,417
78,799
0
W
Chang'e
DrTwoSpooon
Chang'e
22,166
3,581
2,326
11,082
16,464
6,789
2,608
5,191
11,155
115,316
0
L
Cthulhu
FrostedGolem
Cthulhu
10,477
1,429
379
1,230
21,559
13,402
0
12,349
9,210
34,614
1,262
W
17,941
7,141
0
4,037
12,036
5,147
1,152
6,157
5,659
102,937
0
W
Thanatos
11,999
3,276
0
15,829
17,372
9,155
0
3,124
14,110
0
88,205
L
9,266
2,625
0
5,938
17,368
6,943
0
7,771
9,597
0
82,436
W
6,354
738
0
3,266
14,468
13,646
0
5,263
8,887
37,740
0
L
Amaterasu
strawwork
Amaterasu
6,515
3,011
0
9,808
25,104
23,798
1,506
12,627
12,477
0
82,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,122
Gold Earned
55,607
590
Minions Killed
638
0
Camps Cleared
0
1,833,496
Distance Traveled
1,927,683
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,730
511
149
7
0
314,838
5
W
Hou Yi
10,342
492
98
5
0
356,285
2
L
Zhong Kui
11,062
527
118
6
0
361,870
5
W
Chang'e
12,386
590
202
10
0
391,460
1
L
Cthulhu
8,542
407
40
2
0
372,088
2
W
Sol
11,137
530
145
7
0
371,559
7
W
Thanatos
11,726
558
121
6
0
432,783
1
L
Loki
9,580
456
134
6
0
441,832
0
W
Nox
10,016
477
72
3
0
375,596
4
L
Amaterasu
10,208
486
149
7
0
342,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role