Player Matchup

Zhong Kui
Zhong Kui
Imperious212
Zhong Kui
Level 156
God Stats
8W - 4L
1,568 SR
Queue Stats
51W - 39L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
TheUnexisted
Cthulhu
Level 160
God Stats
3W - 2L
1,528 SR
Queue Stats
78W - 64L
1,529 Elo+
Party 2
Hachiman
Hachiman
Yung Exodus
Hachiman
Level 128
God Stats
1W - 2L
1,248 SR
Queue Stats
70W - 82L
1,371 Elo+
Party 2
Team Averages
Level 148
1,448 SR
1,490 Elo+

VS

Team Averages
Level 95
1,397 SR
1,363 Elo+
Thor
Thor
BloBndzGetMo
Thor
Level 104
God Stats
27W - 51L
1,481 SR
Queue Stats
94W - 170L
1,359 Elo+
Party 1
Bacchus
Bacchus
MaCe6248
Bacchus
Level 23
God Stats
0W - 2L
1,212 SR
Queue Stats
23W - 53L
1,299 Elo+
Party 1
Ravana
Ravana
Scrim504
Ravana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
522W - 720L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Imperious212
Zhong Kui
17
5 / 1 / 4
11,703
688
16,837
16,200
16,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TheUnexisted
Cthulhu
18
1 / 1 / 10
12,142
714
11,370
21,310
22,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Yung Exodus
Hachiman
15
5 / 5 / 2
11,574
681
9,398
13,296
7,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
9,696
570
12,184
19,946
8,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MaCe6248
Bacchus
16
5 / 2 / 1
11,788
693
16,957
19,791
24,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Scrim504
Ravana
17
0 / 2 / 4
11,056
650
8,831
9,528
6,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
6
7
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Zhong Kui
Imperious212
Zhong Kui
5
1
4
7
L
Bacchus
MaCe6248
Bacchus
5
2
1
2.75
L
Ravana
Scrim504
Ravana
0
2
4
1
W
Cthulhu
TheUnexisted
Cthulhu
1
1
10
6
W
Hachiman
Yung Exodus
Hachiman
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,605
Damage
37,972
50,806
Taken
49,265
45,617
Mitigated
40,426
21,418
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,184
2,746
119
3,892
19,946
8,896
398
11,430
7,889
0
36,558
W
Zhong Kui
Imperious212
Zhong Kui
16,837
1,029
241
7,632
16,200
16,028
1,710
6,515
9,685
51,372
0
L
Bacchus
MaCe6248
Bacchus
16,957
2,749
0
3,107
19,791
24,978
0
11,031
7,477
38,706
0
L
Ravana
Scrim504
Ravana
8,831
2,138
234
4,575
9,528
6,552
0
3,784
5,631
0
51,394
W
Cthulhu
TheUnexisted
Cthulhu
11,370
1,685
1,054
11,577
21,310
22,191
1,032
7,773
13,537
48,564
0
W
Hachiman
Yung Exodus
Hachiman
9,398
2,894
0
914
13,296
7,398
1,051
3,497
9,799
0
49,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
32,540
189
Minions Killed
149
0
Camps Cleared
0
891,165
Distance Traveled
856,050
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,696
570
47
3
0
218,749
0
W
Zhong Kui
11,703
688
65
4
0
313,831
4
L
Bacchus
11,788
693
34
2
0
279,402
4
L
Ravana
11,056
650
68
4
0
357,899
1
W
Cthulhu
12,142
714
81
5
0
309,414
2
W
Hachiman
11,574
681
43
3
0
267,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role