Player Matchup

Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fan1kus
Izanami
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 80L
1,462 Elo+
Solo
Ares
Ares
LeMiraculer
Ares
Level 82
God Stats
3W - 3L
1,275 SR
Queue Stats
241W - 247L
1,423 Elo+
Solo
Chaac
Chaac
N3SS7
Chaac
Level 88
God Stats
7W - 7L
1,630 SR
Queue Stats
205W - 203L
1,405 Elo+
Solo
Nemesis
Nemesis
Nicholas_Flash
Nemesis
Level 64
God Stats
2W - 3L
1,272 SR
Queue Stats
395W - 474L
1,360 Elo+
Solo
Team Averages
Level 88
1,435 SR
1,430 Elo+

VS

Team Averages
Level 82
1,545 SR
1,463 Elo+
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Poouet
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,474 Elo+
Solo
Medusa
Medusa
Sentaju
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,489 Elo+
Solo
King Arthur
King Arthur
Vanek835
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,434 Elo+
Solo
Janus
Janus
ZombieRiks
Janus
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
55W - 78L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 4 / 17
10,524
752
16,823
11,280
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Fan1kus
Izanami
20
17 / 1 / 12
12,410
886
23,244
12,530
7,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 1 / 25
10,837
774
8,023
14,491
17,991
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chaac
N3SS7
Chaac
18
8 / 4 / 23
11,153
797
16,037
16,723
15,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 0 / 26
11,931
852
8,924
24,324
13,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 5 / 3
8,508
608
7,025
13,614
13,732
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Poouet
Ishtar
17
3 / 5 / 2
9,352
668
22,304
13,489
6,800
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Sentaju
Medusa
14
1 / 11 / 4
8,476
605
8,850
19,331
8,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Vanek835
King Arthur
11
0 / 6 / 5
7,422
530
3,805
13,860
13,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
19
4 / 8 / 2
10,485
749
15,725
19,440
8,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
26
35
Kills
10
10
Deaths
35
103
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
4
17
2.88
L
Nemesis
 
Nemesis
2
5
3
0.7
W
Izanami
Fan1kus
Izanami
17
1
12
23
W
2
1
25
14.5
W
Chaac
N3SS7
Chaac
8
4
23
4.88
W
5
0
26
18
L
Ishtar
Poouet
Ishtar
3
5
2
0.8
L
Medusa
Sentaju
Medusa
1
11
4
0.27
L
King Arthur
Vanek835
King Arthur
0
6
5
0.42
L
Janus
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,051
Damage
57,709
79,348
Taken
79,734
61,187
Mitigated
51,022
41,344
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,823
700
1,501
702
11,280
6,238
1,114
4,037
7,243
32,590
0
L
Nemesis
 
Nemesis
7,025
3,031
442
2,621
13,614
13,732
0
3,487
9,977
0
9,026
W
Izanami
Fan1kus
Izanami
23,244
12,173
3,681
5,023
12,530
7,103
5,012
2,098
10,432
0
57,371
W
8,023
496
913
2,974
14,491
17,991
0
2,310
12,181
11,258
0
W
Chaac
N3SS7
Chaac
16,037
877
2,613
5,854
16,723
15,922
707
2,727
13,996
0
30,144
W
8,924
1,531
5,391
12,692
24,324
13,933
599
4,553
19,771
0
14,863
L
Ishtar
Poouet
Ishtar
22,304
10,673
1,364
1,203
13,489
6,800
0
3,850
9,319
0
36,921
L
Medusa
Sentaju
Medusa
8,850
3,256
0
1,315
19,331
8,334
0
5,813
13,105
0
19,678
L
King Arthur
Vanek835
King Arthur
3,805
350
603
929
13,860
13,165
0
4,930
8,820
0
7,032
L
Janus
15,725
1,420
1,002
4,013
19,440
8,991
0
6,766
12,456
41,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,855
Gold Earned
44,243
142
Minions Killed
111
0
Camps Cleared
0
1,273,032
Distance Traveled
1,049,906
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,524
752
44
3
0
234,841
0
L
Nemesis
8,508
608
0
0
0
236,980
0
W
Izanami
12,410
886
65
5
0
274,465
1
W
Ares
10,837
774
2
0
0
243,977
0
W
Chaac
11,153
797
21
2
0
264,281
4
W
Nemesis
11,931
852
10
1
0
255,468
7
L
Ishtar
9,352
668
31
2
0
210,468
2
L
Medusa
8,476
605
27
2
0
206,062
1
L
King Arthur
7,422
530
4
0
0
180,310
0
L
Janus
10,485
749
49
4
0
216,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role