Player Matchup

Aphrodite
Aphrodite
JafetOsvDNCYT
Aphrodite
Level 86
God Stats
3W - 1L
1,245 SR
Queue Stats
154W - 151L
1,446 Elo+
Solo
Ah Puch
Ah Puch
SickSymbols
Ah Puch
Level 122
God Stats
7W - 6L
1,593 SR
Queue Stats
276W - 252L
1,477 Elo+
Party 3
Rama
Rama
TheKingsKlown
Rama
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 64L
1,593 Elo+
Party 3
Nemesis
Nemesis
kreturnof
Nemesis
Level 129
God Stats
2W - 1L
1,332 SR
Queue Stats
38W - 43L
1,489 Elo+
Solo
Lancelot
Lancelot
lavishlumi
Lancelot
Level 89
God Stats
134W - 103L
1,513 SR
Queue Stats
463W - 482L
1,498 Elo+
Solo
Team Averages
Level 98
1,436 SR
1,501 Elo+

VS

Team Averages
Level 109
1,509 SR
1,514 Elo+
Ne Zha
Ne Zha
Coovosi
Ne Zha
Level 88
God Stats
0W - 1L
1,254 SR
Queue Stats
129W - 99L
1,497 Elo+
Solo
Bacchus
Bacchus
Iam0t0Man
Bacchus
Level 142
God Stats
2W - 2L
1,570 SR
Queue Stats
76W - 71L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
JurokuDaisa
Amaterasu
Level 84
God Stats
2W - 2L
1,491 SR
Queue Stats
162W - 154L
1,599 Elo+
Party 2
Merlin
Merlin
KingMashu
Merlin
Level 73
God Stats
1W - 1L
1,718 SR
Queue Stats
232W - 236L
1,446 Elo+
Party 2
Ullr
Ullr
aDrianoEspejel
Ullr
Level 160
God Stats
2W - 5L
1,509 SR
Queue Stats
76W - 72L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JafetOsvDNCYT
Aphrodite
15
5 / 1 / 3
8,736
514
5,316
12,583
6,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
SickSymbols
Ah Puch
15
4 / 1 / 3
9,678
569
9,425
9,804
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 2 / 3
7,881
464
4,604
12,706
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
kreturnof
Nemesis
16
1 / 2 / 4
9,679
569
14,387
14,431
9,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
lavishlumi
Lancelot
16
7 / 1 / 5
9,595
564
8,260
10,378
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Coovosi
Ne Zha
11
2 / 6 / 2
7,286
429
6,736
14,000
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Iam0t0Man
Bacchus
12
4 / 0 / 0
8,511
501
6,339
9,985
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
JurokuDaisa
Amaterasu
14
0 / 2 / 2
8,607
506
7,875
18,188
15,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
KingMashu
Merlin
13
0 / 5 / 2
7,768
457
3,629
9,038
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 2
7,925
466
6,275
10,257
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
7
7
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Coovosi
Ne Zha
2
6
2
0.5
L
Bacchus
Iam0t0Man
Bacchus
4
0
0
4
W
Aphrodite
JafetOsvDNCYT
Aphrodite
5
1
3
6.5
L
Amaterasu
JurokuDaisa
Amaterasu
0
2
2
0.5
L
Merlin
KingMashu
Merlin
0
5
2
0.2
W
Ah Puch
SickSymbols
Ah Puch
4
1
3
5.5
W
0
2
3
0.75
L
1
4
2
0.5
W
Nemesis
kreturnof
Nemesis
1
2
4
1.5
W
Lancelot
lavishlumi
Lancelot
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,992
Damage
30,854
59,902
Taken
61,468
29,197
Mitigated
40,531
30,702
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Coovosi
Ne Zha
6,736
2,314
0
1,983
14,000
6,247
38
2,738
11,262
0
51,712
L
Bacchus
Iam0t0Man
Bacchus
6,339
1,001
0
2,263
9,985
10,471
0
3,829
6,156
30,749
0
W
Aphrodite
JafetOsvDNCYT
Aphrodite
5,316
916
3,108
6,657
12,583
6,413
304
2,696
9,887
51,373
0
L
Amaterasu
JurokuDaisa
Amaterasu
7,875
4,479
0
7,571
18,188
15,853
237
568
17,620
0
69,371
L
Merlin
KingMashu
Merlin
3,629
177
0
1,180
9,038
3,945
0
4,872
4,166
59,268
0
W
Ah Puch
SickSymbols
Ah Puch
9,425
192
0
4,933
9,804
4,361
972
3,170
6,634
79,802
0
W
4,604
2,925
241
4,621
12,706
4,481
837
2,080
10,626
0
58,612
L
6,275
1,956
0
2,238
10,257
4,015
0
2,734
7,523
0
52,974
W
Nemesis
kreturnof
Nemesis
14,387
7,494
0
5,675
14,431
9,101
0
432
13,999
0
83,324
W
Lancelot
lavishlumi
Lancelot
8,260
842
0
5,467
10,378
4,841
0
1,590
8,788
0
78,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
40,097
599
Minions Killed
461
0
Camps Cleared
0
1,726,042
Distance Traveled
1,598,498
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,286
429
76
4
0
325,305
2
L
Bacchus
8,511
501
35
2
0
357,333
6
W
Aphrodite
8,736
514
79
5
0
333,024
2
L
Amaterasu
8,607
506
130
8
0
334,717
3
L
Merlin
7,768
457
124
7
0
305,520
6
W
Ah Puch
9,678
569
149
9
0
340,762
0
W
Rama
7,881
464
95
6
0
286,774
6
L
Ullr
7,925
466
96
6
0
275,623
4
W
Nemesis
9,679
569
164
10
0
362,667
4
W
Lancelot
9,595
564
112
7
0
402,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role