Player Matchup

Jing Wei
Jing Wei
DesireToast
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,638 Elo+
Solo
Ares
Ares
Metal-Xen
Ares
Level 160
God Stats
11W - 12L
1,471 SR
Queue Stats
798W - 845L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Snowfawn6593
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Troning
Aphrodite
Level 128
God Stats
2W - 2L
1,521 SR
Queue Stats
236W - 230L
1,469 Elo+
Solo
Janus
Janus
木偶13
Janus
Level 121
God Stats
9W - 20L
1,345 SR
Queue Stats
749W - 768L
1,522 Elo+
Solo
Team Averages
Level 91
1,467 SR
1,512 Elo+

VS

Team Averages
Level 39
1,489 SR
1,474 Elo+
Atlas
Atlas
Ace5169
Atlas
Level 67
God Stats
0W - 1L
1,710 SR
Queue Stats
4W - 8L
1,367 Elo+
Party 2
Scylla
Scylla
AngelBR09
Scylla
Level 26
God Stats
0W - 2L
1,234 SR
Queue Stats
36W - 28L
1,600 Elo+
Party 1
Ares
Ares
Msnapz
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,633 Elo+
Party 1
Hel
Hel
Rt GEOSAN8
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ravana
Ravana
whatisoatmeal
Ravana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DesireToast
Jing Wei
17
7 / 1 / 13
9,994
909
17,066
9,497
4,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
14
2 / 5 / 14
9,459
860
10,449
21,396
22,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Snowfawn6593
Amaterasu
16
5 / 3 / 12
10,173
925
7,727
16,383
18,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Troning
Aphrodite
14
2 / 4 / 17
8,831
803
12,394
15,118
8,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Janus
木偶13
Janus
17
7 / 2 / 12
10,196
927
21,972
8,886
4,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ace5169
Atlas
13
1 / 7 / 8
8,151
741
9,242
18,934
14,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
AngelBR09
Scylla
15
3 / 5 / 7
8,805
800
19,558
12,961
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Msnapz
Ares
14
2 / 4 / 7
8,448
768
6,251
20,789
22,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 3 / 5
7,657
696
2,571
9,838
8,087
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 4
8,616
783
10,345
13,101
8,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
23
Kills
12
15
Deaths
23
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Atlas
Ace5169
Atlas
1
7
8
0.71
L
Scylla
AngelBR09
Scylla
3
5
7
1.3
W
Jing Wei
DesireToast
Jing Wei
7
1
13
13.5
W
Ares
2
5
14
1.8
L
Ares
Msnapz
Ares
2
4
7
1.38
L
2
3
5
1.5
W
Amaterasu
Snowfawn6593
Amaterasu
5
3
12
3.67
W
Aphrodite
Troning
Aphrodite
2
4
17
2.63
L
4
4
4
1.5
W
Janus
木偶13
Janus
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,608
Damage
47,967
71,280
Taken
75,623
57,892
Mitigated
61,241
34,115
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Ace5169
Atlas
9,242
2,466
0
578
18,934
14,819
0
11,074
7,860
17,826
0
L
Scylla
AngelBR09
Scylla
19,558
657
2,156
1,435
12,961
7,275
0
6,855
5,674
38,963
0
W
Jing Wei
DesireToast
Jing Wei
17,066
11,958
619
3,415
9,497
4,405
4,034
7,812
1,685
0
37,842
W
Ares
10,449
744
231
3,545
21,396
22,355
536
8,794
12,602
17,363
0
L
Ares
Msnapz
Ares
6,251
699
884
3,652
20,789
22,637
0
13,540
7,033
11,311
0
L
2,571
518
3,904
1,888
9,838
8,087
0
4,688
5,150
7,726
0
W
Amaterasu
Snowfawn6593
Amaterasu
7,727
3,468
1,976
4,555
16,383
18,759
702
8,406
7,977
0
14,304
W
Aphrodite
Troning
Aphrodite
12,394
728
9,519
7,613
15,118
8,277
1,298
7,174
7,944
28,749
0
L
10,345
1,086
1,225
3,003
13,101
8,423
0
8,010
5,091
0
14,897
W
Janus
木偶13
Janus
21,972
372
384
2,258
8,886
4,096
2,168
5,436
3,450
33,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,653
Gold Earned
41,677
119
Minions Killed
89
0
Camps Cleared
0
1,115,354
Distance Traveled
1,020,113
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,151
741
18
2
0
197,106
0
L
Scylla
8,805
800
48
4
0
207,320
2
W
Jing Wei
9,994
909
38
3
0
205,066
0
W
Ares
9,459
860
11
1
0
223,673
5
L
Ares
8,448
768
6
1
0
200,978
1
L
Hel
7,657
696
8
1
0
197,775
0
W
Amaterasu
10,173
925
15
1
0
235,145
0
W
Aphrodite
8,831
803
30
3
0
217,817
1
L
Ravana
8,616
783
9
1
0
216,934
0
W
Janus
10,196
927
25
2
0
233,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role