Player Matchup

Horus
Horus
Muokip
Horus
Level 139
God Stats
6W - 1L
1,986 SR
Queue Stats
262W - 239L
1,661 Elo+
Party 2
Thanatos
Thanatos
NefariousL
Thanatos
Level 126
God Stats
4W - 4L
1,685 SR
Queue Stats
238W - 217L
1,642 Elo+
Party 2
Chang'e
Chang'e
NeithsThighs
Chang'e
Level 160
God Stats
1W - 1L
2,005 SR
Queue Stats
295W - 291L
1,653 Elo+
Party 2
Sobek
Sobek
RiderlessSpore9
Sobek
Level 126
God Stats
1W - 2L
1,564 SR
Queue Stats
66W - 55L
1,625 Elo+
Party 2
Ishtar
Ishtar
RubyDaCherry21
Ishtar
Level 136
God Stats
14W - 18L
1,597 SR
Queue Stats
388W - 355L
1,629 Elo+
Party 2
Team Averages
Level 137
1,768 SR
1,642 Elo+

VS

Team Averages
Level 132
1,553 SR
1,579 Elo+
Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Gatr
Baron Samedi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,568 Elo+
Party 1
Achilles
Achilles
SoundWavz
Achilles
Level 65
God Stats
1W - 1L
1,522 SR
Queue Stats
14W - 16L
1,447 Elo+
Solo
Yu Huang
Yu Huang
Sumic
Yu Huang
Level 160
God Stats
2W - 0L
1,612 SR
Queue Stats
23W - 8L
1,758 Elo+
Party 1
Bakasura
Bakasura
macaronì
Bakasura
Level 148
God Stats
1W - 1L
1,629 SR
Queue Stats
95W - 77L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Muokip
Horus
14
2 / 4 / 3
7,951
663
6,392
17,136
20,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
NefariousL
Thanatos
14
1 / 4 / 3
7,627
636
6,356
11,150
5,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
NeithsThighs
Chang'e
15
3 / 4 / 1
8,562
714
9,922
15,306
6,572
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 3 / 6
7,847
654
5,290
20,509
22,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 2 / 6
8,041
670
7,577
12,618
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 1 / 8
8,831
736
13,090
3,601
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
Gatr
Baron Samedi
15
1 / 2 / 13
8,966
747
10,488
16,370
16,855
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
SoundWavz
Achilles
15
3 / 2 / 8
8,260
688
7,717
15,169
14,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Sumic
Yu Huang
16
6 / 0 / 10
9,239
770
22,710
6,030
2,987
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
macaronì
Bakasura
17
3 / 1 / 2
9,275
773
12,649
11,715
7,911
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
6
Kills
17
17
Deaths
6
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
8
8
W
Baron Samedi
Gatr
Baron Samedi
1
2
13
3.75
L
Horus
Muokip
Horus
2
4
3
0.88
L
Thanatos
NefariousL
Thanatos
1
4
3
0.63
L
Chang'e
NeithsThighs
Chang'e
3
4
1
0.88
L
0
3
6
1
L
0
2
6
1.5
W
Achilles
SoundWavz
Achilles
3
2
8
3.5
W
Yu Huang
Sumic
Yu Huang
6
0
10
11
W
Bakasura
macaronì
Bakasura
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,537
Damage
66,654
76,719
Taken
52,885
60,744
Mitigated
44,396
28,063
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,090
3,852
0
592
3,601
1,790
415
1,317
2,284
39,655
0
W
Baron Samedi
Gatr
Baron Samedi
10,488
703
1,925
4,918
16,370
16,855
127
4,580
11,790
16,230
0
L
Horus
Muokip
Horus
6,392
3,414
2,425
4,350
17,136
20,040
0
10,323
6,323
0
16,420
L
Thanatos
NefariousL
Thanatos
6,356
947
0
3,558
11,150
5,564
0
6,746
3,929
0
17,908
L
Chang'e
NeithsThighs
Chang'e
9,922
853
4,068
6,479
15,306
6,572
0
8,357
6,270
40,240
0
L
5,290
396
0
3,779
20,509
22,778
0
13,513
6,616
13,679
0
L
7,577
4,543
0
3,404
12,618
5,790
0
7,349
4,745
0
34,491
W
Achilles
SoundWavz
Achilles
7,717
1,771
0
2,022
15,169
14,853
142
4,150
11,019
0
21,114
W
Yu Huang
Sumic
Yu Huang
22,710
2,847
69
995
6,030
2,987
631
2,387
3,643
45,548
0
W
Bakasura
macaronì
Bakasura
12,649
8,493
0
2,694
11,715
7,911
0
2,778
8,937
0
34,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,028
Gold Earned
44,571
203
Minions Killed
224
0
Camps Cleared
0
1,189,043
Distance Traveled
1,272,605
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,831
736
64
5
0
265,760
3
W
Baron Samedi
8,966
747
12
1
0
229,413
2
L
Horus
7,951
663
23
2
0
243,829
4
L
Thanatos
7,627
636
24
2
0
247,215
0
L
Chang'e
8,562
714
74
6
0
225,503
3
L
Sobek
7,847
654
18
2
0
264,062
1
L
Ishtar
8,041
670
64
5
0
208,434
3
W
Achilles
8,260
688
22
2
0
244,460
1
W
Yu Huang
9,239
770
59
5
0
253,614
1
W
Bakasura
9,275
773
67
6
0
279,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role