Player Matchup

Achilles
Achilles
DavidAbrego21
Achilles
Level 105
God Stats
5W - 6L
1,555 SR
Queue Stats
346W - 346L
1,456 Elo+
Solo
Izanami
Izanami
NegroNeck
Izanami
Level 39
God Stats
5W - 5L
1,447 SR
Queue Stats
41W - 53L
1,448 Elo+
Party 1
Hera
Hera
SaudGod
Hera
Level 99
God Stats
0W - 2L
1,163 SR
Queue Stats
107W - 122L
1,448 Elo+
Party 1
Da Ji
Da Ji
bootyholeWETT
Da Ji
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 77L
1,524 Elo+
Solo
Bastet
Bastet
russ s
Bastet
Level 105
God Stats
2W - 4L
1,400 SR
Queue Stats
226W - 213L
1,448 Elo+
Solo
Team Averages
Level 85
1,413 SR
1,465 Elo+

VS

Team Averages
Level 139
1,452 SR
1,479 Elo+
Ne Zha
Ne Zha
BANAMANIA
Ne Zha
Level 158
God Stats
2W - 2L
1,435 SR
Queue Stats
345W - 340L
1,422 Elo+
Solo
Anhur
Anhur
Bathroomfloor
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,512 Elo+
Party 2
Arachne
Arachne
OGB00TYL1CK
Arachne
Level 127
God Stats
1W - 4L
1,121 SR
Queue Stats
173W - 163L
1,530 Elo+
Party 2
Bacchus
Bacchus
SucMoiSec
Bacchus
Level 126
God Stats
3W - 2L
1,648 SR
Queue Stats
117W - 123L
1,448 Elo+
Solo
Cthulhu
Cthulhu
itzzrenz
Cthulhu
Level 160
God Stats
17W - 13L
1,557 SR
Queue Stats
396W - 416L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DavidAbrego21
Achilles
20
8 / 7 / 15
13,716
653
20,880
33,688
50,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
NegroNeck
Izanami
20
6 / 8 / 18
13,598
648
23,709
21,351
9,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hera
SaudGod
Hera
20
13 / 9 / 12
16,164
770
33,710
21,555
10,172
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 11 / 13
12,341
588
14,822
23,881
21,049
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
russ s
Bastet
20
6 / 6 / 20
14,118
672
17,760
25,137
11,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BANAMANIA
Ne Zha
20
5 / 7 / 22
14,958
712
20,715
18,003
8,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 7 / 10
15,970
760
26,766
22,971
11,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
OGB00TYL1CK
Arachne
20
8 / 11 / 12
14,753
703
18,000
28,578
15,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SucMoiSec
Bacchus
20
7 / 9 / 15
15,084
718
19,683
33,543
52,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
itzzrenz
Cthulhu
20
6 / 3 / 21
15,548
740
21,820
26,757
37,809
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
120
36
Kills
40
41
Deaths
37
78
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BANAMANIA
Ne Zha
5
7
22
2.29
W
14
7
10
2.71
L
Achilles
DavidAbrego21
Achilles
8
7
15
2.21
L
Izanami
NegroNeck
Izanami
6
8
18
1.88
W
Arachne
OGB00TYL1CK
Arachne
8
11
12
1.27
L
Hera
SaudGod
Hera
13
9
12
2.11
W
Bacchus
SucMoiSec
Bacchus
7
9
15
1.61
L
3
11
13
0.86
W
Cthulhu
itzzrenz
Cthulhu
6
3
21
5.5
L
Bastet
russ s
Bastet
6
6
20
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,881
Damage
106,984
125,612
Taken
129,852
103,348
Mitigated
125,147
32,633
Healing
41,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BANAMANIA
Ne Zha
20,715
3,183
1,231
2,782
18,003
8,695
1,906
4,644
13,033
0
44,321
W
26,766
11,283
3,419
3,806
22,971
11,000
5,113
5,228
17,531
0
61,636
L
Achilles
DavidAbrego21
Achilles
20,880
4,389
3,340
9,535
33,688
50,323
736
9,651
24,037
0
38,466
L
Izanami
NegroNeck
Izanami
23,709
12,647
467
2,241
21,351
9,827
2,777
7,115
14,236
0
50,229
W
Arachne
OGB00TYL1CK
Arachne
18,000
14,311
1,703
6,990
28,578
15,275
275
10,191
17,980
0
29,426
L
Hera
SaudGod
Hera
33,710
11,449
1,263
4,355
21,555
10,172
755
9,081
12,474
78,090
0
W
Bacchus
SucMoiSec
Bacchus
19,683
1,806
2,466
3,213
33,543
52,368
951
6,204
26,676
33,817
0
L
14,822
4,332
911
1,712
23,881
21,049
192
7,115
16,766
0
24,511
W
Cthulhu
itzzrenz
Cthulhu
21,820
85
6,068
9,875
26,757
37,809
545
7,443
19,085
59,784
0
L
Bastet
russ s
Bastet
17,760
2,883
1,599
7,210
25,137
11,977
952
8,541
16,596
0
29,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,937
Gold Earned
76,313
238
Minions Killed
228
0
Camps Cleared
0
1,580,899
Distance Traveled
1,671,003
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,958
712
34
2
0
290,820
0
W
Anhur
15,970
760
72
3
0
336,028
3
L
Achilles
13,716
653
28
1
0
354,402
2
L
Izanami
13,598
648
52
2
0
257,630
0
W
Arachne
14,753
703
27
1
0
346,421
2
L
Hera
16,164
770
101
5
0
287,040
2
W
Bacchus
15,084
718
11
1
0
304,773
2
L
Da Ji
12,341
588
26
1
0
303,408
0
W
Cthulhu
15,548
740
84
4
0
392,961
1
L
Bastet
14,118
672
31
1
0
378,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role