Player Matchup

Pele
Pele
SamsWorldd
Pele
Level 150
God Stats
17W - 27L
1,578 SR
Queue Stats
163W - 140L
1,581 Elo+
Party 2
Bacchus
Bacchus
The15thWish
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,687 Elo+
Party 2
Mulan
Mulan
TheBestCorey
Mulan
Level 149
God Stats
23W - 17L
1,427 SR
Queue Stats
130W - 98L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
muridz
Danzaburou
Level 124
God Stats
4W - 0L
1,519 SR
Queue Stats
143W - 91L
1,636 Elo+
Party 2
Poseidon
Poseidon
yūta
Poseidon
Level 160
God Stats
4W - 2L
1,655 SR
Queue Stats
206W - 173L
1,647 Elo+
Party 2
Team Averages
Level 118
1,536 SR
1,622 Elo+

VS

Team Averages
Level 83
1,431 SR
1,391 Elo+
Osiris
Osiris
Beancalf30
Osiris
Level 115
God Stats
0W - 2L
1,536 SR
Queue Stats
42W - 50L
1,369 Elo+
Party 1
Thoth
Thoth
ElectedElite286
Thoth
Level 8
God Stats
0W - 3L
1,161 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 1
Bacchus
Bacchus
VibeCzech
Bacchus
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 39L
1,359 Elo+
Party 1
Izanami
Izanami
wybry
Izanami
Level 67
God Stats
3W - 7L
1,458 SR
Queue Stats
72W - 92L
1,460 Elo+
Party 1
Loki
Loki
xXBlightTrapXx
Loki
Level 144
God Stats
3W - 8L
1,502 SR
Queue Stats
88W - 90L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 4
13,322
634
14,360
13,438
7,804
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
The15thWish
Bacchus
14
0 / 2 / 8
9,553
455
4,429
11,239
11,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 3 / 5
11,261
536
10,671
18,717
14,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
muridz
Danzaburou
20
5 / 1 / 5
12,830
611
21,319
16,234
7,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
yūta
Poseidon
17
7 / 5 / 1
11,078
528
8,953
10,415
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Beancalf30
Osiris
15
1 / 4 / 5
9,351
445
10,808
19,012
21,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 8 / 0
8,555
407
2,213
13,113
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
VibeCzech
Bacchus
14
6 / 2 / 4
10,315
491
10,136
17,413
24,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
wybry
Izanami
15
0 / 6 / 2
9,417
448
4,055
17,517
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 5
9,590
457
13,877
16,232
7,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
23
Kills
12
12
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
Beancalf30
Osiris
1
4
5
0.88
L
1
8
0
0.13
W
11
1
4
13
W
Bacchus
The15thWish
Bacchus
0
2
8
2
W
0
3
5
0.83
L
Bacchus
VibeCzech
Bacchus
6
2
4
4
W
Danzaburou
muridz
Danzaburou
5
1
5
7.5
L
Izanami
wybry
Izanami
0
6
2
0.17
L
4
3
5
2.17
W
Poseidon
yūta
Poseidon
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,732
Damage
41,089
70,043
Taken
83,287
45,149
Mitigated
64,477
24,828
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Beancalf30
Osiris
10,808
4,388
54
4,904
19,012
21,123
0
2,692
16,320
0
70,410
L
2,213
323
0
183
13,113
4,532
187
3,074
10,039
56,100
0
W
14,360
3,454
0
4,254
13,438
7,804
703
2,083
11,307
0
135,594
W
Bacchus
The15thWish
Bacchus
4,429
783
0
2,786
11,239
11,239
108
3,842
7,234
9,803
0
W
10,671
1,990
0
7,599
18,717
14,764
3,045
1,048
17,669
0
88,117
L
Bacchus
VibeCzech
Bacchus
10,136
1,533
0
2,672
17,413
24,937
0
4,303
13,110
35,002
0
W
Danzaburou
muridz
Danzaburou
21,319
9,950
0
8,916
16,234
7,109
5,356
2,044
14,190
0
132,931
L
Izanami
wybry
Izanami
4,055
2,605
0
2,886
17,517
6,305
929
37
17,480
0
78,856
L
13,877
3,772
0
3,760
16,232
7,580
0
3,276
12,956
0
77,006
W
Poseidon
yūta
Poseidon
8,953
946
0
1,273
10,415
4,233
0
3,067
7,294
88,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,044
Gold Earned
47,228
698
Minions Killed
497
0
Camps Cleared
0
2,010,730
Distance Traveled
1,936,516
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,351
445
95
5
0
394,463
1
L
Thoth
8,555
407
99
5
0
331,326
3
W
Pele
13,322
634
191
9
0
494,328
0
W
Bacchus
9,553
455
10
0
0
394,178
0
W
Mulan
11,261
536
165
8
0
336,192
5
L
Bacchus
10,315
491
34
2
0
413,992
1
W
Danzaburou
12,830
611
179
9
0
373,390
3
L
Izanami
9,417
448
155
7
0
362,145
0
L
Loki
9,590
457
114
5
0
434,590
3
W
Poseidon
11,078
528
153
7
0
412,642
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role