Player Matchup

Artemis
Artemis
CuriousCoates
Artemis
Level 155
God Stats
1W - 0L
1,651 SR
Queue Stats
12W - 9L
1,505 Elo+
Solo
Kukulkan
Kukulkan
ProlapseHunter
Kukulkan
Level 59
God Stats
1W - 0L
1,793 SR
Queue Stats
31W - 23L
1,611 Elo+
Party 1
Vamana
Vamana
Veiscati
Vamana
Level 84
God Stats
1W - 3L
1,178 SR
Queue Stats
384W - 448L
1,489 Elo+
Solo
Susano
Susano
bullybait
Susano
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
earthstore
Sun Wukong
Level 63
God Stats
8W - 21L
1,322 SR
Queue Stats
162W - 212L
1,450 Elo+
Solo
Team Averages
Level 80
1,489 SR
1,496 Elo+

VS

Team Averages
Level 93
1,476 SR
1,410 Elo+
Tyr
Tyr
ErWACHE
Tyr
Level 156
God Stats
0W - 1L
1,578 SR
Queue Stats
18W - 26L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
KingHaitian
Jormungandr
Level 63
God Stats
0W - 2L
1,266 SR
Queue Stats
15W - 17L
1,486 Elo+
Solo
Hercules
Hercules
MAULENOOB
Hercules
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,333 Elo+
Party 2
Fenrir
Fenrir
MaRcBy119
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 2
Ao Kuang
Ao Kuang
narutopwue
Ao Kuang
Level 160
God Stats
0W - 2L
1,538 SR
Queue Stats
191W - 197L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
5 / 5 / 15
14,778
1,056
20,239
15,388
7,294
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
20
4 / 7 / 20
14,773
1,055
18,777
19,316
9,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
Veiscati
Vamana
20
6 / 3 / 17
15,545
1,110
27,709
23,358
16,701
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
bullybait
Susano
20
12 / 3 / 17
16,570
1,184
33,774
16,139
8,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
earthstore
Sun Wukong
20
7 / 2 / 24
16,106
1,150
18,363
19,442
12,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
7 / 5 / 5
15,374
1,098
16,632
29,479
40,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
KingHaitian
Jormungandr
18
2 / 2 / 3
12,591
899
2,980
5,463
6,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
MAULENOOB
Hercules
20
0 / 8 / 9
14,175
1,013
11,246
37,216
46,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
MaRcBy119
Fenrir
19
2 / 8 / 4
13,120
937
14,635
23,928
13,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
narutopwue
Ao Kuang
20
9 / 11 / 10
17,147
1,225
42,202
33,514
23,123
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
51
34
Kills
20
20
Deaths
34
93
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
5
15
2.5
L
Tyr
7
5
5
1.9
L
Jormungandr
KingHaitian
Jormungandr
2
2
3
1.75
L
Hercules
MAULENOOB
Hercules
0
8
9
0.56
L
Fenrir
MaRcBy119
Fenrir
2
8
4
0.5
W
Kukulkan
4
7
20
2
W
Vamana
Veiscati
Vamana
6
3
17
4.83
W
Susano
bullybait
Susano
12
3
17
6.83
W
Sun Wukong
earthstore
Sun Wukong
7
2
24
9.5
L
Ao Kuang
narutopwue
Ao Kuang
9
11
10
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,862
Damage
87,695
93,643
Taken
129,600
54,104
Mitigated
130,017
12,438
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
20,239
15,049
0
3,340
15,388
7,294
0
10,852
4,438
0
52,470
L
Tyr
16,632
994
0
2,553
29,479
40,871
0
3,694
25,785
0
41,276
L
Jormungandr
KingHaitian
Jormungandr
2,980
756
0
0
5,463
6,617
0
521
4,942
14,447
0
L
Hercules
MAULENOOB
Hercules
11,246
1,708
0
9,870
37,216
46,225
0
7,213
30,003
0
51,903
L
Fenrir
MaRcBy119
Fenrir
14,635
2,430
0
1,311
23,928
13,181
0
6,647
17,281
0
29,710
W
Kukulkan
18,777
1,659
0
500
19,316
9,589
0
6,749
12,437
38,908
0
W
Vamana
Veiscati
Vamana
27,709
18,753
103
5,003
23,358
16,701
0
13,520
9,360
2,623
53,107
W
Susano
bullybait
Susano
33,774
9,505
0
1,046
16,139
8,209
0
6,356
9,637
0
55,034
W
Sun Wukong
earthstore
Sun Wukong
18,363
5,189
0
2,446
19,442
12,311
0
6,792
12,400
0
34,150
L
Ao Kuang
narutopwue
Ao Kuang
42,202
10,131
0
9,815
33,514
23,123
0
2,647
30,867
65,853
3,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,772
Gold Earned
72,407
268
Minions Killed
226
9
Camps Cleared
12
1,315,625
Distance Traveled
1,144,191
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,778
1,056
59
4
4
220,036
0
L
Tyr
15,374
1,098
56
4
0
278,908
0
L
Jormungandr
12,591
899
17
1
2
99,765
0
L
Hercules
14,175
1,013
87
6
1
272,109
0
L
Fenrir
13,120
937
26
2
0
234,934
0
W
Kukulkan
14,773
1,055
65
5
3
250,764
0
W
Vamana
15,545
1,110
55
4
2
262,446
3
W
Susano
16,570
1,184
51
4
0
289,977
0
W
Sun Wukong
16,106
1,150
38
3
0
292,402
0
L
Ao Kuang
17,147
1,225
40
3
9
258,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role