Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dazaa5025
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 234L
1,501 Elo+
Solo
Fenrir
Fenrir
MLKOusadoHUE
Fenrir
Level 146
God Stats
1W - 4L
1,389 SR
Queue Stats
111W - 147L
1,522 Elo+
Solo
Izanami
Izanami
yTunicxxzk
Izanami
Level 107
God Stats
12W - 12L
1,537 SR
Queue Stats
762W - 842L
1,465 Elo+
Solo
Team Averages
Level 133
1,485 SR
1,498 Elo+

VS

Team Averages
Level 101
1,971 SR
2,004 Elo+
Kuzenbo
Kuzenbo
MenorKing
Kuzenbo
Level 128
God Stats
53W - 11L
2,025 SR
Queue Stats
75W - 11L
1,936 Elo+
Party 1
Gilgamesh
Gilgamesh
NikolasFerreira
Gilgamesh
Level 26
God Stats
3W - 0L
1,913 SR
Queue Stats
35W - 3L
2,095 Elo+
Party 1
Baron Samedi
Baron Samedi
Shënug
Baron Samedi
Level 157
God Stats
42W - 1L
2,029 SR
Queue Stats
123W - 9L
1,924 Elo+
Party 1
Mulan
Mulan
TouroBre
Mulan
Level 33
God Stats
35W - 2L
2,065 SR
Queue Stats
247W - 14L
2,155 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jhoDUNADA
Ah Muzen Cab
Level 160
God Stats
9W - 4L
1,825 SR
Queue Stats
895W - 422L
1,909 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 6 / 0
9,734
487
12,637
23,143
17,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
 
Kukulkan
12
1 / 10 / 2
8,287
414
4,575
12,247
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
11
0 / 13 / 2
6,892
345
9,225
27,491
20,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
3 / 11 / 2
9,297
465
13,649
26,836
12,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
yTunicxxzk
Izanami
14
1 / 5 / 2
9,312
466
6,750
16,795
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MenorKing
Kuzenbo
19
4 / 0 / 3
12,377
619
13,739
19,859
23,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
NikolasFerreira
Gilgamesh
20
8 / 1 / 5
13,274
664
11,566
20,069
13,660
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Shënug
Baron Samedi
17
14 / 4 / 12
12,301
615
22,028
20,464
15,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mulan
TouroBre
Mulan
17
4 / 1 / 18
11,818
591
14,260
19,954
27,541
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
jhoDUNADA
Ah Muzen Cab
20
15 / 1 / 4
13,528
676
28,475
14,638
7,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
7
Kills
45
45
Deaths
7
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
0
0.33
L
Kukulkan
 
Kukulkan
1
10
2
0.2
L
Odin
0
13
2
0.08
L
Fenrir
3
11
2
0.36
W
Kuzenbo
MenorKing
Kuzenbo
4
0
3
5.5
W
Gilgamesh
NikolasFerreira
Gilgamesh
8
1
5
10.5
W
Baron Samedi
Shënug
Baron Samedi
14
4
12
5
W
Mulan
TouroBre
Mulan
4
1
18
13
W
Ah Muzen Cab
jhoDUNADA
Ah Muzen Cab
15
1
4
17
L
Izanami
yTunicxxzk
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,836
Damage
90,068
106,512
Taken
94,984
61,167
Mitigated
87,739
17,141
Healing
33,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
12,637
4,271
0
3,591
23,143
17,614
0
11,620
10,835
61,167
0
L
Kukulkan
 
Kukulkan
4,575
351
0
140
12,247
5,026
0
7,097
5,150
47,202
0
L
Odin
9,225
1,522
0
4,079
27,491
20,942
0
7,523
19,917
0
32,644
L
Fenrir
13,649
3,760
0
5,615
26,836
12,376
0
7,830
18,788
0
62,608
W
Kuzenbo
MenorKing
Kuzenbo
13,739
3,426
0
9,075
19,859
23,297
1,132
6,842
12,584
87,541
0
W
Gilgamesh
NikolasFerreira
Gilgamesh
11,566
4,795
0
3,240
20,069
13,660
877
3,187
16,728
0
151,167
W
Baron Samedi
Shënug
Baron Samedi
22,028
2,878
2,004
8,042
20,464
15,664
897
3,820
16,041
72,372
0
W
Mulan
TouroBre
Mulan
14,260
2,539
0
5,728
19,954
27,541
312
2,482
16,972
0
48,793
W
Ah Muzen Cab
jhoDUNADA
Ah Muzen Cab
28,475
14,235
0
5,230
14,638
7,577
8,371
571
13,914
0
143,735
L
Izanami
yTunicxxzk
Izanami
6,750
4,228
0
3,716
16,795
5,209
0
740
16,055
0
71,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
63,298
501
Minions Killed
692
0
Camps Cleared
0
1,690,144
Distance Traveled
1,916,484
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,734
487
118
6
0
313,721
2
L
Kukulkan
8,287
414
93
5
0
342,873
7
L
Odin
6,892
345
42
2
0
346,494
5
L
Fenrir
9,297
465
96
5
0
368,522
2
W
Kuzenbo
12,377
619
144
7
0
385,522
1
W
Gilgamesh
13,274
664
199
10
0
414,608
0
W
Baron Samedi
12,301
615
100
5
0
347,038
7
W
Mulan
11,818
591
55
3
0
386,285
0
W
Ah Muzen Cab
13,528
676
194
10
0
383,031
4
L
Izanami
9,312
466
152
8
0
318,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role