Player Matchup

Bacchus
Bacchus
ConvexHornet64
Bacchus
Level 28
God Stats
1W - 0L
1,929 SR
Queue Stats
10W - 6L
1,538 Elo+
Party 1
Thor
Thor
DinkyDaDude
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,417 Elo+
Party 3
Cthulhu
Cthulhu
Ivory2336
Cthulhu
Level 66
God Stats
6W - 4L
1,401 SR
Queue Stats
276W - 288L
1,406 Elo+
Solo
Chiron
Chiron
VagueSpark60
Chiron
Level 121
God Stats
2W - 3L
1,291 SR
Queue Stats
43W - 50L
1,374 Elo+
Party 1
Agni
Agni
kkingmota
Agni
Level 123
God Stats
13W - 4L
1,858 SR
Queue Stats
191W - 193L
1,463 Elo+
Party 3
Team Averages
Level 68
1,596 SR
1,440 Elo+

VS

Team Averages
Level 51
1,485 SR
1,374 Elo+
Neith
Neith
ClappedByGhosty2
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2
Ares
Ares
Exe-elmos
Ares
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,366 Elo+
Party 2
Chaac
Chaac
GusQ17
Chaac
Level 43
God Stats
5W - 8L
1,427 SR
Queue Stats
47W - 70L
1,410 Elo+
Solo
Ullr
Ullr
JafetOsvDNCYT
Ullr
Level 86
God Stats
2W - 2L
1,493 SR
Queue Stats
154W - 151L
1,467 Elo+
Solo
Loki
Loki
milkdaddy4u
Loki
Level 72
God Stats
46W - 45L
1,505 SR
Queue Stats
171W - 185L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 10
7,337
524
4,422
7,233
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 5
7,019
501
7,204
10,798
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Ivory2336
Cthulhu
13
1 / 2 / 0
7,829
559
8,153
11,647
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chiron
11
7 / 0 / 4
7,480
534
9,341
9,625
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
13
5 / 0 / 3
7,728
552
8,230
6,160
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,104
365
2,064
4,948
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
8
0 / 2 / 0
5,873
420
2,756
11,890
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
GusQ17
Chaac
12
2 / 1 / 0
7,597
543
7,701
11,064
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 1
7,110
508
5,651
12,946
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 3 / 0
5,940
424
4,375
8,663
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
15
Kills
3
3
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
0
10
6
W
1
1
5
3.5
L
Ares
0
2
0
0
L
Chaac
GusQ17
Chaac
2
1
0
2
W
Cthulhu
Ivory2336
Cthulhu
1
2
0
0.5
L
0
5
1
0.1
W
Chiron
7
0
4
9
W
Agni
5
0
3
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,350
Damage
22,547
45,463
Taken
49,511
25,740
Mitigated
26,834
18,425
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,064
728
0
439
4,948
1,883
0
1,958
2,990
0
11,107
W
4,422
777
0
1,440
7,233
6,420
186
2,065
5,120
15,701
0
W
7,204
2,177
0
5,068
10,798
4,197
0
70
10,610
0
48,159
L
Ares
2,756
509
219
3,324
11,890
7,588
0
2,001
9,889
23,394
0
L
Chaac
GusQ17
Chaac
7,701
1,938
136
6,424
11,064
7,961
0
6,796
3,162
0
53,175
W
Cthulhu
Ivory2336
Cthulhu
8,153
1,099
0
4,406
11,647
9,298
273
0
10,758
54,273
0
L
5,651
1,467
47
4,364
12,946
6,017
0
6,162
6,784
0
51,907
W
Chiron
9,341
4,171
1,279
4,866
9,625
3,604
933
1,684
7,941
0
56,308
W
Agni
8,230
895
0
1,366
6,160
2,221
0
85
6,075
47,492
0
L
4,375
990
0
2,112
8,663
3,385
0
2,741
5,881
0
28,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,393
Gold Earned
31,624
365
Minions Killed
324
0
Camps Cleared
0
1,325,037
Distance Traveled
1,101,381
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,104
365
28
2
0
174,410
0
W
Bacchus
7,337
524
22
2
0
273,883
1
W
Thor
7,019
501
80
6
0
300,769
2
L
Ares
5,873
420
31
2
0
211,366
1
L
Chaac
7,597
543
104
7
0
236,242
0
W
Cthulhu
7,829
559
118
8
0
239,579
4
L
Ullr
7,110
508
94
7
0
250,491
2
W
Chiron
7,480
534
68
5
0
239,688
1
W
Agni
7,728
552
77
6
0
271,118
3
L
Loki
5,940
424
67
5
0
228,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role