Player Matchup

Mercury
Mercury
 
Mercury
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AcanxUwU
Cu Chulainn
Level 79
God Stats
10W - 9L
1,599 SR
Queue Stats
18W - 13L
1,563 Elo+
Party 2
Olorun
Olorun
Crespy
Olorun
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,453 Elo+
Party 2
Vamana
Vamana
IIKevII
Vamana
Level 97
God Stats
1W - 0L
1,662 SR
Queue Stats
27W - 21L
1,499 Elo+
Party 2
Anubis
Anubis
gibbayee
Anubis
Level 29
God Stats
2W - 0L
1,723 SR
Queue Stats
4W - 3L
1,668 Elo+
Party 2
Team Averages
Level 74
1,597 SR
1,537 Elo+

VS

Team Averages
Level 132
1,465 SR
1,363 Elo+
Bacchus
Bacchus
Dr-BackWood1650
Bacchus
Level 39
God Stats
1W - 2L
1,452 SR
Queue Stats
22W - 32L
1,255 Elo+
Party 1
Arachne
Arachne
Mofuzzer
Arachne
Level 142
God Stats
7W - 6L
1,560 SR
Queue Stats
119W - 141L
1,384 Elo+
Party 1
Olorun
Olorun
PhSidewayzMd
Olorun
Level 158
God Stats
20W - 20L
1,511 SR
Queue Stats
374W - 474L
1,360 Elo+
Party 1
Achilles
Achilles
shortdogg707
Achilles
Level 160
God Stats
14W - 26L
1,329 SR
Queue Stats
312W - 371L
1,413 Elo+
Party 1
Neith
Neith
zuez7986
Neith
Level 160
God Stats
3W - 8L
1,471 SR
Queue Stats
117W - 147L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
1 / 1 / 6
9,272
515
6,851
16,235
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
AcanxUwU
Cu Chulainn
17
6 / 0 / 2
10,833
602
16,830
12,045
12,573
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Crespy
Olorun
14
3 / 3 / 7
9,109
506
14,141
16,177
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
IIKevII
Vamana
15
8 / 1 / 5
10,384
577
18,060
16,086
11,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
gibbayee
Anubis
17
5 / 1 / 4
10,037
558
10,223
7,129
3,706
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,461
415
5,470
25,944
23,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Mofuzzer
Arachne
14
1 / 5 / 2
8,635
480
5,068
17,263
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
2 / 4 / 2
9,408
523
8,701
13,165
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
shortdogg707
Achilles
13
0 / 4 / 0
7,579
421
3,606
15,062
19,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
zuez7986
Neith
13
1 / 4 / 1
8,032
446
11,558
15,364
6,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
23
Kills
5
6
Deaths
23
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
6
4
W
Cu Chulainn
AcanxUwU
Cu Chulainn
6
0
2
7
W
Olorun
Crespy
Olorun
3
3
7
2.17
L
1
6
1
0.25
W
Vamana
IIKevII
Vamana
8
1
5
10.5
L
Arachne
Mofuzzer
Arachne
1
5
2
0.4
L
Olorun
2
4
2
0.75
W
Anubis
gibbayee
Anubis
5
1
4
7
L
Achilles
shortdogg707
Achilles
0
4
0
0
L
Neith
zuez7986
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,105
Damage
34,403
67,672
Taken
86,798
41,799
Mitigated
62,362
20,522
Healing
21,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,851
4,864
0
743
16,235
7,309
80
3,536
12,699
0
89,102
W
Cu Chulainn
AcanxUwU
Cu Chulainn
16,830
4,259
0
1,666
12,045
12,573
357
1,650
9,660
12,981
72,081
W
Olorun
Crespy
Olorun
14,141
7,640
375
5,643
16,177
7,086
984
4,855
11,322
71,800
3,342
L
5,470
772
522
7,351
25,944
23,067
0
10,578
15,366
20,539
0
W
Vamana
IIKevII
Vamana
18,060
12,333
2,128
5,749
16,086
11,125
1,853
3,774
12,312
0
58,806
L
Arachne
Mofuzzer
Arachne
5,068
4,168
104
2,509
17,263
7,603
0
2,385
14,878
0
76,083
L
Olorun
8,701
3,159
0
4,838
13,165
5,995
552
5,404
7,761
77,304
0
W
Anubis
gibbayee
Anubis
10,223
0
0
4,218
7,129
3,706
695
1,412
5,670
82,417
0
L
Achilles
shortdogg707
Achilles
3,606
1,293
0
3,813
15,062
19,661
0
2,823
12,239
0
40,343
L
Neith
zuez7986
Neith
11,558
3,262
0
2,080
15,364
6,036
0
5,041
10,323
0
67,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,635
Gold Earned
41,115
561
Minions Killed
451
0
Camps Cleared
0
1,849,735
Distance Traveled
1,753,191
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,272
515
123
7
0
414,116
2
W
Cu Chulainn
10,833
602
129
7
0
388,792
6
W
Olorun
9,109
506
112
6
0
324,774
0
L
Bacchus
7,461
415
22
1
0
352,685
1
W
Vamana
10,384
577
69
4
0
371,452
1
L
Arachne
8,635
480
105
6
0
424,799
0
L
Olorun
9,408
523
139
8
0
299,686
1
W
Anubis
10,037
558
128
7
0
350,601
0
L
Achilles
7,579
421
74
4
0
335,082
0
L
Neith
8,032
446
111
6
0
340,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role