Player Matchup

Fenrir
Fenrir
CoosaBoy69
Fenrir
Level 62
God Stats
7W - 2L
1,208 SR
Queue Stats
106W - 112L
1,309 Elo+
Party 2
Ravana
Ravana
Mackj5513
Ravana
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 40L
1,254 Elo+
Party 2
The Morrigan
The Morrigan
Ninjaassasin79
The Morrigan
Level 48
God Stats
12W - 9L
1,370 SR
Queue Stats
61W - 68L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
Webhead_2290
Cthulhu
Level 18
God Stats
1W - 2L
1,090 SR
Queue Stats
3W - 12L
1,075 Elo+
Party 2
Danzaburou
Danzaburou
X-Toxic-Cowboy-X
Danzaburou
Level 65
God Stats
10W - 6L
1,371 SR
Queue Stats
210W - 253L
1,269 Elo+
Solo
Team Averages
Level 44
1,308 SR
1,237 Elo+

VS

Team Averages
Level 94
1,440 SR
1,334 Elo+
Nu Wa
Nu Wa
DmitriyDuke
Nu Wa
Level 107
God Stats
8W - 19L
1,397 SR
Queue Stats
26W - 42L
1,262 Elo+
Solo
Bellona
Bellona
IdProbablyTapIt
Bellona
Level 78
God Stats
25W - 19L
1,510 SR
Queue Stats
249W - 267L
1,344 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheKillingPanda
Kumbhakarna
Level 97
God Stats
8W - 7L
1,523 SR
Queue Stats
456W - 499L
1,408 Elo+
Party 1
Mercury
Mercury
ThisDude24
Mercury
Level 86
God Stats
3W - 5L
1,352 SR
Queue Stats
362W - 422L
1,277 Elo+
Party 1
Danzaburou
Danzaburou
bhm416
Danzaburou
Level 100
God Stats
23W - 18L
1,419 SR
Queue Stats
542W - 596L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoosaBoy69
Fenrir
7
2 / 0 / 0
4,420
737
1,171
3,516
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ravana
Mackj5513
Ravana
6
0 / 0 / 1
3,765
628
1,232
2,358
1,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Ninjaassasin79
The Morrigan
8
0 / 0 / 1
4,366
728
1,355
1,890
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Webhead_2290
Cthulhu
5
0 / 2 / 1
3,742
624
521
5,224
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
X-Toxic-Cowboy-X
Danzaburou
6
1 / 0 / 0
3,743
624
2,011
2,626
597
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,233
206
0
0
0
7
0 / 1 / 0
4,182
697
2,066
4,633
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
TheKillingPanda
Kumbhakarna
7
1 / 0 / 0
4,012
669
491
3,818
1,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ThisDude24
Mercury
6
0 / 3 / 0
3,536
589
126
5,341
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
bhm416
Danzaburou
6
1 / 0 / 1
3,916
653
3,346
3,897
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CoosaBoy69
Fenrir
2
0
0
2
L
0
0
0
0
L
0
1
0
0
W
Ravana
Mackj5513
Ravana
0
0
1
0.5
W
The Morrigan
Ninjaassasin79
The Morrigan
0
0
1
0.5
L
Kumbhakarna
TheKillingPanda
Kumbhakarna
1
0
0
1
L
Mercury
ThisDude24
Mercury
0
3
0
0
W
Cthulhu
Webhead_2290
Cthulhu
0
2
1
0.25
W
Danzaburou
X-Toxic-Cowboy-X
Danzaburou
1
0
0
1
L
Danzaburou
bhm416
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,290
Damage
6,029
15,614
Taken
17,689
5,673
Mitigated
7,121
5,452
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CoosaBoy69
Fenrir
1,171
264
0
2,424
3,516
1,295
0
0
3,516
0
20,240
L
0
0
0
0
0
0
0
0
0
0
0
L
2,066
1,252
0
2,459
4,633
2,695
0
0
4,633
0
19,726
W
Ravana
Mackj5513
Ravana
1,232
422
0
348
2,358
1,003
0
0
2,358
0
13,868
W
The Morrigan
Ninjaassasin79
The Morrigan
1,355
674
0
625
1,890
558
0
71
1,819
25,390
0
L
Kumbhakarna
TheKillingPanda
Kumbhakarna
491
130
0
1,145
3,818
1,764
0
1,102
2,716
15,379
0
L
Mercury
ThisDude24
Mercury
126
0
0
650
5,341
1,489
0
565
4,776
0
14,962
W
Cthulhu
Webhead_2290
Cthulhu
521
0
0
843
5,224
2,220
214
420
4,804
7,093
0
W
Danzaburou
X-Toxic-Cowboy-X
Danzaburou
2,011
489
0
1,212
2,626
597
266
0
2,626
0
15,629
L
Danzaburou
bhm416
Danzaburou
3,346
1,499
0
2,120
3,897
1,173
0
209
3,688
0
17,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,036
Gold Earned
16,879
171
Minions Killed
131
0
Camps Cleared
0
606,795
Distance Traveled
483,154
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,420
737
47
8
0
141,189
2
L
Nu Wa
1,233
206
0
0
0
0
0
L
Bellona
4,182
697
49
8
0
101,531
2
W
Ravana
3,765
628
24
4
0
122,463
0
W
The Morrigan
4,366
728
60
10
0
113,681
2
L
Kumbhakarna
4,012
669
23
4
0
111,735
0
L
Mercury
3,536
589
33
6
0
143,932
0
W
Cthulhu
3,742
624
12
2
0
107,674
2
W
Danzaburou
3,743
624
28
5
0
121,788
1
L
Danzaburou
3,916
653
26
4
0
125,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role