Player Matchup

Tyr
Tyr
ItsJoku
Tyr
Level 29
God Stats
5W - 1L
1,717 SR
Queue Stats
116W - 85L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
Kaebzy
Kukulkan
Level 93
God Stats
23W - 18L
1,546 SR
Queue Stats
484W - 469L
1,507 Elo+
Party 1
Maui
Maui
TheFluffMamba
Maui
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 104L
1,479 Elo+
Party 1
Xbalanque
Xbalanque
ThyShepherdx
Xbalanque
Level 66
God Stats
18W - 8L
1,737 SR
Queue Stats
160W - 171L
1,461 Elo+
Party 1
Nemesis
Nemesis
kihsuke
Nemesis
Level 70
God Stats
116W - 91L
1,612 SR
Queue Stats
326W - 280L
1,562 Elo+
Party 1
Team Averages
Level 73
1,622 SR
1,510 Elo+

VS

Team Averages
Level 111
1,570 SR
1,475 Elo+
Hachiman
Hachiman
BillyDaFilthy-
Hachiman
Level 119
God Stats
12W - 13L
1,491 SR
Queue Stats
306W - 325L
1,436 Elo+
Solo
Geb
Geb
VoodooVic
Geb
Level 140
God Stats
0W - 1L
1,739 SR
Queue Stats
60W - 48L
1,497 Elo+
Party 2
Poseidon
Poseidon
dexuan
Poseidon
Level 41
God Stats
0W - 1L
1,685 SR
Queue Stats
21W - 18L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
kpettway007
Ne Zha
Level 132
God Stats
0W - 1L
1,302 SR
Queue Stats
61W - 65L
1,442 Elo+
Party 2
Cu Chulainn
Cu Chulainn
timezap
Cu Chulainn
Level 124
God Stats
5W - 2L
1,635 SR
Queue Stats
48W - 40L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
1 / 6 / 5
9,120
480
4,709
19,237
12,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Kaebzy
Kukulkan
17
9 / 1 / 9
10,833
570
17,341
10,396
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 3 / 15
9,067
477
4,381
17,219
19,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
ThyShepherdx
Xbalanque
15
6 / 6 / 6
9,643
508
14,389
15,056
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
kihsuke
Nemesis
17
7 / 1 / 13
10,647
560
15,740
20,905
10,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
7 / 6 / 0
9,043
476
12,148
18,146
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 3 / 9
8,578
451
6,014
16,108
14,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Poseidon
dexuan
Poseidon
16
3 / 3 / 5
10,125
533
8,198
12,070
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
0 / 8 / 4
8,068
425
8,237
17,460
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
timezap
Cu Chulainn
16
7 / 3 / 3
11,106
585
23,129
21,700
22,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
23
Kills
17
17
Deaths
23
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
7
6
0
1.17
W
Tyr
1
6
5
0.58
W
Kukulkan
Kaebzy
Kukulkan
9
1
9
13.5
W
0
3
15
2.5
W
Xbalanque
ThyShepherdx
Xbalanque
6
6
6
1.5
L
0
3
9
1.5
L
Poseidon
dexuan
Poseidon
3
3
5
1.83
W
Nemesis
kihsuke
Nemesis
7
1
13
13.5
L
Ne Zha
0
8
4
0.25
L
Cu Chulainn
timezap
Cu Chulainn
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,560
Damage
57,726
82,813
Taken
85,484
54,756
Mitigated
54,691
20,311
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
12,148
5,010
0
6,747
18,146
7,081
512
2,973
15,173
0
65,507
W
Tyr
4,709
990
0
6,261
19,237
12,337
324
3,045
15,149
0
48,948
W
Kukulkan
Kaebzy
Kukulkan
17,341
2,434
0
2,303
10,396
5,856
604
1,384
8,860
90,923
0
W
4,381
1,698
0
1,810
17,219
19,315
81
5,246
11,925
22,467
0
W
Xbalanque
ThyShepherdx
Xbalanque
14,389
5,180
492
3,733
15,056
6,321
742
2,190
12,766
0
71,731
L
6,014
445
0
2,949
16,108
14,018
312
4,110
11,998
25,070
2,897
L
Poseidon
dexuan
Poseidon
8,198
1,128
0
2,001
12,070
4,871
0
5,098
6,972
78,809
4,606
W
Nemesis
kihsuke
Nemesis
15,740
8,866
0
5,712
20,905
10,927
179
4,116
16,397
0
102,445
L
Ne Zha
8,237
921
0
837
17,460
6,670
0
5,180
12,280
0
55,690
L
Cu Chulainn
timezap
Cu Chulainn
23,129
3,334
0
5,997
21,700
22,051
45
4,361
17,339
7,555
71,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,310
Gold Earned
46,920
497
Minions Killed
473
0
Camps Cleared
0
1,920,921
Distance Traveled
1,801,034
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,043
476
96
5
0
340,527
4
W
Tyr
9,120
480
71
4
0
365,719
2
W
Kukulkan
10,833
570
141
7
0
394,409
4
W
Maui
9,067
477
38
2
0
377,702
0
W
Xbalanque
9,643
508
102
5
0
328,051
10
L
Geb
8,578
451
41
2
0
354,991
9
L
Poseidon
10,125
533
146
8
0
380,998
0
W
Nemesis
10,647
560
145
8
0
455,040
1
L
Ne Zha
8,068
425
77
4
0
364,759
0
L
Cu Chulainn
11,106
585
113
6
0
359,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role