Player Matchup

Tyr
Tyr
 
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Anita Caulk7443
Chang'e
Level 45
God Stats
4W - 0L
1,845 SR
Queue Stats
138W - 110L
1,527 Elo+
Solo
Geb
Geb
IWentTooFast
Geb
Level 28
God Stats
2W - 0L
1,760 SR
Queue Stats
9W - 1L
1,864 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kpope20
Ah Muzen Cab
Level 156
God Stats
2W - 1L
1,556 SR
Queue Stats
43W - 33L
1,647 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The Man 958
Tsukuyomi
Level 158
God Stats
3W - 1L
1,684 SR
Queue Stats
107W - 106L
1,585 Elo+
Party 1
Team Averages
Level 94
1,669 SR
1,625 Elo+

VS

Team Averages
Level 82
1,552 SR
1,484 Elo+
Geb
Geb
Donatella7670
Geb
Level 103
God Stats
0W - 2L
1,593 SR
Queue Stats
24W - 28L
1,378 Elo+
Party 3
Charybdis
Charybdis
ImAsianTrustMe
Charybdis
Level 64
God Stats
10W - 9L
1,531 SR
Queue Stats
283W - 223L
1,513 Elo+
Party 2
Kali
Kali
Its1v9EveryGame
Kali
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 47L
1,512 Elo+
Party 2
Ra
Ra
MeritedWig76352
Ra
Level 43
God Stats
3W - 7L
1,632 SR
Queue Stats
110W - 102L
1,514 Elo+
Party 3
Bacchus
Bacchus
MrsMagic10
Bacchus
Level 160
God Stats
12W - 14L
1,501 SR
Queue Stats
262W - 232L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
0 / 1 / 5
10,287
514
8,707
14,077
12,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 2 / 6
11,238
562
12,966
14,734
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 11
9,866
493
8,292
17,515
18,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Kpope20
Ah Muzen Cab
19
4 / 2 / 3
11,666
583
12,023
12,355
5,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
The Man 958
Tsukuyomi
19
8 / 2 / 3
11,928
596
13,507
16,473
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,271
414
5,432
17,216
18,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
ImAsianTrustMe
Charybdis
14
2 / 4 / 2
9,178
459
4,217
16,669
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 7 / 1
10,164
508
13,630
24,453
15,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 2
8,382
419
6,422
8,085
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MrsMagic10
Bacchus
15
2 / 2 / 3
9,920
496
13,983
15,909
11,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
15
Kills
7
7
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
1
5
2.5
W
2
2
6
2.5
L
0
2
2
0.5
W
1
0
11
6.5
L
Charybdis
ImAsianTrustMe
Charybdis
2
4
2
0.75
L
3
7
1
0.5
W
Ah Muzen Cab
Kpope20
Ah Muzen Cab
4
2
3
2.75
L
0
1
2
1
L
Bacchus
MrsMagic10
Bacchus
2
2
3
1.75
W
Tsukuyomi
The Man 958
Tsukuyomi
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,495
Damage
43,684
75,154
Taken
82,332
50,243
Mitigated
54,802
34,425
Healing
27,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,707
1,194
0
5,580
14,077
12,502
973
7,074
6,365
0
69,574
W
12,966
702
2,418
9,135
14,734
6,947
881
7,729
6,871
112,455
0
L
5,432
533
0
1,607
17,216
18,084
0
8,913
8,252
22,656
1,460
W
8,292
1,049
0
4,865
17,515
18,764
31
6,142
11,205
24,545
0
L
Charybdis
ImAsianTrustMe
Charybdis
4,217
1,642
0
6,216
16,669
6,137
39
1,474
15,147
0
71,664
L
13,630
6,935
0
8,530
24,453
15,012
22
4,324
20,026
0
99,548
W
Ah Muzen Cab
Kpope20
Ah Muzen Cab
12,023
4,751
0
3,840
12,355
5,387
414
1,566
10,755
0
120,075
L
6,422
1,045
2,990
4,185
8,085
3,936
47
3,527
4,459
80,424
0
L
Bacchus
MrsMagic10
Bacchus
13,983
1,320
0
4,236
15,909
11,633
282
3,020
12,314
60,224
0
W
Tsukuyomi
The Man 958
Tsukuyomi
13,507
3,445
0
8,587
16,473
6,643
155
2,821
13,290
0
112,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,985
Gold Earned
45,915
668
Minions Killed
597
0
Camps Cleared
0
2,103,950
Distance Traveled
1,950,398
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,287
514
122
6
0
438,245
0
W
Chang'e
11,238
562
213
11
0
386,925
6
L
Geb
8,271
414
34
2
0
398,026
3
W
Geb
9,866
493
14
1
0
420,130
7
L
Charybdis
9,178
459
149
7
0
349,360
1
L
Kali
10,164
508
143
7
0
411,203
0
W
Ah Muzen Cab
11,666
583
181
9
0
386,076
1
L
Ra
8,382
419
153
8
0
388,331
6
L
Bacchus
9,920
496
118
6
0
403,478
0
W
Tsukuyomi
11,928
596
138
7
0
472,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role