Player Matchup

Rama
Rama
DankFunseeker
Rama
Level 94
God Stats
1W - 1L
1,754 SR
Queue Stats
5W - 7L
1,435 Elo+
Party 1
Chaac
Chaac
Kazito
Chaac
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 39L
1,346 Elo+
Party 1
Tiamat
Tiamat
SmeeJay32
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,382 Elo+
Party 1
Ne Zha
Ne Zha
n00by1
Ne Zha
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,292 Elo+
Solo
Mercury
Mercury
xKazito
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,378 Elo+
Party 1
Team Averages
Level 65
1,551 SR
1,367 Elo+

VS

Team Averages
Level 27
1,592 SR
1,497 Elo+
Bellona
Bellona
DesireToast
Bellona
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,657 Elo+
Solo
Zeus
Zeus
FataleFusion
Zeus
Level 40
God Stats
1W - 1L
1,306 SR
Queue Stats
25W - 27L
1,454 Elo+
Party 2
Ah Puch
Ah Puch
HereticAngel0802
Ah Puch
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 34L
1,388 Elo+
Solo
Atlas
Atlas
RavenThatRemains
Atlas
Level 18
God Stats
1W - 0L
1,749 SR
Queue Stats
3W - 1L
1,581 Elo+
Party 2
Xbalanque
Xbalanque
bdLONGbd
Xbalanque
Level 29
God Stats
4W - 0L
1,904 SR
Queue Stats
97W - 145L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
8,534
610
9,826
14,387
7,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Kazito
Chaac
15
0 / 7 / 6
9,055
647
9,785
17,712
19,705
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
SmeeJay32
Tiamat
12
0 / 13 / 4
8,012
572
3,655
19,816
11,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
n00by1
Ne Zha
18
5 / 4 / 2
9,347
668
19,742
16,259
9,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
xKazito
Mercury
16
3 / 6 / 3
9,895
707
11,656
14,063
7,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DesireToast
Bellona
20
13 / 2 / 19
12,184
870
25,916
19,116
23,347
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 1 / 16
12,388
885
25,836
13,150
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 14
9,369
669
5,442
10,562
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 1 / 22
11,537
824
10,228
15,139
17,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
bdLONGbd
Xbalanque
17
7 / 4 / 12
10,552
754
8,354
13,703
6,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
119
9
Kills
36
37
Deaths
11
19
Assists
83
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Bellona
DesireToast
Bellona
13
2
19
11.25
W
11
1
16
19
W
0
3
14
2.33
L
Chaac
Kazito
Chaac
0
7
6
0.43
W
5
1
22
16
L
Tiamat
SmeeJay32
Tiamat
0
13
4
0.15
W
Xbalanque
bdLONGbd
Xbalanque
7
4
12
3.25
L
Ne Zha
n00by1
Ne Zha
5
4
2
1.5
L
Mercury
xKazito
Mercury
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,664
Damage
75,776
82,237
Taken
71,670
55,591
Mitigated
57,573
17,788
Healing
31,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,826
5,414
0
1,586
14,387
7,202
0
6,210
8,177
0
23,056
W
Bellona
DesireToast
Bellona
25,916
10,156
4,085
3,942
19,116
23,347
2,235
1,416
17,700
0
40,606
W
25,836
4,974
2,608
5,219
13,150
6,100
1,019
1,155
11,995
56,042
0
W
5,442
687
2,161
2,350
10,562
4,459
102
232
10,330
14,923
0
L
Chaac
Kazito
Chaac
9,785
1,347
664
3,491
17,712
19,705
0
10,364
7,348
0
20,006
W
10,228
3,537
2,785
3,461
15,139
17,033
421
674
14,465
19,339
0
L
Tiamat
SmeeJay32
Tiamat
3,655
701
300
1,496
19,816
11,423
0
10,193
9,623
9,255
0
W
Xbalanque
bdLONGbd
Xbalanque
8,354
3,804
2,279
2,919
13,703
6,634
3,739
178
13,525
0
20,255
L
Ne Zha
n00by1
Ne Zha
19,742
2,219
454
6,391
16,259
9,878
0
7,087
9,172
0
41,656
L
Mercury
xKazito
Mercury
11,656
2,794
284
3,122
14,063
7,383
0
7,652
6,411
0
15,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,843
Gold Earned
56,030
155
Minions Killed
171
0
Camps Cleared
0
1,173,967
Distance Traveled
1,272,346
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,534
610
70
5
0
221,517
0
W
Bellona
12,184
870
33
2
0
276,890
0
W
Zeus
12,388
885
68
5
0
221,974
5
W
Ah Puch
9,369
669
35
3
0
241,349
0
L
Chaac
9,055
647
34
2
0
220,406
0
W
Atlas
11,537
824
14
1
0
309,407
0
L
Tiamat
8,012
572
12
1
0
211,010
1
W
Xbalanque
10,552
754
21
2
0
222,726
1
L
Ne Zha
9,347
668
24
2
0
246,936
2
L
Mercury
9,895
707
15
1
0
274,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role