Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DiceHG
Set
Level 148
God Stats
5W - 10L
1,544 SR
Queue Stats
257W - 247L
1,658 Elo+
Solo
Lancelot
Lancelot
Neykan
Lancelot
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,447 Elo+
Party 2
Team Averages
Level 105
1,509 SR
1,521 Elo+

VS

Team Averages
Level 101
1,891 SR
1,995 Elo+
Cerberus
Cerberus
MenorKing
Cerberus
Level 128
God Stats
2W - 0L
1,978 SR
Queue Stats
75W - 11L
1,928 Elo+
Party 1
Lancelot
Lancelot
NikolasFerreira
Lancelot
Level 26
God Stats
2W - 0L
1,780 SR
Queue Stats
35W - 3L
2,082 Elo+
Party 1
Baron Samedi
Baron Samedi
Shënug
Baron Samedi
Level 157
God Stats
42W - 1L
2,020 SR
Queue Stats
123W - 9L
1,915 Elo+
Party 1
Mulan
Mulan
TouroBre
Mulan
Level 33
God Stats
35W - 2L
2,060 SR
Queue Stats
247W - 14L
2,150 Elo+
Party 1
Apollo
Apollo
jhoDUNADA
Apollo
Level 160
God Stats
10W - 5L
1,620 SR
Queue Stats
895W - 422L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 6 / 0
7,453
573
7,643
12,167
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
 
Kukulkan
10
2 / 3 / 3
6,365
490
6,694
8,049
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
9
0 / 5 / 3
5,877
452
1,916
13,579
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
DiceHG
Set
14
3 / 1 / 0
8,344
642
12,500
11,569
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Neykan
Lancelot
11
1 / 4 / 2
6,731
518
5,298
13,616
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MenorKing
Cerberus
13
0 / 1 / 2
7,244
557
3,917
9,702
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
13
6 / 2 / 0
8,112
624
7,617
10,750
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Shënug
Baron Samedi
11
3 / 4 / 2
6,462
497
10,699
10,825
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
TouroBre
Mulan
11
4 / 1 / 4
7,573
583
8,598
12,329
12,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
jhoDUNADA
Apollo
14
6 / 1 / 3
8,593
661
8,839
12,468
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
19
19
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
6
0
0.5
L
Kukulkan
 
Kukulkan
2
3
3
1.17
L
Ymir
 
Ymir
0
5
3
0.3
L
Set
DiceHG
Set
3
1
0
3
W
Cerberus
MenorKing
Cerberus
0
1
2
1
L
Lancelot
Neykan
Lancelot
1
4
2
0.5
W
Lancelot
6
2
0
3
W
Baron Samedi
Shënug
Baron Samedi
3
4
2
1
W
Mulan
TouroBre
Mulan
4
1
4
6
W
Apollo
jhoDUNADA
Apollo
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,051
Damage
39,670
58,980
Taken
56,074
31,250
Mitigated
32,739
11,443
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,643
4,901
0
4,054
12,167
3,820
0
0
12,167
0
49,955
L
Kukulkan
 
Kukulkan
6,694
817
0
1,962
8,049
3,362
0
3,951
4,098
35,948
0
L
Ymir
 
Ymir
1,916
650
0
1,715
13,579
10,696
0
4,047
9,532
14,243
990
L
Set
DiceHG
Set
12,500
4,806
0
2,962
11,569
8,180
0
4,520
6,604
0
72,572
W
Cerberus
MenorKing
Cerberus
3,917
193
0
3,128
9,702
5,273
504
0
8,852
54,718
0
L
Lancelot
Neykan
Lancelot
5,298
1,738
0
750
13,616
5,192
22
1,653
11,963
0
49,354
W
Lancelot
7,617
2,156
0
1,578
10,750
4,542
0
1,816
8,892
0
58,141
W
Baron Samedi
Shënug
Baron Samedi
10,699
876
731
4,344
10,825
5,407
532
3,357
7,371
36,079
0
W
Mulan
TouroBre
Mulan
8,598
1,020
0
4,220
12,329
12,971
0
2,676
9,557
0
35,899
W
Apollo
jhoDUNADA
Apollo
8,839
6,316
0
6,836
12,468
4,546
828
739
11,680
0
69,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,770
Gold Earned
37,984
401
Minions Killed
442
0
Camps Cleared
0
1,284,300
Distance Traveled
1,393,250
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,453
573
91
7
0
233,128
5
L
Kukulkan
6,365
490
62
5
0
264,306
5
L
Ymir
5,877
452
22
2
0
240,695
4
L
Set
8,344
642
136
10
0
254,575
2
W
Cerberus
7,244
557
143
11
0
263,008
0
L
Lancelot
6,731
518
90
7
0
291,596
0
W
Lancelot
8,112
624
85
7
0
320,926
0
W
Baron Samedi
6,462
497
46
4
0
261,116
7
W
Mulan
7,573
583
51
4
0
285,715
2
W
Apollo
8,593
661
117
9
0
262,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role