Player Matchup

Da Ji
Da Ji
Ben Alvarez II
Da Ji
Level 160
God Stats
3W - 1L
1,611 SR
Queue Stats
106W - 69L
1,651 Elo+
Party 1
Guan Yu
Guan Yu
Praise Bhronic
Guan Yu
Level 24
God Stats
6W - 0L
1,749 SR
Queue Stats
69W - 13L
1,799 Elo+
Party 1
Nox
Nox
Viizions
Nox
Level 100
God Stats
39W - 30L
1,624 SR
Queue Stats
207W - 149L
1,699 Elo+
Party 1
Team Averages
Level 95
1,661 SR
1,717 Elo+

VS

Team Averages
Level 88
1,448 SR
1,532 Elo+
Chronos
Chronos
Inobnoxious
Chronos
Level 125
God Stats
0W - 1L
1,570 SR
Queue Stats
7W - 5L
1,689 Elo+
Party 2
Sobek
Sobek
Silverbackgawd
Sobek
Level 121
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Wyatt Has Candy
Danzaburou
Level 19
God Stats
1W - 2L
1,480 SR
Queue Stats
2W - 5L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 7
9,985
832
12,904
11,040
5,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 1 / 12
9,326
777
10,824
12,459
9,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
4 / 0 / 9
9,653
804
7,725
8,577
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Inobnoxious
Chronos
12
0 / 4 / 1
6,889
574
4,225
10,962
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 5 / 1
6,927
577
4,201
14,951
14,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Wyatt Has Candy
Danzaburou
12
0 / 6 / 1
7,503
625
6,496
12,213
4,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
0
1
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Chronos
Inobnoxious
Chronos
0
4
1
0.13
W
3
1
12
9
L
0
5
1
0.1
W
4
0
9
8.5
L
Danzaburou
Wyatt Has Candy
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,453
Damage
14,922
32,076
Taken
38,126
18,896
Mitigated
22,810
10,561
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,904
3,199
0
2,778
11,040
5,239
1,451
3,576
7,464
0
31,831
L
Chronos
Inobnoxious
Chronos
4,225
1,409
0
1,634
10,962
4,379
0
2,261
8,701
14,875
2,226
W
10,824
1,532
2,072
2,915
12,459
9,473
509
2,141
10,318
0
28,190
L
4,201
406
0
2,260
14,951
14,033
0
2,848
12,103
15,415
0
W
7,725
1,718
76
2,720
8,577
4,184
912
2,504
6,073
51,526
0
L
Danzaburou
Wyatt Has Candy
Danzaburou
6,496
3,292
0
1,529
12,213
4,398
0
2,672
9,541
0
33,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
21,319
147
Minions Killed
98
0
Camps Cleared
0
676,464
Distance Traveled
590,209
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,985
832
36
3
0
238,835
1
L
Chronos
6,889
574
28
2
0
191,996
2
W
Guan Yu
9,326
777
39
3
0
216,547
5
L
Sobek
6,927
577
9
1
0
212,076
2
W
Nox
9,653
804
72
6
0
221,082
3
L
Danzaburou
7,503
625
61
5
0
186,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role