Player Matchup

Rama
Rama
CameAnhurFace
Rama
Level 104
God Stats
3W - 1L
1,667 SR
Queue Stats
66W - 35L
1,637 Elo+
Party 2
Cernunnos
Cernunnos
Donbongo69
Cernunnos
Level 131
God Stats
3W - 0L
1,639 SR
Queue Stats
46W - 26L
1,621 Elo+
Party 2
Fafnir
Fafnir
KoolAidMan196
Fafnir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,716 Elo+
Party 2
Chang'e
Chang'e
TreeckoHugger
Chang'e
Level 160
God Stats
1W - 0L
2,005 SR
Queue Stats
82W - 53L
1,627 Elo+
Party 2
Hades
Hades
techboipede
Hades
Level 124
God Stats
5W - 2L
1,788 SR
Queue Stats
235W - 231L
1,536 Elo+
Solo
Team Averages
Level 128
1,720 SR
1,627 Elo+

VS

Team Averages
Level 140
1,461 SR
1,585 Elo+
Charybdis
Charybdis
HexF4
Charybdis
Level 112
God Stats
0W - 1L
1,284 SR
Queue Stats
6W - 6L
1,587 Elo+
Party 1
Geb
Geb
JimmehMaster
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,531 Elo+
Party 1
Sol
Sol
TheFlamingSponge
Sol
Level 154
God Stats
0W - 1L
1,520 SR
Queue Stats
9W - 11L
1,593 Elo+
Party 1
Chang'e
Chang'e
USAWK
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,657 Elo+
Solo
Raijin
Raijin
XploitGaming
Raijin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
9,899
825
13,786
11,459
6,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Donbongo69
Cernunnos
17
4 / 2 / 14
10,023
835
18,497
12,305
6,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 11
9,268
772
5,703
16,659
23,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
16
5 / 2 / 10
9,571
798
9,627
12,794
9,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 2 / 13
11,218
935
17,468
14,422
14,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HexF4
Charybdis
16
4 / 4 / 4
9,033
753
14,431
12,816
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 5
7,484
624
4,977
15,892
16,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 4 / 5
8,465
705
15,918
17,320
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
USAWK
Chang'e
14
1 / 3 / 5
7,818
652
7,571
14,605
12,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
13
0 / 5 / 8
7,614
635
11,876
10,478
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
21
Kills
9
11
Deaths
21
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Cernunnos
Donbongo69
Cernunnos
4
2
14
5.5
L
Charybdis
HexF4
Charybdis
4
4
4
1.5
L
1
5
5
0.7
W
0
3
11
1.83
L
3
4
5
1.38
W
Chang'e
5
2
10
5
L
Chang'e
USAWK
Chang'e
1
3
5
1.17
L
Raijin
0
5
8
0.8
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,081
Damage
54,773
67,639
Taken
71,111
59,694
Mitigated
48,822
38,751
Healing
28,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,786
10,398
1,687
3,068
11,459
6,219
2,928
6,611
4,848
0
27,508
W
Cernunnos
Donbongo69
Cernunnos
18,497
8,939
2,846
3,836
12,305
6,893
2,845
8,143
4,162
0
41,411
L
Charybdis
HexF4
Charybdis
14,431
4,274
1,393
2,835
12,816
6,616
0
5,940
6,876
0
31,178
L
4,977
111
0
696
15,892
16,665
0
4,936
10,956
7,859
0
W
5,703
722
2,112
5,467
16,659
23,008
599
10,387
6,272
10,715
0
L
15,918
6,366
1,156
7,392
17,320
7,739
484
7,245
10,075
36,433
0
W
Chang'e
9,627
873
5,647
4,443
12,794
9,513
793
6,706
6,088
21,062
0
L
Chang'e
USAWK
Chang'e
7,571
491
6,933
6,431
14,605
12,953
0
7,698
6,907
15,893
0
L
Raijin
11,876
1,391
1,247
476
10,478
4,849
0
6,979
3,499
17,752
0
W
17,468
957
3,327
6,318
14,422
14,061
1,576
8,495
5,927
34,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,979
Gold Earned
40,414
127
Minions Killed
115
0
Camps Cleared
0
1,133,661
Distance Traveled
997,354
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,899
825
30
3
0
245,815
1
W
Cernunnos
10,023
835
46
4
0
209,605
0
L
Charybdis
9,033
753
45
4
0
187,870
0
L
Geb
7,484
624
0
0
0
209,505
7
W
Fafnir
9,268
772
2
0
0
247,739
2
L
Sol
8,465
705
42
4
0
168,911
0
W
Chang'e
9,571
798
21
2
0
232,929
1
L
Chang'e
7,818
652
15
1
0
245,414
1
L
Raijin
7,614
635
13
1
0
185,654
0
W
Hades
11,218
935
28
2
0
197,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role