Player Matchup

Sobek
Sobek
AdamKnowsGames
Sobek
Level 126
God Stats
1W - 2L
1,403 SR
Queue Stats
81W - 74L
1,575 Elo+
Party 2
Awilix
Awilix
FellTurtle82469
Awilix
Level 150
God Stats
32W - 27L
1,673 SR
Queue Stats
382W - 330L
1,621 Elo+
Solo
Vulcan
Vulcan
FreemonHooodrat
Vulcan
Level 157
God Stats
4W - 0L
1,510 SR
Queue Stats
161W - 139L
1,654 Elo+
Party 2
Achilles
Achilles
Fructiferino
Achilles
Level 118
God Stats
6W - 3L
1,628 SR
Queue Stats
56W - 42L
1,626 Elo+
Party 1
Anhur
Anhur
NyanteedaCreator
Anhur
Level 156
God Stats
1W - 3L
1,466 SR
Queue Stats
155W - 128L
1,605 Elo+
Party 1
Team Averages
Level 141
1,536 SR
1,616 Elo+

VS

Team Averages
Level 141
1,668 SR
1,564 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
DezChazz
Guan Yu
Level 154
God Stats
83W - 41L
1,727 SR
Queue Stats
160W - 134L
1,593 Elo+
Party 3
Merlin
Merlin
FranJetta
Merlin
Level 127
God Stats
15W - 9L
1,735 SR
Queue Stats
89W - 81L
1,554 Elo+
Party 3
Chernobog
Chernobog
Glauc0maa
Chernobog
Level 110
God Stats
5W - 4L
1,716 SR
Queue Stats
550W - 467L
1,630 Elo+
Solo
Osiris
Osiris
x_ItsLight
Osiris
Level 157
God Stats
4W - 5L
1,660 SR
Queue Stats
273W - 274L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,273
483
2,553
7,560
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 2 / 1
8,330
641
8,681
8,727
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 5
7,000
538
4,585
5,054
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Fructiferino
Achilles
13
0 / 1 / 2
7,300
562
12,157
13,596
13,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 2
6,857
527
5,205
10,700
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 3 / 3
6,998
538
5,425
11,977
7,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
DezChazz
Guan Yu
11
3 / 1 / 2
6,840
526
4,229
8,618
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
FranJetta
Merlin
12
0 / 4 / 2
6,978
537
1,915
5,942
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Glauc0maa
Chernobog
13
2 / 1 / 4
7,327
564
7,520
8,812
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
x_ItsLight
Osiris
12
1 / 1 / 0
7,152
550
5,760
15,511
13,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
10
Kills
10
10
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
3
3
1.83
W
1
2
4
1.5
L
Guan Yu
DezChazz
Guan Yu
3
1
2
4
W
7
2
1
3.75
L
Merlin
FranJetta
Merlin
0
4
2
0.25
W
1
2
5
1.75
W
Achilles
Fructiferino
Achilles
0
1
2
1
L
Chernobog
Glauc0maa
Chernobog
2
1
4
4
W
1
3
2
0.67
L
Osiris
x_ItsLight
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,181
Damage
24,849
45,637
Taken
50,860
27,453
Mitigated
33,550
15,970
Healing
20,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,425
1,630
0
3,242
11,977
7,947
0
762
11,082
0
41,515
W
2,553
429
0
2,222
7,560
5,879
0
435
7,125
15,169
0
L
Guan Yu
DezChazz
Guan Yu
4,229
536
315
4,023
8,618
6,184
0
2,769
5,849
0
26,801
W
8,681
3,909
0
330
8,727
3,098
0
217
8,510
0
68,358
L
Merlin
FranJetta
Merlin
1,915
265
0
125
5,942
2,502
0
1,315
4,627
51,373
0
W
4,585
1,181
0
1,190
5,054
1,885
0
1,069
3,985
57,307
0
W
Achilles
Fructiferino
Achilles
12,157
3,646
0
8,385
13,596
13,369
0
0
13,596
0
56,647
L
Chernobog
Glauc0maa
Chernobog
7,520
4,657
0
4,142
8,812
3,118
0
2,072
6,651
0
63,231
W
5,205
3,472
0
3,843
10,700
3,222
168
194
10,506
0
53,599
L
Osiris
x_ItsLight
Osiris
5,760
2,456
0
8,624
15,511
13,799
0
220
14,148
0
51,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,760
Gold Earned
35,295
429
Minions Killed
440
0
Camps Cleared
0
1,322,431
Distance Traveled
1,298,974
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,998
538
68
5
0
274,966
5
W
Sobek
6,273
483
20
2
0
271,414
2
L
Guan Yu
6,840
526
40
3
0
282,896
9
W
Awilix
8,330
641
105
8
0
335,680
1
L
Merlin
6,978
537
109
8
0
222,571
3
W
Vulcan
7,000
538
106
8
0
256,714
3
W
Achilles
7,300
562
97
7
0
246,578
3
L
Chernobog
7,327
564
125
10
0
269,991
1
W
Anhur
6,857
527
101
8
0
212,045
4
L
Osiris
7,152
550
98
8
0
248,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role