Player Matchup

Ganesha
Ganesha
Gold III
Dlizard72
Ganesha
Gold III
Level 148
God Stats
2W - 5L
1,419 SR
Queue Stats
204W - 201L
1,502 MMR
Solo
Rama
Rama
Silver II
SleepsterPS4
Rama
Silver II
Level 128
God Stats
1W - 0L
1,716 SR
Queue Stats
8W - 3L
1,576 MMR
Solo
Amaterasu
Amaterasu
Gold IV
krumf
Amaterasu
Gold IV
Level 139
God Stats
1W - 3L
1,195 SR
Queue Stats
83W - 83L
1,548 MMR
Party 1
Thor
Thor
Gold II
xYEKIROx
Thor
Gold II
Level 160
God Stats
1W - 1L
1,279 SR
Queue Stats
321W - 327L
1,589 MMR
Solo
Agni
Agni
Platinum V
zebrace
Agni
Platinum V
Level 143
God Stats
5W - 3L
1,738 SR
Queue Stats
86W - 83L
1,748 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,469 SR
1,593 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,478 SR
1,594 MMR
Scylla
Scylla
Gold IV
Colinator
Scylla
Gold IV
Level 42
God Stats
1W - 3L
1,380 SR
Queue Stats
29W - 14L
1,711 MMR
Party 2
Arachne
Arachne
Gold V
SkadiDoesntKnoww
Arachne
Gold V
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,674 MMR
Party 2
Bacchus
Bacchus
Gold III
Thevectorcraft
Bacchus
Gold III
Level 153
God Stats
31W - 28L
1,587 SR
Queue Stats
506W - 501L
1,531 MMR
Solo
Jing Wei
Jing Wei
Gold IV
bookaaj
Jing Wei
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 337L
1,497 MMR
Solo
Charybdis
Charybdis
Bronze III
spunkj
Charybdis
Bronze III
Level 124
God Stats
0W - 1L
1,421 SR
Queue Stats
7W - 7L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dlizard72
Ganesha
15
1 / 2 / 17
10,768
567
8,697
19,540
19,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 0 / 4
13,125
691
19,150
21,900
9,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
krumf
Amaterasu
19
6 / 1 / 6
12,759
672
13,790
25,193
25,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
5 / 2 / 7
11,029
580
6,123
15,905
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
zebrace
Agni
18
6 / 1 / 10
11,883
625
19,570
11,240
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasMulanIshtarIzanami

VS

Bans
VulcanSusanoLancelotAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Colinator
Scylla
14
1 / 5 / 2
8,846
466
10,543
13,177
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 8 / 1
8,980
473
7,018
26,242
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 2
7,648
403
4,824
17,050
20,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
bookaaj
Jing Wei
14
1 / 2 / 1
8,242
434
11,460
13,595
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
spunkj
Charybdis
13
0 / 9 / 1
8,009
422
4,913
17,038
5,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
29
Kills
5
6
Deaths
29
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
Colinator
Scylla
1
5
2
0.4
W
Ganesha
Dlizard72
Ganesha
1
2
17
4.75
L
3
8
1
0.44
W
11
0
4
13
L
0
5
2
0.2
L
Jing Wei
bookaaj
Jing Wei
1
2
1
0.75
W
Amaterasu
krumf
Amaterasu
6
1
6
9
L
Charybdis
spunkj
Charybdis
0
9
1
0.06
W
Thor
5
2
7
4.25
W
Agni
zebrace
Agni
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,330
Damage
38,758
93,778
Taken
87,102
66,528
Mitigated
43,690
50,193
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Colinator
Scylla
10,543
1,225
0
750
13,177
4,345
0
7,261
5,916
77,153
0
W
Ganesha
Dlizard72
Ganesha
8,697
1,159
896
4,164
19,540
19,467
0
4,289
14,815
30,801
1,359
L
7,018
5,594
0
5,861
26,242
8,743
0
8,802
17,440
0
38,299
W
19,150
13,984
0
15,514
21,900
9,952
11,816
4,208
17,692
0
127,171
L
4,824
896
0
2,400
17,050
20,365
0
5,189
11,861
28,108
0
L
Jing Wei
bookaaj
Jing Wei
11,460
9,746
0
4,375
13,595
4,843
0
3,423
10,172
0
57,741
W
Amaterasu
krumf
Amaterasu
13,790
7,542
0
16,734
25,193
25,317
1,821
3,844
21,349
0
109,380
L
Charybdis
spunkj
Charybdis
4,913
2,906
0
2,048
17,038
5,394
0
3,443
13,595
0
55,290
W
Thor
6,123
1,233
0
7,618
15,905
6,689
0
2,310
12,210
0
76,992
W
Agni
zebrace
Agni
19,570
1,411
0
5,267
11,240
5,103
1,175
4,739
6,501
111,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,564
Gold Earned
41,725
672
Minions Killed
423
0
Camps Cleared
0
1,939,435
Distance Traveled
1,726,808
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,846
466
138
7
0
341,781
7
W
Ganesha
10,768
567
9
0
0
383,370
3
L
Arachne
8,980
473
62
3
0
374,397
4
W
Rama
13,125
691
180
9
0
352,990
7
L
Bacchus
7,648
403
31
2
0
350,479
6
L
Jing Wei
8,242
434
88
5
0
376,908
3
W
Amaterasu
12,759
672
193
10
0
405,476
2
L
Charybdis
8,009
422
104
5
0
283,243
1
W
Thor
11,029
580
113
6
0
385,687
8
W
Agni
11,883
625
177
9
0
411,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role