Player Matchup

Agni
Agni
Fackelbob1
Agni
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,546 Elo+
Party 2
Sobek
Sobek
ItsAzula
Sobek
Level 146
God Stats
7W - 1L
1,676 SR
Queue Stats
37W - 27L
1,652 Elo+
Party 2
Rama
Rama
godofodyssey
Rama
Level 159
God Stats
1W - 0L
1,597 SR
Queue Stats
23W - 33L
1,442 Elo+
Party 2
Team Averages
Level 147
1,591 SR
1,547 Elo+

VS

Team Averages
Level 111
1,541 SR
1,486 Elo+
Ah Puch
Ah Puch
EASTLAKE DAIDAI
Ah Puch
Level 119
God Stats
23W - 16L
1,597 SR
Queue Stats
60W - 48L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
Fl3sh 3at3r4694
Danzaburou
Level 148
God Stats
2W - 2L
1,527 SR
Queue Stats
141W - 156L
1,461 Elo+
Party 1
Mulan
Mulan
JacoBago2012
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 201L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,093
776
12,690
7,345
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
ItsAzula
Sobek
15
0 / 0 / 10
10,005
770
6,528
16,270
21,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
8 / 2 / 5
10,537
811
13,036
15,305
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
9,511
732
14,639
13,138
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Fl3sh 3at3r4694
Danzaburou
11
1 / 3 / 1
8,315
640
7,575
11,584
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 5 / 0
7,507
577
5,762
12,928
7,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
3
3
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
5
1
8
9
L
Danzaburou
Fl3sh 3at3r4694
Danzaburou
1
3
1
0.5
W
Sobek
ItsAzula
Sobek
0
0
10
5
L
0
5
0
0
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,254
Damage
27,976
38,920
Taken
37,650
32,813
Mitigated
20,216
15,738
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,639
487
509
1,878
13,138
6,440
0
8,112
5,026
45,995
0
W
12,690
703
0
1,979
7,345
3,337
955
2,912
4,433
45,353
0
L
Danzaburou
Fl3sh 3at3r4694
Danzaburou
7,575
3,852
619
1,922
11,584
6,102
0
3,998
7,586
0
30,940
W
Sobek
ItsAzula
Sobek
6,528
915
0
6,069
16,270
21,839
157
5,651
10,619
20,604
0
L
5,762
215
0
729
12,928
7,674
0
7,170
5,758
0
18,354
W
13,036
11,151
0
7,690
15,305
7,637
1,870
6,128
9,177
0
52,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
25,333
170
Minions Killed
139
0
Camps Cleared
0
729,741
Distance Traveled
602,339
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,511
732
64
5
0
202,308
3
W
Agni
10,093
776
70
5
0
241,547
4
L
Danzaburou
8,315
640
47
4
0
199,048
3
W
Sobek
10,005
770
28
2
0
258,871
5
L
Mulan
7,507
577
28
2
0
200,983
2
W
Rama
10,537
811
72
6
0
229,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role