Player Matchup

Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BLOODR3INA
Athena
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
Bhaddieryne
Danzaburou
Level 72
God Stats
1W - 4L
1,559 SR
Queue Stats
15W - 19L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
Sleepless EIite
Ah Puch
Level 69
God Stats
23W - 12L
1,658 SR
Queue Stats
172W - 148L
1,483 Elo+
Solo
Aphrodite
Aphrodite
ninjasasinn
Aphrodite
Level 153
God Stats
75W - 73L
1,550 SR
Queue Stats
434W - 481L
1,458 Elo+
Solo
Team Averages
Level 99
1,553 SR
1,448 Elo+

VS

Team Averages
Level 86
1,409 SR
1,368 Elo+
Ao Kuang
Ao Kuang
Kingof1tap
Ao Kuang
Level 91
God Stats
0W - 1L
1,289 SR
Queue Stats
34W - 35L
1,334 Elo+
Party 2
Atlas
Atlas
Nychta Theos
Atlas
Level 28
God Stats
3W - 4L
1,401 SR
Queue Stats
5W - 6L
1,391 Elo+
Party 2
Chaac
Chaac
jalkiller
Chaac
Level 160
God Stats
27W - 33L
1,489 SR
Queue Stats
612W - 682L
1,361 Elo+
Solo
Bellona
Bellona
stonecoldCM7
Bellona
Level 83
God Stats
2W - 1L
1,399 SR
Queue Stats
32W - 27L
1,413 Elo+
Party 2
Izanami
Izanami
vanscomp14
Izanami
Level 69
God Stats
9W - 8L
1,469 SR
Queue Stats
38W - 47L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
21 / 3 / 10
17,105
611
33,399
29,567
18,464
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
BLOODR3INA
Athena
19
0 / 2 / 25
14,317
511
13,775
32,687
48,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Bhaddieryne
Danzaburou
20
8 / 3 / 15
14,702
525
32,471
22,650
12,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
11 / 2 / 10
15,308
547
30,168
22,596
12,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
ninjasasinn
Aphrodite
20
4 / 1 / 12
14,776
528
8,903
21,300
22,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kingof1tap
Ao Kuang
18
5 / 12 / 3
13,200
471
16,658
36,224
17,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 9 / 5
10,631
380
12,457
35,758
46,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
jalkiller
Chaac
20
4 / 4 / 1
14,222
508
10,776
24,019
23,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
stonecoldCM7
Bellona
15
1 / 9 / 5
10,492
375
23,512
39,378
30,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
vanscomp14
Izanami
19
1 / 11 / 3
13,221
472
22,155
25,376
13,086
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
44
Kills
11
11
Deaths
45
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
21
3
10
8.67
W
Athena
BLOODR3INA
Athena
0
2
25
6.25
W
Danzaburou
Bhaddieryne
Danzaburou
8
3
15
5.17
L
Ao Kuang
Kingof1tap
Ao Kuang
5
12
3
0.54
L
0
9
5
0.28
W
11
2
10
8
L
Chaac
jalkiller
Chaac
4
4
1
1.13
W
Aphrodite
ninjasasinn
Aphrodite
4
1
12
10
L
Bellona
stonecoldCM7
Bellona
1
9
5
0.39
L
Izanami
vanscomp14
Izanami
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,716
Damage
85,558
128,800
Taken
160,755
114,773
Mitigated
131,803
71,453
Healing
27,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
33,399
25,756
1,104
12,475
29,567
18,464
4,831
6,431
22,802
0
150,726
W
Athena
BLOODR3INA
Athena
13,775
2,729
952
9,060
32,687
48,700
1,646
9,544
22,373
50,277
0
W
Danzaburou
Bhaddieryne
Danzaburou
32,471
19,031
89
12,954
22,650
12,785
8,166
8,781
13,177
0
124,440
L
Ao Kuang
Kingof1tap
Ao Kuang
16,658
7,123
0
10,923
36,224
17,809
0
9,271
26,721
81,614
504
L
12,457
5,202
950
2,615
35,758
46,420
330
9,789
25,803
52,952
1,549
W
30,168
1,389
550
10,998
22,596
12,177
1,746
2,635
19,902
112,858
0
L
Chaac
jalkiller
Chaac
10,776
1,067
0
5,868
24,019
23,520
2,930
9,144
14,721
0
110,149
W
Aphrodite
ninjasasinn
Aphrodite
8,903
940
8,772
14,499
21,300
22,647
2,718
1,842
19,320
107,486
0
L
Bellona
stonecoldCM7
Bellona
23,512
7,792
0
5,792
39,378
30,968
0
11,381
27,763
0
78,859
L
Izanami
vanscomp14
Izanami
22,155
14,373
0
1,608
25,376
13,086
1,427
11,753
12,901
0
116,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,208
Gold Earned
61,766
703
Minions Killed
635
0
Camps Cleared
0
2,625,465
Distance Traveled
2,230,288
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,105
611
172
6
0
540,974
10
W
Athena
14,317
511
63
2
0
572,173
0
W
Danzaburou
14,702
525
147
5
0
524,265
2
L
Ao Kuang
13,200
471
92
3
0
426,606
4
L
Atlas
10,631
380
46
2
0
467,640
7
W
Ah Puch
15,308
547
152
5
0
552,262
0
L
Chaac
14,222
508
185
7
0
443,893
6
W
Aphrodite
14,776
528
169
6
0
435,791
0
L
Bellona
10,492
375
93
3
0
515,091
3
L
Izanami
13,221
472
219
8
0
377,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role