Player Matchup

Serqet
Serqet
Dracο
Serqet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 62L
1,627 Elo+
Party 1
Merlin
Merlin
keviinA
Merlin
Level 160
God Stats
18W - 9L
1,678 SR
Queue Stats
502W - 436L
1,674 Elo+
Solo
Set
Set
аsаp
Set
Level 129
God Stats
8W - 2L
1,786 SR
Queue Stats
100W - 82L
1,699 Elo+
Party 1
Team Averages
Level 132
1,655 SR
1,667 Elo+

VS

Team Averages
Level 152
1,576 SR
1,714 Elo+
Agni
Agni
GodOfWar357
Agni
Level 157
God Stats
0W - 1L
1,195 SR
Queue Stats
137W - 87L
1,701 Elo+
Party 2
Thor
Thor
VenomDKS
Thor
Level 157
God Stats
3W - 1L
1,811 SR
Queue Stats
284W - 187L
1,724 Elo+
Party 2
Ne Zha
Ne Zha
Xenrin
Ne Zha
Level 141
God Stats
30W - 16L
1,721 SR
Queue Stats
270W - 192L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dracο
Serqet
11
3 / 1 / 8
7,320
732
3,448
8,190
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
keviinA
Merlin
14
4 / 0 / 8
8,071
807
7,431
5,556
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
аsаp
Set
14
5 / 0 / 7
8,506
851
10,451
9,050
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,292
629
4,428
6,647
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
10
1 / 5 / 0
6,437
644
7,401
8,741
3,478
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
Xenrin
Ne Zha
10
0 / 5 / 1
6,230
623
7,160
9,094
3,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
Dracο
Serqet
3
1
8
7
L
0
2
1
0.25
L
Thor
1
5
0
0.2
L
Ne Zha
Xenrin
Ne Zha
0
5
1
0.1
W
Merlin
keviinA
Merlin
4
0
8
8
W
Set
аsаp
Set
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,330
Damage
18,989
22,796
Taken
24,482
14,725
Mitigated
9,489
3,798
Healing
2,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Dracο
Serqet
3,448
455
0
794
8,190
6,151
0
1,904
5,883
0
10,854
L
4,428
326
0
980
6,647
2,181
0
1,657
4,518
16,992
0
L
Thor
7,401
464
0
180
8,741
3,478
0
2,622
5,761
0
19,824
L
Ne Zha
Xenrin
Ne Zha
7,160
1,250
0
1,190
9,094
3,830
0
3,219
5,426
0
24,315
W
Merlin
keviinA
Merlin
7,431
518
58
1,498
5,556
1,915
1,341
649
4,871
33,106
0
W
Set
аsаp
Set
10,451
5,591
0
1,448
9,050
6,659
1,649
1,231
7,577
0
42,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,897
Gold Earned
18,959
151
Minions Killed
105
0
Camps Cleared
0
582,514
Distance Traveled
513,433
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,320
732
10
1
0
201,957
2
L
Agni
6,292
629
41
4
0
176,331
2
L
Thor
6,437
644
30
3
0
167,156
1
L
Ne Zha
6,230
623
34
3
0
169,946
4
W
Merlin
8,071
807
60
6
0
184,465
3
W
Set
8,506
851
81
8
0
196,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role