Player Matchup

Janus
Janus
CarmineJ_
Janus
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,157 Elo+
Party 1
Sobek
Sobek
LilNiqquar
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,157 Elo+
Party 1
Danzaburou
Danzaburou
schneidz111
Danzaburou
Level 26
God Stats
1W - 2L
1,173 SR
Queue Stats
2W - 4L
1,157 Elo+
Party 1
Team Averages
Level 29
1,391 SR
1,157 Elo+

VS

Team Averages
Level 53
1,449 SR
995 Elo+
Vulcan
Vulcan
EDWARDTHELL
Vulcan
Level 45
God Stats
0W - 4L
1,247 SR
Queue Stats
0W - 5L
1,020 Elo+
Party 2
Sobek
Sobek
Sandilar
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
894 Elo+
Party 2
Kukulkan
Kukulkan
THYDRAGONKING
Kukulkan
Level 100
God Stats
0W - 2L
1,599 SR
Queue Stats
2W - 8L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CarmineJ_
Janus
19
2 / 0 / 5
12,223
679
19,168
6,618
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
17
1 / 0 / 5
12,367
687
6,443
22,795
37,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Danzaburou
schneidz111
Danzaburou
19
4 / 0 / 3
13,102
728
15,072
13,274
8,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
0 / 4 / 0
9,881
549
7,556
13,289
10,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Sandilar
Sobek
16
0 / 4 / 0
10,983
610
3,367
26,586
40,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
THYDRAGONKING
Kukulkan
17
0 / 0 / 0
10,371
576
12,047
7,550
3,867
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
CarmineJ_
Janus
2
0
5
4.5
L
Vulcan
0
4
0
0
W
Sobek
1
0
5
3.5
L
Sobek
Sandilar
Sobek
0
4
0
0
L
Kukulkan
THYDRAGONKING
Kukulkan
0
0
0
0
W
Danzaburou
schneidz111
Danzaburou
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,683
Damage
22,970
42,687
Taken
47,425
50,104
Mitigated
55,176
19,927
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CarmineJ_
Janus
19,168
1,229
0
1,652
6,618
4,029
1,116
3,135
3,483
76,534
0
L
Vulcan
7,556
2,745
0
0
13,289
10,739
33
8,224
5,065
35,258
0
W
Sobek
6,443
745
4,220
8,932
22,795
37,840
84
10,518
12,277
27,341
0
L
Sobek
Sandilar
Sobek
3,367
356
0
2,722
26,586
40,570
168
13,085
13,501
11,780
0
L
Kukulkan
THYDRAGONKING
Kukulkan
12,047
961
771
491
7,550
3,867
0
4,314
3,236
52,818
0
W
Danzaburou
schneidz111
Danzaburou
15,072
8,207
0
5,123
13,274
8,235
1,620
9,462
3,812
0
78,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
31,235
239
Minions Killed
160
0
Camps Cleared
0
970,584
Distance Traveled
1,001,873
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,223
679
125
7
0
317,497
3
L
Vulcan
9,881
549
59
3
0
345,177
0
W
Sobek
12,367
687
26
1
0
339,675
3
L
Sobek
10,983
610
18
1
0
300,915
0
L
Kukulkan
10,371
576
83
5
0
355,781
7
W
Danzaburou
13,102
728
88
5
0
313,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role