Player Matchup

Atlas
Atlas
BuhBlooted
Atlas
Level 142
God Stats
3W - 2L
1,475 SR
Queue Stats
105W - 111L
1,473 Elo+
Solo
Fenrir
Fenrir
FaTaLMeMoRy
Fenrir
Level 100
God Stats
1W - 3L
1,115 SR
Queue Stats
214W - 188L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
Malizh
Baron Samedi
Level 146
God Stats
3W - 1L
1,592 SR
Queue Stats
249W - 253L
1,464 Elo+
Party 2
Achilles
Achilles
tisnasty98
Achilles
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 119L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
vTaiko
Kukulkan
Level 118
God Stats
2W - 1L
1,288 SR
Queue Stats
26W - 36L
1,405 Elo+
Party 2
Team Averages
Level 122
1,394 SR
1,468 Elo+

VS

Team Averages
Level 92
1,467 SR
1,483 Elo+
Izanami
Izanami
FlyingPotato0o0s
Izanami
Level 109
God Stats
2W - 3L
1,531 SR
Queue Stats
180W - 194L
1,515 Elo+
Solo
Persephone
Persephone
HilariousAnimal
Persephone
Level 63
God Stats
2W - 3L
1,304 SR
Queue Stats
253W - 256L
1,443 Elo+
Party 1
Olorun
Olorun
HorrorWolf3000
Olorun
Level 66
God Stats
2W - 2L
1,505 SR
Queue Stats
175W - 179L
1,458 Elo+
Party 1
Odin
Odin
MahLeg4213
Odin
Level 117
God Stats
5W - 2L
1,554 SR
Queue Stats
142W - 145L
1,525 Elo+
Party 1
Hercules
Hercules
RascalPup13
Hercules
Level 106
God Stats
1W - 3L
1,439 SR
Queue Stats
64W - 75L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
3 / 4 / 19
12,307
615
22,942
27,479
41,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
10 / 3 / 10
13,695
685
16,744
24,351
30,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Malizh
Baron Samedi
20
7 / 3 / 20
13,677
684
32,046
19,257
14,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
tisnasty98
Achilles
19
2 / 2 / 14
12,243
612
13,677
29,738
52,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
vTaiko
Kukulkan
20
6 / 1 / 12
13,461
673
28,604
12,671
8,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 5
10,568
528
22,910
19,919
11,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
HilariousAnimal
Persephone
19
2 / 4 / 9
11,454
573
24,645
20,902
11,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 3
10,614
531
11,589
22,454
13,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 8 / 7
10,596
530
9,378
28,593
33,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
RascalPup13
Hercules
20
5 / 3 / 7
11,762
588
14,927
31,254
39,600
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
28
Kills
12
13
Deaths
29
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
4
19
3.13
W
Fenrir
10
3
10
5
L
1
7
5
0.5
L
Persephone
HilariousAnimal
Persephone
2
4
9
1.63
L
2
7
3
0.5
L
2
8
7
0.69
W
Baron Samedi
Malizh
Baron Samedi
7
3
20
5.67
L
Hercules
RascalPup13
Hercules
5
3
7
2.83
W
Achilles
tisnasty98
Achilles
2
2
14
4.5
W
Kukulkan
vTaiko
Kukulkan
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,013
Damage
83,449
113,496
Taken
123,122
148,333
Mitigated
110,097
53,405
Healing
43,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
22,942
7,244
1,315
3,573
27,479
41,439
507
8,462
18,678
35,867
0
W
Fenrir
16,744
3,885
3,316
7,008
24,351
30,896
675
5,680
18,116
0
22,724
L
22,910
10,735
2,223
2,603
19,919
11,762
0
13,338
6,359
0
58,255
L
Persephone
HilariousAnimal
Persephone
24,645
3,760
3,982
5,355
20,902
11,762
0
16,722
3,789
45,064
0
L
11,589
5,024
5,080
5,111
22,454
13,205
0
14,412
7,692
21,976
0
L
9,378
963
1,472
2,897
28,593
33,768
0
17,560
10,548
0
16,726
W
Baron Samedi
Malizh
Baron Samedi
32,046
2,407
12,374
6,613
19,257
14,652
3,068
7,330
11,796
54,077
0
L
Hercules
RascalPup13
Hercules
14,927
3,250
1,315
12,975
31,254
39,600
0
19,681
11,139
0
23,617
W
Achilles
tisnasty98
Achilles
13,677
2,347
5,032
8,485
29,738
52,671
797
10,249
18,845
0
29,972
W
Kukulkan
vTaiko
Kukulkan
28,604
2,169
3,614
2,075
12,671
8,675
1,502
4,513
8,158
66,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,383
Gold Earned
54,994
215
Minions Killed
171
0
Camps Cleared
0
1,900,108
Distance Traveled
1,642,734
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,307
615
23
1
0
372,963
2
W
Fenrir
13,695
685
9
0
0
412,268
0
L
Izanami
10,568
528
84
4
0
304,603
2
L
Persephone
11,454
573
34
2
0
320,735
3
L
Olorun
10,614
531
29
1
0
312,205
0
L
Odin
10,596
530
7
0
0
320,268
1
W
Baron Samedi
13,677
684
54
3
0
325,432
0
L
Hercules
11,762
588
17
1
0
384,923
1
W
Achilles
12,243
612
29
1
0
394,788
4
W
Kukulkan
13,461
673
100
5
0
394,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role