Player Matchup

Cthulhu
Cthulhu
Boasy Vp
Cthulhu
Level 88
God Stats
0W - 2L
1,158 SR
Queue Stats
59W - 64L
1,440 Elo+
Party 2
Scylla
Scylla
CrocDestroyer
Scylla
Level 20
God Stats
0W - 2L
1,246 SR
Queue Stats
18W - 30L
1,327 Elo+
Party 1
Izanami
Izanami
N8v3388
Izanami
Level 16
God Stats
4W - 8L
1,375 SR
Queue Stats
26W - 33L
1,389 Elo+
Party 2
Shiva
Shiva
SaucyNuggy
Shiva
Level 25
God Stats
0W - 4L
1,160 SR
Queue Stats
34W - 51L
1,235 Elo+
Party 1
Ne Zha
Ne Zha
pixiewrecked
Ne Zha
Level 35
God Stats
6W - 14L
1,424 SR
Queue Stats
71W - 107L
1,353 Elo+
Party 1
Team Averages
Level 37
1,273 SR
1,349 Elo+

VS

Team Averages
Level 67
1,502 SR
1,336 Elo+
Lancelot
Lancelot
Alex8433
Lancelot
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 42L
1,416 Elo+
Solo
Vulcan
Vulcan
DougDimmadome01
Vulcan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,180 Elo+
Party 3
Neith
Neith
GodzKeg
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,320 Elo+
Party 3
Amaterasu
Amaterasu
Keeggss
Amaterasu
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 6L
1,356 Elo+
Party 3
Khepri
Khepri
ProBoyDan
Khepri
Level 148
God Stats
3W - 6L
1,510 SR
Queue Stats
6W - 9L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boasy Vp
Cthulhu
20
3 / 7 / 9
15,030
1,002
17,856
45,144
49,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 12 / 6
13,938
929
14,021
27,597
10,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
N8v3388
Izanami
20
4 / 5 / 7
15,079
1,005
22,707
26,036
11,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
20
2 / 5 / 14
14,948
997
26,982
43,669
49,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
20
6 / 5 / 8
15,942
1,063
26,653
35,084
15,922
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alex8433
Lancelot
20
11 / 6 / 11
16,058
1,071
38,752
33,831
25,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 16
16,507
1,100
53,619
11,232
5,475
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
GodzKeg
Neith
20
4 / 5 / 15
14,882
992
29,987
15,073
8,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Keeggss
Amaterasu
20
10 / 4 / 16
17,028
1,135
28,708
31,492
34,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
ProBoyDan
Khepri
20
3 / 1 / 20
14,993
1,000
15,443
21,577
30,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
112
17
Kills
34
34
Deaths
17
44
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Alex8433
Lancelot
11
6
11
2.75
L
Cthulhu
Boasy Vp
Cthulhu
3
7
9
1.07
L
2
12
6
0.42
W
6
1
16
14
W
Neith
GodzKeg
Neith
4
5
15
2.3
W
Amaterasu
Keeggss
Amaterasu
10
4
16
4.5
L
Izanami
N8v3388
Izanami
4
5
7
1.5
W
Khepri
ProBoyDan
Khepri
3
1
20
13
L
Shiva
2
5
14
1.8
L
Ne Zha
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,219
Damage
166,509
177,530
Taken
113,205
137,386
Mitigated
104,430
24,421
Healing
18,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Alex8433
Lancelot
38,752
5,977
0
6,651
33,831
25,064
0
11,719
22,112
0
67,805
L
Cthulhu
Boasy Vp
Cthulhu
17,856
1,132
1,642
9,085
45,144
49,362
0
18,125
27,019
55,970
0
L
14,021
2,084
0
359
27,597
10,919
0
10,859
16,738
26,888
0
W
53,619
16,000
0
0
11,232
5,475
0
4,482
6,750
98,056
0
W
Neith
GodzKeg
Neith
29,987
13,314
237
1,841
15,073
8,821
0
3,444
11,629
0
57,916
W
Amaterasu
Keeggss
Amaterasu
28,708
10,452
1,402
6,666
31,492
34,562
0
7,272
24,220
0
35,241
L
Izanami
N8v3388
Izanami
22,707
17,065
0
2,830
26,036
11,297
0
12,687
13,349
20
38,097
W
Khepri
ProBoyDan
Khepri
15,443
1,169
854
1,121
21,577
30,508
0
5,189
16,388
31,104
0
L
Shiva
26,982
7,629
454
4,552
43,669
49,886
0
16,465
27,204
209
46,800
L
Ne Zha
26,653
5,347
0
5,499
35,084
15,922
0
10,926
24,158
0
78,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,937
Gold Earned
79,468
298
Minions Killed
303
3
Camps Cleared
5
1,413,442
Distance Traveled
1,450,124
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
16,058
1,071
62
4
2
325,493
0
L
Cthulhu
15,030
1,002
98
7
0
291,860
0
L
Scylla
13,938
929
36
2
1
270,588
0
W
Vulcan
16,507
1,100
117
8
1
305,199
0
W
Neith
14,882
992
78
5
1
200,861
0
W
Amaterasu
17,028
1,135
18
1
1
299,217
0
L
Izanami
15,079
1,005
45
3
0
236,017
3
W
Khepri
14,993
1,000
28
2
0
319,354
0
L
Shiva
14,948
997
44
3
1
308,611
0
L
Ne Zha
15,942
1,063
75
5
1
306,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role