Player Matchup

Tyr
Tyr
D_Shadow_0
Tyr
Level 128
God Stats
1W - 2L
1,585 SR
Queue Stats
29W - 24L
1,535 Elo+
Party 3
Ullr
Ullr
DimeBagDarrel332
Ullr
Level 146
God Stats
1W - 2L
1,654 SR
Queue Stats
12W - 15L
1,472 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Juxtb-
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
creamator__3
Thor
Level 155
God Stats
4W - 1L
1,596 SR
Queue Stats
31W - 35L
1,478 Elo+
Party 3
Merlin
Merlin
temp-451300
Merlin
Level 124
God Stats
1W - 1L
1,669 SR
Queue Stats
39W - 47L
1,473 Elo+
Party 3
Team Averages
Level 116
1,601 SR
1,492 Elo+

VS

Team Averages
Level 106
1,507 SR
1,635 Elo+
Chronos
Chronos
BigWeedBongWeed
Chronos
Level 26
God Stats
2W - 2L
1,417 SR
Queue Stats
63W - 19L
1,770 Elo+
Party 2
Guan Yu
Guan Yu
BongBongo
Guan Yu
Level 158
God Stats
25W - 37L
1,475 SR
Queue Stats
782W - 746L
1,630 Elo+
Party 2
Izanami
Izanami
Fwig
Izanami
Level 158
God Stats
6W - 2L
1,539 SR
Queue Stats
383W - 318L
1,699 Elo+
Party 2
Bacchus
Bacchus
jkole318
Bacchus
Level 78
God Stats
102W - 86L
1,633 SR
Queue Stats
169W - 169L
1,547 Elo+
Party 1
Poseidon
Poseidon
mx52014
Poseidon
Level 109
God Stats
3W - 4L
1,470 SR
Queue Stats
231W - 228L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
8,640
785
3,920
13,595
12,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 4 / 2
7,709
701
5,532
11,506
5,414
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Juxtb-
Kumbhakarna
12
0 / 4 / 4
7,115
647
2,373
14,601
11,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
4 / 3 / 2
8,409
764
11,180
10,166
4,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
14
0 / 4 / 5
7,793
708
9,780
7,992
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
9,130
830
9,437
11,165
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
BongBongo
Guan Yu
15
2 / 2 / 12
8,537
776
8,422
13,436
12,468
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Fwig
Izanami
18
9 / 1 / 6
10,362
942
16,451
9,967
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
jkole318
Bacchus
14
3 / 2 / 10
9,079
825
6,263
12,566
18,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
mx52014
Poseidon
15
2 / 2 / 11
8,624
784
10,359
6,585
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
8
Kills
19
19
Deaths
8
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Guan Yu
BongBongo
Guan Yu
2
2
12
4
L
3
4
4
1.25
L
1
4
2
0.5
W
Izanami
Fwig
Izanami
9
1
6
12
L
Kumbhakarna
Juxtb-
Kumbhakarna
0
4
4
0.5
L
4
3
2
1.67
W
Bacchus
jkole318
Bacchus
3
2
10
4
W
Poseidon
mx52014
Poseidon
2
2
11
3.75
L
Merlin
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
50,932
57,860
Taken
53,719
38,446
Mitigated
43,993
5,725
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,437
3,383
0
3,972
11,165
4,995
3,841
1,408
9,655
34,155
0
W
Guan Yu
BongBongo
Guan Yu
8,422
596
2,623
2,470
13,436
12,468
734
4,712
8,581
0
20,292
L
3,920
274
0
3,424
13,595
12,962
0
5,828
7,767
0
8,789
L
5,532
1,293
0
400
11,506
5,414
0
4,865
6,641
0
27,554
W
Izanami
Fwig
Izanami
16,451
9,613
0
3,008
9,967
4,975
1,100
1,751
8,123
0
51,434
L
Kumbhakarna
Juxtb-
Kumbhakarna
2,373
486
0
710
14,601
11,324
0
6,415
8,186
6,918
0
L
11,180
819
0
640
10,166
4,707
0
4,494
5,672
0
34,098
W
Bacchus
jkole318
Bacchus
6,263
504
0
974
12,566
18,908
170
3,366
9,096
10,605
0
W
Poseidon
mx52014
Poseidon
10,359
1,161
0
0
6,585
2,647
473
916
5,669
35,771
0
L
Merlin
9,780
544
68
483
7,992
4,039
0
4,457
3,535
34,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
45,732
178
Minions Killed
242
0
Camps Cleared
0
1,080,032
Distance Traveled
1,180,359
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,130
830
54
5
0
251,701
2
W
Guan Yu
8,537
776
38
3
0
244,941
4
L
Tyr
8,640
785
10
1
0
232,062
0
L
Ullr
7,709
701
46
4
0
220,243
1
W
Izanami
10,362
942
90
8
0
228,442
2
L
Kumbhakarna
7,115
647
6
1
0
204,353
0
L
Thor
8,409
764
55
5
0
221,269
0
W
Bacchus
9,079
825
3
0
0
233,212
0
W
Poseidon
8,624
784
57
5
0
222,063
0
L
Merlin
7,793
708
61
6
0
202,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role