Player Matchup

Horus
Horus
 
Horus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Dabdatdarth
Artemis
Level 119
God Stats
7W - 12L
1,559 SR
Queue Stats
65W - 51L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
Darett
Baron Samedi
Level 125
God Stats
3W - 1L
1,730 SR
Queue Stats
117W - 138L
1,563 Elo+
Party 2
Team Averages
Level 120
1,596 SR
1,547 Elo+

VS

Team Averages
Level 128
1,572 SR
1,675 Elo+
Cabrakan
Cabrakan
BOW2MEMLKn
Cabrakan
Level 109
God Stats
8W - 1L
1,620 SR
Queue Stats
43W - 20L
1,699 Elo+
Party 1
Hercules
Hercules
BudCheegz
Hercules
Level 114
God Stats
4W - 3L
1,498 SR
Queue Stats
119W - 63L
1,620 Elo+
Party 1
Lancelot
Lancelot
Opoponax
Lancelot
Level 160
God Stats
4W - 0L
1,599 SR
Queue Stats
117W - 58L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
6 / 7 / 5
15,194
724
23,033
24,537
11,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Dabdatdarth
Artemis
18
6 / 11 / 5
14,813
705
17,889
24,602
10,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Darett
Baron Samedi
20
3 / 6 / 9
14,819
706
30,399
18,167
9,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BOW2MEMLKn
Cabrakan
20
7 / 6 / 7
15,209
724
18,122
24,120
18,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
BudCheegz
Hercules
19
6 / 5 / 14
15,481
737
14,624
34,444
42,323
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
Opoponax
Lancelot
20
11 / 4 / 10
17,436
830
24,934
25,973
13,369
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
15
Kills
24
24
Deaths
15
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
6
7
5
1.21
W
Cabrakan
BOW2MEMLKn
Cabrakan
7
6
7
1.75
W
Hercules
BudCheegz
Hercules
6
5
14
2.6
L
Artemis
Dabdatdarth
Artemis
6
11
5
0.77
L
Baron Samedi
Darett
Baron Samedi
3
6
9
1.25
W
Lancelot
Opoponax
Lancelot
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,321
Damage
57,680
67,306
Taken
84,537
31,591
Mitigated
73,826
14,599
Healing
20,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
23,033
8,982
2,331
2,519
24,537
11,944
0
6,718
17,819
0
51,813
W
Cabrakan
BOW2MEMLKn
Cabrakan
18,122
2,093
0
1,820
24,120
18,134
0
9,645
14,475
61,708
0
W
Hercules
BudCheegz
Hercules
14,624
3,640
732
12,033
34,444
42,323
291
14,006
20,438
120
36,609
L
Artemis
Dabdatdarth
Artemis
17,889
11,218
0
3,216
24,602
10,084
413
7,139
17,463
0
65,280
L
Baron Samedi
Darett
Baron Samedi
30,399
1,483
1,874
4,659
18,167
9,563
709
4,539
13,628
81,093
0
W
Lancelot
Opoponax
Lancelot
24,934
4,972
0
5,727
25,973
13,369
2,218
6,862
19,111
69
116,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
48,126
227
Minions Killed
265
0
Camps Cleared
0
1,076,121
Distance Traveled
1,129,611
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
15,194
724
55
3
0
387,104
5
W
Cabrakan
15,209
724
81
4
0
327,805
2
W
Hercules
15,481
737
36
2
0
358,364
1
L
Artemis
14,813
705
65
3
0
322,891
3
L
Baron Samedi
14,819
706
107
5
0
366,126
1
W
Lancelot
17,436
830
148
7
0
443,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role