Player Matchup

Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Adalcar117
Ah Puch
Level 72
God Stats
6W - 1L
1,869 SR
Queue Stats
156W - 154L
1,459 Elo+
Solo
Chang'e
Chang'e
Dat_Boii_CrAzE
Chang'e
Level 89
God Stats
1W - 8L
1,011 SR
Queue Stats
253W - 269L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Eruzerion_Z
Tsukuyomi
Level 81
God Stats
3W - 7L
1,248 SR
Queue Stats
219W - 230L
1,479 Elo+
Party 2
Pele
Pele
FloppyPeter2603
Pele
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,479 Elo+
Solo
Team Averages
Level 92
1,426 SR
1,482 Elo+

VS

Team Averages
Level 115
1,484 SR
1,493 Elo+
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
OhhTerry-
Kuzenbo
Level 145
God Stats
7W - 6L
1,576 SR
Queue Stats
407W - 410L
1,522 Elo+
Party 1
Artio
Artio
TheMagicsound
Artio
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 140L
1,496 Elo+
Solo
Charybdis
Charybdis
percyluis
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,489 Elo+
Solo
Chang'e
Chang'e
x_MERKULATOR_x
Chang'e
Level 66
God Stats
2W - 5L
1,341 SR
Queue Stats
219W - 244L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 1 / 16
10,942
842
13,897
9,451
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Adalcar117
Ah Puch
17
7 / 3 / 14
10,353
796
20,015
11,338
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 15
9,738
749
11,215
10,832
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Eruzerion_Z
Tsukuyomi
17
6 / 3 / 16
10,229
787
11,923
13,375
6,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 3 / 15
10,924
840
15,072
14,262
6,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 3 / 5
8,218
632
6,310
7,919
3,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
OhhTerry-
Kuzenbo
17
3 / 4 / 4
9,423
725
8,368
25,123
27,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 6 / 8
8,858
681
3,848
16,748
22,420
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
percyluis
Charybdis
16
4 / 9 / 2
9,818
755
13,578
16,125
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 8 / 0
7,178
552
3,660
11,995
4,556
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
30
Kills
10
12
Deaths
30
76
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
16
15
L
Awilix
 
Awilix
2
3
5
1.5
W
Ah Puch
Adalcar117
Ah Puch
7
3
14
4.67
W
4
2
15
5.75
W
Tsukuyomi
Eruzerion_Z
Tsukuyomi
6
3
16
4.67
W
6
3
15
4.5
L
Kuzenbo
OhhTerry-
Kuzenbo
3
4
4
1.25
L
1
6
8
0.83
L
Charybdis
percyluis
Charybdis
4
9
2
0.56
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,122
Damage
35,764
59,258
Taken
77,910
27,603
Mitigated
64,640
28,961
Healing
19,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,897
6,088
833
2,102
9,451
4,434
2,283
2,369
7,082
0
33,565
L
Awilix
 
Awilix
6,310
2,097
330
833
7,919
3,616
0
3,562
4,357
0
12,719
W
Ah Puch
Adalcar117
Ah Puch
20,015
1,705
949
2,435
11,338
5,121
1,173
3,293
8,045
38,482
0
W
11,215
65
7,509
5,504
10,832
4,944
1,408
3,949
6,883
22,311
0
W
Tsukuyomi
Eruzerion_Z
Tsukuyomi
11,923
3,083
924
3,262
13,375
6,564
1,327
3,204
10,171
0
22,890
W
15,072
2,877
992
4,451
14,262
6,540
1,947
3,061
11,201
0
34,412
L
Kuzenbo
OhhTerry-
Kuzenbo
8,368
3,225
1,229
9,111
25,123
27,392
0
9,862
15,261
20,403
0
L
3,848
72
1,942
2,479
16,748
22,420
0
6,248
10,500
9,913
0
L
Charybdis
percyluis
Charybdis
13,578
6,038
323
1,543
16,125
6,656
0
7,303
8,822
0
32,092
L
3,660
649
1,207
383
11,995
4,556
0
4,255
7,740
7,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,186
Gold Earned
43,495
146
Minions Killed
100
0
Camps Cleared
0
1,261,889
Distance Traveled
983,790
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,942
842
41
3
0
236,988
0
L
Awilix
8,218
632
15
1
0
208,492
1
W
Ah Puch
10,353
796
23
2
0
235,550
1
W
Chang'e
9,738
749
26
2
0
259,692
0
W
Tsukuyomi
10,229
787
15
1
0
262,288
0
W
Pele
10,924
840
41
3
0
267,371
0
L
Kuzenbo
9,423
725
14
1
0
231,699
0
L
Artio
8,858
681
9
1
0
197,279
0
L
Charybdis
9,818
755
49
4
0
167,404
1
L
Chang'e
7,178
552
13
1
0
178,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role