Player Matchup

Janus
Janus
Notchooo
Janus
Level 129
God Stats
1W - 2L
1,448 SR
Queue Stats
63W - 63L
1,436 Elo+
Party 2
Horus
Horus
Scar 0170
Horus
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 15L
1,453 Elo+
Solo
Chaac
Chaac
SuccMyKnees
Chaac
Level 85
God Stats
15W - 4L
1,701 SR
Queue Stats
62W - 48L
1,468 Elo+
Party 2
Team Averages
Level 97
1,550 SR
1,452 Elo+

VS

Team Averages
Level 120
1,464 SR
1,495 Elo+
Chaac
Chaac
Burly Jr
Chaac
Level 108
God Stats
9W - 6L
1,569 SR
Queue Stats
52W - 45L
1,574 Elo+
Party 1
Merlin
Merlin
KuzenboFarts
Merlin
Level 124
God Stats
20W - 12L
1,553 SR
Queue Stats
201W - 205L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
PufniMurdwer
Erlang Shen
Level 127
God Stats
1W - 2L
1,270 SR
Queue Stats
20W - 27L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Notchooo
Janus
19
6 / 2 / 2
13,080
688
20,195
14,645
7,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Scar 0170
Horus
17
1 / 2 / 6
11,202
590
8,834
22,212
27,534
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 2 / 6
11,480
604
16,053
26,954
28,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Burly Jr
Chaac
18
4 / 3 / 2
13,017
685
18,221
24,521
26,147
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
18
0 / 1 / 6
12,279
646
27,002
8,239
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
PufniMurdwer
Erlang Shen
17
2 / 4 / 3
11,758
619
10,883
21,400
18,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
8
Kills
6
6
Deaths
8
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
Burly Jr
Chaac
4
3
2
1.67
W
Merlin
0
1
6
3
L
Janus
Notchooo
Janus
6
2
2
3.5
W
Erlang Shen
PufniMurdwer
Erlang Shen
2
4
3
0.88
L
Horus
Scar 0170
Horus
1
2
6
2
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,082
Damage
56,106
63,811
Taken
54,160
62,772
Mitigated
48,041
16,598
Healing
20,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Burly Jr
Chaac
18,221
1,201
0
8,392
24,521
26,147
253
8,798
15,723
0
59,310
W
Merlin
27,002
1,303
887
3,749
8,239
3,849
1,088
2,406
5,833
80,571
0
L
Janus
Notchooo
Janus
20,195
1,161
0
730
14,645
7,169
737
3,408
11,237
92,704
0
W
Erlang Shen
PufniMurdwer
Erlang Shen
10,883
5,192
0
7,899
21,400
18,045
1,924
9,208
12,192
0
37,310
L
Horus
Scar 0170
Horus
8,834
4,075
4,729
6,410
22,212
27,534
157
10,993
11,219
0
21,523
L
16,053
2,319
0
4,729
26,954
28,069
0
13,242
13,712
0
48,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,762
Gold Earned
37,054
220
Minions Killed
218
0
Camps Cleared
0
1,067,646
Distance Traveled
1,059,635
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,017
685
70
4
0
365,814
0
W
Merlin
12,279
646
100
5
0
344,207
1
L
Janus
13,080
688
133
7
0
336,974
3
W
Erlang Shen
11,758
619
48
3
0
349,614
0
L
Horus
11,202
590
30
2
0
357,065
4
L
Chaac
11,480
604
57
3
0
373,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role