Player Matchup

Hercules
Hercules
CYB3RH3XCODE
Hercules
Level 39
God Stats
0W - 4L
1,237 SR
Queue Stats
48W - 67L
1,246 Elo+
Party 1
Hel
Hel
Decayed Human
Hel
Level 89
God Stats
5W - 6L
1,338 SR
Queue Stats
115W - 148L
1,264 Elo+
Party 1
Neith
Neith
ReeeeeeHehe
Neith
Level 9
God Stats
13W - 20L
1,237 SR
Queue Stats
13W - 20L
1,158 Elo+
Party 1
Team Averages
Level 46
1,270 SR
1,223 Elo+

VS

Team Averages
Level 94
1,302 SR
1,333 Elo+
Izanami
Izanami
MachoMicrobe419
Izanami
Level 85
God Stats
1W - 0L
1,187 SR
Queue Stats
12W - 20L
1,296 Elo+
Solo
Bacchus
Bacchus
booobooo2030
Bacchus
Level 85
God Stats
28W - 45L
1,299 SR
Queue Stats
562W - 764L
1,335 Elo+
Solo
Chang'e
Chang'e
goosedacapo33
Chang'e
Level 111
God Stats
6W - 7L
1,420 SR
Queue Stats
39W - 32L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CYB3RH3XCODE
Hercules
13
2 / 4 / 2
9,210
658
8,893
21,418
13,480
13
0 / 5 / 3
8,496
607
5,577
16,729
8,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 1
9,553
682
11,340
15,857
7,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 3
11,251
804
12,002
9,528
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
booobooo2030
Bacchus
15
1 / 2 / 12
9,711
694
14,620
19,331
24,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
17
6 / 2 / 9
11,219
801
21,836
15,506
6,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
15
15
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
CYB3RH3XCODE
Hercules
2
4
2
0.75
L
0
5
3
0.3
W
8
0
3
9.5
L
2
6
1
0.42
W
Bacchus
booobooo2030
Bacchus
1
2
12
3.5
W
Chang'e
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,810
Damage
48,458
54,004
Taken
44,365
29,763
Mitigated
35,351
20,358
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CYB3RH3XCODE
Hercules
8,893
3,765
247
3,967
21,418
13,480
0
12,957
8,461
0
22,517
L
5,577
44
5,916
7,286
16,729
8,599
0
12,545
4,184
27,744
0
W
12,002
7,662
0
2,610
9,528
4,281
2,985
703
8,825
0
55,891
L
11,340
5,308
879
2,063
15,857
7,684
0
11,010
4,847
0
46,315
W
Bacchus
booobooo2030
Bacchus
14,620
1,211
642
4,006
19,331
24,237
0
2,933
16,398
35,739
0
W
Chang'e
21,836
359
4,705
9,134
15,506
6,833
125
2,135
13,371
52,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
32,181
147
Minions Killed
168
0
Camps Cleared
0
728,419
Distance Traveled
788,943
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,210
658
28
2
0
254,867
0
L
Hel
8,496
607
39
3
0
246,772
0
W
Izanami
11,251
804
64
5
0
239,038
2
L
Neith
9,553
682
80
6
0
226,780
4
W
Bacchus
9,711
694
28
2
0
277,852
0
W
Chang'e
11,219
801
76
5
0
272,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role