Player Matchup

Anhur
Anhur
 
Anhur
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DarkMusic
Lancelot
Level 152
God Stats
0W - 2L
1,262 SR
Queue Stats
72W - 58L
1,553 Elo+
Solo
Anubis
Anubis
TrevTrev4ev
Anubis
Level 135
God Stats
1W - 1L
1,654 SR
Queue Stats
81W - 91L
1,512 Elo+
Solo
Bastet
Bastet
net raw
Bastet
Level 144
God Stats
5W - 4L
1,732 SR
Queue Stats
472W - 507L
1,513 Elo+
Solo
Bakasura
Bakasura
trokibocho51
Bakasura
Level 80
God Stats
0W - 1L
1,493 SR
Queue Stats
18W - 11L
1,637 Elo+
Solo
Team Averages
Level 113
1,528 SR
1,543 Elo+

VS

Team Averages
Level 145
1,532 SR
1,532 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AnEvilBadger
Heimdallr
Level 158
God Stats
14W - 24L
1,394 SR
Queue Stats
622W - 673L
1,479 Elo+
Solo
Medusa
Medusa
Destiny123abc
Medusa
Level 106
God Stats
4W - 3L
1,544 SR
Queue Stats
126W - 117L
1,573 Elo+
Party 1
Chaac
Chaac
FatedMovie5
Chaac
Level 156
God Stats
5W - 2L
1,579 SR
Queue Stats
310W - 285L
1,580 Elo+
Party 1
Athena
Athena
x1x2xComing4U
Athena
Level 159
God Stats
8W - 4L
1,640 SR
Queue Stats
415W - 413L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 2 / 10
10,044
717
8,670
10,390
5,448
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
DarkMusic
Lancelot
19
6 / 7 / 9
11,910
851
12,492
16,981
26,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
19
3 / 6 / 8
10,888
778
22,045
16,911
10,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
net raw
Bastet
17
4 / 7 / 11
10,932
781
18,620
17,138
8,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
trokibocho51
Bakasura
14
1 / 5 / 7
9,453
675
5,626
16,408
18,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
6 / 5 / 17
11,746
839
13,307
20,034
31,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
AnEvilBadger
Heimdallr
18
8 / 5 / 15
11,452
818
17,964
16,781
9,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 5 / 14
10,857
776
11,652
15,239
8,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 2 / 17
11,872
848
15,926
24,032
33,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 3 / 23
9,953
711
7,567
27,959
25,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
112
18
Kills
26
27
Deaths
20
45
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
2
10
4.5
W
Cabrakan
 
Cabrakan
6
5
17
2.9
W
Heimdallr
AnEvilBadger
Heimdallr
8
5
15
3.1
L
Lancelot
DarkMusic
Lancelot
6
7
9
1.5
W
4
5
14
2.2
W
7
2
17
7.75
L
Anubis
3
6
8
1.17
L
Bastet
net raw
Bastet
4
7
11
1.36
L
Bakasura
trokibocho51
Bakasura
1
5
7
0.9
W
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,453
Damage
66,416
77,828
Taken
104,045
69,391
Mitigated
109,236
23,495
Healing
34,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,670
3,592
4,935
3,107
10,390
5,448
2,257
2,464
7,926
0
23,106
W
Cabrakan
 
Cabrakan
13,307
1,255
1,114
1,931
20,034
31,693
330
4,176
15,786
20,853
0
W
Heimdallr
AnEvilBadger
Heimdallr
17,964
4,093
2,024
3,176
16,781
9,647
3,638
2,938
13,843
0
34,559
L
Lancelot
DarkMusic
Lancelot
12,492
1,631
789
2,263
16,981
26,879
0
4,070
12,911
0
20,560
W
11,652
6,450
1,899
2,947
15,239
8,470
3,821
3,094
12,145
0
35,059
W
15,926
2,458
2,362
8,561
24,032
33,933
471
6,118
17,584
0
37,713
L
Anubis
22,045
680
0
5,852
16,911
10,714
959
4,325
12,586
54,341
0
L
Bastet
net raw
Bastet
18,620
4,032
937
1,687
17,138
8,093
1,028
4,153
12,985
0
24,191
L
Bakasura
trokibocho51
Bakasura
5,626
3,584
1,924
2,001
16,408
18,257
265
5,862
10,546
0
6,759
W
7,567
2,292
1,307
9,198
27,959
25,493
62
5,719
21,702
16,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,227
Gold Earned
55,880
134
Minions Killed
152
0
Camps Cleared
0
1,374,084
Distance Traveled
1,247,817
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,044
717
33
2
0
240,897
4
W
Cabrakan
11,746
839
7
1
0
211,675
0
W
Heimdallr
11,452
818
33
2
0
242,758
0
L
Lancelot
11,910
851
16
1
0
305,877
0
W
Medusa
10,857
776
58
4
0
272,236
0
W
Chaac
11,872
848
32
2
0
266,379
0
L
Anubis
10,888
778
64
5
0
251,512
0
L
Bastet
10,932
781
13
1
0
279,378
0
L
Bakasura
9,453
675
8
1
0
296,420
3
W
Athena
9,953
711
22
2
0
254,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role