Player Matchup

Thanatos
Thanatos
ThiagoNaul
Thanatos
Level 81
God Stats
13W - 19L
1,413 SR
Queue Stats
228W - 285L
1,403 Elo+
Party 2
Izanami
Izanami
TreborMihawk
Izanami
Level 78
God Stats
20W - 22L
1,347 SR
Queue Stats
203W - 247L
1,377 Elo+
Party 2
Maui
Maui
Voobzy
Maui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,411 Elo+
Party 1
King Arthur
King Arthur
biniesta
King Arthur
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
55W - 55L
1,354 Elo+
Party 1
Geb
Geb
maximuzz95
Geb
Level 69
God Stats
6W - 2L
1,774 SR
Queue Stats
117W - 138L
1,408 Elo+
Solo
Team Averages
Level 73
1,507 SR
1,390 Elo+

VS

Team Averages
Level 32
1,506 SR
1,286 Elo+
Zeus
Zeus
DeliSpecial
Zeus
Level 18
God Stats
3W - 5L
1,369 SR
Queue Stats
9W - 15L
1,279 Elo+
Party 3
Thanatos
Thanatos
Kouzuji
Thanatos
Level 36
God Stats
2W - 3L
1,427 SR
Queue Stats
13W - 19L
1,251 Elo+
Party 3
Merlin
Merlin
Slace0603
Merlin
Level 16
God Stats
3W - 2L
1,746 SR
Queue Stats
12W - 15L
1,246 Elo+
Party 3
Atlas
Atlas
Staticdeffect
Atlas
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 13L
1,289 Elo+
Party 3
Izanami
Izanami
oXMaximusXo
Izanami
Level 69
God Stats
5W - 14L
1,488 SR
Queue Stats
41W - 60L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ThiagoNaul
Thanatos
15
5 / 4 / 3
9,602
533
11,044
14,416
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
TreborMihawk
Izanami
14
3 / 4 / 1
8,900
494
10,308
16,588
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
Voobzy
Maui
13
0 / 7 / 3
8,250
458
3,419
15,759
10,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
biniesta
King Arthur
11
0 / 8 / 1
7,880
438
5,404
20,857
16,897
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 3 / 3
7,857
437
5,964
17,502
13,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
10,670
593
14,531
10,882
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Kouzuji
Thanatos
15
6 / 1 / 6
9,780
543
8,277
15,743
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Slace0603
Merlin
18
8 / 2 / 4
11,162
620
14,871
8,391
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 7
8,938
497
8,440
14,174
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
oXMaximusXo
Izanami
14
4 / 2 / 2
9,095
505
10,681
10,659
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
26
26
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
Thanatos
Kouzuji
Thanatos
6
1
6
9
W
Merlin
Slace0603
Merlin
8
2
4
5
W
1
1
7
4.5
L
Thanatos
ThiagoNaul
Thanatos
5
4
3
1.63
L
Izanami
TreborMihawk
Izanami
3
4
1
0.88
L
Maui
Voobzy
Maui
0
7
3
0.21
L
King Arthur
biniesta
King Arthur
0
8
1
0.06
L
1
3
3
0.83
W
Izanami
oXMaximusXo
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,139
Damage
56,800
85,122
Taken
59,849
52,623
Mitigated
33,845
23,105
Healing
26,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,531
3,828
0
1,780
10,882
4,228
604
1,938
8,944
71,243
0
W
Thanatos
Kouzuji
Thanatos
8,277
2,866
0
14,715
15,743
7,598
0
902
14,841
0
73,905
W
Merlin
Slace0603
Merlin
14,871
2,734
578
2,170
8,391
3,841
1,224
1,422
6,969
84,792
0
W
8,440
3,642
189
2,274
14,174
14,129
0
2,677
11,497
26,669
2,296
L
Thanatos
ThiagoNaul
Thanatos
11,044
4,778
0
11,431
14,416
5,502
980
5,185
9,231
0
59,099
L
Izanami
TreborMihawk
Izanami
10,308
6,977
0
5,344
16,588
6,135
0
5,084
11,504
0
76,516
L
Maui
Voobzy
Maui
3,419
366
0
759
15,759
10,843
0
10,187
5,572
40,865
6,675
L
King Arthur
biniesta
King Arthur
5,404
798
0
2,570
20,857
16,897
0
12,078
8,779
0
48,290
L
5,964
305
216
2,785
17,502
13,246
0
5,745
11,757
28,604
0
W
Izanami
oXMaximusXo
Izanami
10,681
6,942
0
4,356
10,659
4,049
2,181
2,344
8,315
0
63,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,489
Gold Earned
49,645
400
Minions Killed
522
0
Camps Cleared
0
1,616,966
Distance Traveled
1,627,177
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,670
593
117
7
0
317,073
3
W
Thanatos
9,780
543
110
6
0
338,759
4
W
Merlin
11,162
620
148
8
0
345,641
0
W
Atlas
8,938
497
41
2
0
317,751
3
L
Thanatos
9,602
533
104
6
0
342,904
1
L
Izanami
8,900
494
119
7
0
284,607
2
L
Maui
8,250
458
75
4
0
294,859
1
L
King Arthur
7,880
438
76
4
0
321,300
1
L
Geb
7,857
437
26
1
0
373,296
1
W
Izanami
9,095
505
106
6
0
307,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role